Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-23 20:19:22, ended 2026-01-27 17:13:31. Lanfaedhe, chaotic female elven Wizard ### ^#0 # # # # ^ ##( # # # # # )#### # # # # # ### # =## ##% --------- # # # # # # # &....aA.Ya|---- ### ### # ##*###### # ...^ah:.a&D@&| # # # % # .....%.cL|---- # ##%## =## ##)#=#0 ##### --------- # # # # # ### ### # ##### ##0 ### * # # # # # # # # # #<# ### 0#### # # ### # # # # # # # # # ########### ##### ### ##*#####*#####################*#)#####%###*########## Lanfaedhe the Enchantress St:18 Dx:23 Co:16 In:20 Wi:20 Ch:13 Chaotic Dlvl:37 $:56 HP:0(182) Pw:251(255) AC:-14 Xp:15/185601 T:37275 Conf Latest messages: The hezrou hits! The hezrou hits! The hezrou bites! The invisible Yeenoghu swings his flail. The invisible Yeenoghu hits! The invisible Yeenoghu swings his flail. The invisible Yeenoghu hits! The invisible Yeenoghu hits! The invisible Yeenoghu points at you, then curses. You can move again. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. You climb up the stairs. The hezrou misses! The hezrou misses! The hezrou bites! The black dragon bites! The black dragon hits! The black dragon hits! Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. What do you want to use or apply? t - an uncursed potion of full healing. The hezrou misses! The hezrou misses! The hezrou bites! The black dragon bites! The black dragon hits! The black dragon hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 56 gold pieces Amulets n - the blessed Eye of the Aethiopica (being worn) Weapons O - the blessed rustproof +6 Magicbane (weapon in hand) Armor d - a blessed fireproof +5 pair of gauntlets of dexterity (being worn) g - an uncursed fireproof +1 pair of speed boots (being worn) P - an uncursed +0 shield of reflection (being worn) B - a blessed fireproof +4 cloak of magic resistance (being worn) Potions t - an uncursed potion of full healing Rings i - an uncursed +5 ring of protection (on right hand) j - an uncursed ring of stealth (on left hand) Wands K - a blessed wand of digging (0:5) J - a wand of digging (0:7) f - a wand of digging (0:1) L - a wand of fire (0:4) E - a wand of light (0:10) T - a wand of lightning (0:4) W - a wand of lightning (0:4) Tools b - a blessed bag of holding containing 73 items o - the Bell of Opening (0:3) q - an uncursed magic lamp (lit) k - an uncursed skeleton key h - a +0 unicorn horn Gems/Stones Q - an uncursed aquamarine stone r - an uncursed luckstone Contents of the bag of holding: 16508 gold pieces 13 +0 daggers an uncursed burnt +0 pair of water walking boots an uncursed +0 robe 7 uncursed slime molds an uncursed banana 15 uncursed C-rations 2 uncursed carrots 22 uncursed food rations an uncursed fortune cookie an uncursed pear a cursed sprig of wolfsbane 5 uncursed tripe rations 2 uncursed lizard corpses 2 uncursed scrolls of scare monster 3 blessed scrolls of blank paper 15 uncursed scrolls of blank paper 2 uncursed scrolls of destroy armor 2 cursed scrolls of destroy armor an uncursed scroll of earth 2 uncursed scrolls of enchant armor 4 blessed scrolls of enchant weapon an uncursed scroll of enchant weapon a blessed scroll of fire 3 uncursed scrolls of fire an uncursed scroll of gold detection a blessed scroll of identify 4 uncursed scrolls of magic mapping 4 uncursed scrolls of remove curse a blessed scroll of stinking cloud 2 uncursed scrolls of taming a blessed scroll of teleportation 9 uncursed scrolls of teleportation 2 cursed scrolls of teleportation 28 potions of holy water 2 uncursed potions of water a potion of unholy water 2 uncursed potions of water an uncursed potion of full healing an uncursed potion of healing 3 uncursed potions of levitation a cursed potion of levitation 7 uncursed potions of object detection an uncursed potion of speed an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of slow digestion a wand of cold (0:5) a wand of death (0:4) a wand of death (0:4) a wand of digging (0:7) a wand of digging (0:6) a wand of digging (0:4) a wand of digging (0:5) a wand of digging (0:6) a wand of digging (0:7) a wand of fire (0:2) a wand of opening (0:7) a wand of secret door detection (0:15) a wand of teleportation (0:4) a cursed magic lamp a blessed magic marker (1:50) an uncursed wax candle an uncursed amber stone an uncursed amethyst stone an uncursed aquamarine stone an uncursed black opal an uncursed jade stone an uncursed opal 2 uncursed sapphires an uncursed luckstone a blessed touchstone 2 uncursed touchstones Lanfaedhe the Wizard's attributes: Background: You were an Enchantress, a level 15 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Gehennom, on level 37. You entered the dungeon 37275 turns ago. You had 185601 experience points, 134399 more were needed to attain level 16. Basics: You had 0 out of 182 hit points. You had 251 out of 255 energy points (spell power). Your armor class was -14. Your wallet contained 56 zorkmids. Autopickup was on for '$*' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 23 (base:18, innate limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 13 (limit:18). Final Status: You were confused. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You were stealthy. You could teleport. You had teleport control. You had a moderate defense bonus (+9). You were guarded. You took half spell damage. