Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-16 19:28:31, ended 2026-06-18 15:00:50. Lanfaedhe, chaotic male elven Wizard }}}}}}}}}}}}}}}}}}}}}}}}}}};}}}}}}}}}}} }}}}}}}}}}}}}}}%....;}}}}}}}}} -}}}}}}}}}}}%...}}}------} |.}}..}}}..0@.%..%}|...^|} ----}}}[}}..}};.......|....|} |}}}}}}}}}}}};}.....%%%."./|% |}}}}}...}}}}}}.......|.00.|} ---}}}}}}}}%}..}..%.%.|....|} |}}}}}}}}}}}}}....}.|....|} ...}}}}}}}---}}}}}}}%}.|.%.%|} ----}}}}}} ..".-}}}}}}.|.<%.|} }...}}}}.....Z}}}}}}}.|%%%.|} }}}}}}}}}} --....|}}}}}}.|....|} .}...}}.}}}} }}...|}}}}}}.|....|} }}}}}}}}}}}}}} }}}}---}}}}}}.|....|} }}}}}}}}}}}}}..}} ..}.}} }}}}}}}.|....|} }}}}}..}}}}}}}}}}}} ..}}.}. }}}}}}}}}|....|} -}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}------ }}}}}}}}}}}}}}}}}}}} }}}}}}}} }}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} Lanfaedhe the Enchanter St:18 Dx:20 Co:16 In:20 Wi:20 Ch:18 Chaotic Dlvl:25 $:122 HP:0(212) Pw:285(285) AC:-22 Xp:16/338230 T:39427 Burdened Latest messages: The shallow sea is bridged with ice! Boom! The shallow sea is bridged with ice! Boom! The shallow sea is bridged with ice! The electric eel is caught in the ball of cold! You see the electric eel dive under the water. A mysterious force prevents you from teleporting! You see here a wand of polymorph (0:0). With great effort you move the boulder. With great effort you move the boulder. You see here an uncursed amulet versus poison. You see here a rothe corpse. With great effort you move the boulder. You push the boulder into the shallow sea. Now you can cross it! You see here a rothe corpse. You see here an uncursed amulet versus poison. With great effort you move the boulder. With great effort you move the boulder. You see here an uncursed amulet versus poison. You see here a rothe corpse. A lizard suddenly appears close by! You hit the lizard! The lizard bites! A mysterious force prevents you from teleporting! You kill the lizard! With great effort you move the boulder. You hit the electric eel! The electric eel just misses! The electric eel brushes against your leg. You hit the electric eel! The electric eel misses! The electric eel misses! You kill the electric eel! The electric eel misses! The electric eel misses! You kill the electric eel! You hit the electric eel! The electric eel just misses! The electric eel misses! The magic-absorbing blade probes the electric eel! The electric eel bites! You get zapped! The zap doesn't shock you! The electric eel swings itself around you! The electric eel bites! You avoid harm. The electric eel drowns you... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 122 gold pieces Amulets ('"') N - an uncursed amulet of life saving l - the blessed Eye of the Aethiopica (being worn) Weapons (')') u - 12 +0 daggers (at the ready) i - the blessed rustproof +6 Magicbane (weapon in right hand) W - the blessed rustproof +6 Stormbringer (alternate weapon; not wielded) Armor ('[') V - a blessed fireproof +5 cornuthaum (being worn) Y - a blessed fireproof +3 pair of gauntlets of dexterity (being worn) t - an uncursed rotted +0 shield of shock resistance (being worn) s - a blessed fireproof +2 cloak of magic resistance (being worn) o - a blessed +2 silver dragon scale mail (being worn) Scrolls ('?') K - a blessed scroll of blank paper L - 3 uncursed scrolls of blank paper Rings ('=') c - an uncursed +2 ring of increase damage (on left hand) X - an uncursed +2 ring of increase damage (on right hand) Wands ('/') e - a blessed wand of cold (0:5) z - a wand of death (0:2) U - a wand of digging (0:0) d - a wand of lightning (0:7) m - a wand of lightning (0:4) r - a wand of magic missile (0:7) A - a wand of magic missile (0:5) D - a cursed wand of teleportation (0:8) Tools ('(') b - a blessed bag of holding containing 76 items n - the Bell of Opening (0:3) w - an uncursed magic whistle k - an uncursed skeleton key h - a +0 unicorn horn Gems/Stones ('*') v - an uncursed luckstone Special (list likely candidates) Contents