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Baalzebub Orcus Juiblex a mastodon Medusa an iron golem 2 master liches a storm giant a titan 3 purple worms a gray dragon a white dragon 3 orange dragons 11 minotaurs the Dark One 3 baluchitheria a demilich 2 Olog-hai 2 Nazgul 3 pit fiends a sandestin 2 hell hounds 3 titanotheres a baby black dragon a guardian naga a disenchanter 12 vampire lords 5 skeletons 2 captains 6 shades 7 liches 3 nurses 10 ice devils a nalfeshnee 2 Aleaxes 3 ettins 4 golden nagas 19 vampires 5 lieutenants 28 ghosts 4 queen bees 3 winged gargoyles a mind flayer 13 giant mimics 3 long worms 3 zruties a fire giant 4 ice trolls 2 rock trolls an umber hulk 2 flesh golems 5 hezrous 3 bone devils 10 large mimics a wumpus a baby purple worm 6 stalkers 2 air elementals a fire elemental 6 earth elementals 2 water elementals a hill giant a giant mummy a black naga 12 xorns 12 giant zombies an elf-lord 10 sergeants 2 barbed devils 3 vrocks a salamander 5 wargs a winter wolf a hell hound pup 8 small mimics 2 glass piercers 2 warhorses a xan 4 ettin mummies an ogre lord 3 quantum mechanics 9 trolls 2 wood golems 2 erinyes 4 sharks 7 gelatinous cubes 4 pyrolisks a large dog 6 freezing spheres 3 flaming spheres 4 shocking spheres 2 large cats 10 tigers 7 gargoyles 5 dwarf kings 12 tengu 4 ochre jellies 2 leocrottas an energy vortex 3 stone giants 3 elf mummies a human mummy a red naga 3 green slimes 3 pythons 28 wraiths 5 carnivorous apes 16 ettin zombies 6 leather golems 85 soldiers 2 succubi a horned devil 2 incubi 8 chameleons 3 crocodiles 10 giant beetles 4 quivering blobs 20 cockatrices 9 wolves 3 winter wolf cubs 2 lynxes 2 gremlins 5 spotted jellies 7 leprechauns 3 orc-captains 3 iron piercers a mumak 11 giant spiders 8 scorpions 5 horses an ice vortex 2 black lights 43 vampire bats 2 forest centaurs 6 gnome kings 5 orc mummies 4 dwarf mummies an ogre 6 brown puddings 5 rust monsters 11 owlbears 4 yetis 4 gold golems a werewolf 2 Green-elves 7 giant eels 10 lizards 8 chickatrices a dingo 3 dogs 2 housecats 5 jaguars 4 dwarf lords 6 blue jellies 3 white unicorns 2 gray unicorns 5 dust vortices 44 ravens 4 plains centaurs 4 gnome mummies 6 snakes 23 apes 13 human zombies 4 rope golems 7 soldier ants 9 fire ants 2 imps 7 lemures 5 quasits 4 wood nymphs 3 water nymphs 10 mountain nymphs 14 Mordor orcs 15 Uruk-hai 2 orc shamans 7 rock piercers 3 rock moles 5 ponies 6 fog clouds 8 yellow lights 2 shriekers 3 violet fungi 15 gnome lords 4 gnomish wizards 4 kobold mummies a black naga hatchling 5 golden naga hatchlings 7 gray oozes 7 barrow wights 13 elf zombies 13 ghouls 4 straw golems 2 paper golems 2 jellyfish 3 baby crocodiles 8 giant ants 5 little dogs 13 floating eyes 6 kittens 24 dwarves 5 homunculi 4 kobold lords 6 kobold shamans 36 hill orcs 3 rothes 6 rabid rats a centipede 16 giant bats 2 monkeys 16 orc zombies 16 dwarf zombies 3 wererats 4 werejackals 12 iguanas 113 killer bees 10 acid blobs 7 coyotes 2 gas spores 10 hobbits 33 manes a large kobold 2 hobgoblins 10 giant rats 16 cave spiders 3 brown molds 6 yellow molds a green mold 5 red molds 55 gnomes 14 garter snakes 14 gnome zombies 7 geckos 6 jackals 5 foxes 2 kobolds 5 goblins 2 sewer rats 17 grid bugs 11 bats 8 lichens 10 kobold zombies 9 newts 1664 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 28 Level 1: Level 2: A bookstore, a grave. Stairs down to The Gnomish Mines. Level 3: A delicatessen. Level 4: A general store, an altar to Anhur. Level 5: "stash" Many fountains. Oracle of Delphi. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: A fountain. Final resting place for NuclearDog-Pri-Hum-Mal-Law, killed by a lizard. Level 8: Some fountains. Level 9: Level 10: Level 11: A fountain, a sink. Level 12: A fountain. Portal to The Quest. Level 13: Level 14: A temple. Level 15: Level 16: A primitive area. Level 17: Level 18: A fountain. Level 19: Many fountains, a grave. Level 20: A fountain. Level 21: Some fountains. Level 22: Level 23: A fountain. Level 24: Level 25: Some fountains, a grave. Level 26: A fountain, many trees. Level 27: Level 28: A throne, a fountain. The castle. Connection to Gehennom. Gehennom: levels 29 to 39 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: Level 33: Level 34: A fountain. Level 35: Level 36: Level 37: <- You were here. Final resting place for you, killed by a black dragon. Level 38: Some shops, an altar, many graves. Level 39: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: "reminder: no wish game" A grave. Final resting place for Gently-Cav-Hum-Mal-Law, killed by a bolt of cold. Level 9: Some graves. Final resting place for relapseVII-Arc-Hum-Mal-Neu, killed by a dwarf king, atorox-Tou-Hum-Mal-Neu, killed by a dwarf king. Level 10: A fountain. The Quest: levels 1 to 5 Level 1: A throne. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Lanfaedhe | | 16564 Au | | killed by a | | black dragon | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lanfaedhe the Wizard... You died in Gehennom on dungeon level 37 with 676526 points, and 16564 pieces of gold, after 37275 moves. You were level 15 with a maximum of 182 hit points when you died.