of the bag of holding: 10347 gold pieces an uncursed amulet of life saving an uncursed amulet of magical breathing a cursed -1 pair of levitation boots 3 uncursed slime molds an uncursed apple 2 uncursed C-rations 10 uncursed food rations 2 uncursed fortune cookies an uncursed lembas wafer 23 uncursed lumps of royal jelly 2 uncursed sprigs of wolfsbane 3 uncursed tripe rations an uncursed lizard corpse a blessed scroll of blank paper 12 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed scroll of confuse monster 2 uncursed scrolls of create monster 6 uncursed scrolls of destroy armor an uncursed scroll of earth 5 uncursed scrolls of enchant weapon 2 uncursed scrolls of fire 2 uncursed scrolls of genocide a blessed scroll of gold detection 3 uncursed scrolls of identify 4 uncursed scrolls of light an uncursed scroll of magic mapping a blessed scroll of magic mapping 2 blessed scrolls of remove curse 4 uncursed scrolls of remove curse 3 uncursed scrolls of scare monster a blessed scroll of taming an uncursed scroll of taming a blessed scroll of teleportation 9 uncursed scrolls of teleportation 2 cursed scrolls of teleportation an uncursed spellbook of teleport away 2 uncursed potions of fruit juice 7 uncursed potions of healing 3 uncursed potions of levitation 7 uncursed potions of monster detection a blessed potion of object detection 6 uncursed potions of object detection a blessed potion of oil 2 uncursed potions of oil an uncursed potion of sleeping an uncursed potion of speed 27 potions of holy water an uncursed ring of regeneration a wand of death (1:7) a wand of digging (0:6) a wand of digging (0:6) a wand of digging (0:5) a wand of digging (0:4) a wand of enlightenment (0:13) a wand of fire (0:7) a wand of fire (0:6) a wand of fire (0:5) a wand of fire (0:4) a wand of light (0:11) a wand of light (0:12) a wand of light (0:11) a wand of magic missile (0:6) a wand of magic missile (0:5) a wand of magic missile (0:3) a wand of teleportation (0:6) a wand of teleportation (0:5) a wand of teleportation (0:2) a blessed magic marker (0:56) 3 uncursed diamonds 4 uncursed fluorite stones an uncursed jacinth stone 3 uncursed jade stones an uncursed ruby an uncursed luckstone Lanfaedhe the Wizard's attributes: Background: You were an Enchanter, a level 16 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 25. You entered the dungeon 39427 turns ago. You had 338230 experience points, 301770 more were needed to attain level 17. Basics: You had 0 out of 212 hit points. You had all 285 energy points (spell power). Your armor class was -22. Your wallet contained 122 zorkmids, and you had 10347 more stashed away in your pack. Autopickup was on for '$*' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 20 (base:17, peak:18, innate limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 18 (base:17, limit:18). Final Status: You were held by an electric eel (southwest). You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. Your items were protected from electric shocks. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were clairvoyant. You had infravision. You could teleport. You had teleport control. You had a moderate damage bonus (+4). You had a moderate defense bonus (+9). You were warded. You took half spell damage. You were fast. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead (2nd time!). Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 7 hours, 25 minutes and 39 seconds. Major events: Turn 1: Lanfaedhe the chaotic male elven Wizard entered the dungeon 790: attained the rank of Conjurer (level 3) 955: entered the Gnomish Mines 2095: reached Mine Town 2183: attained the rank of Thaumaturge (level 6) 4070: made his first wish - "blessed +2 silver dragonscale mail", got "a silver dragon scale mail" 6017: was bestowed with Magicbane by Anhur 9477: acquired the Mines' End luckstone 9724: attained the rank of Magician (level 10) 11276: averted death (killed by a watch captain) 12147: entered Sokoban 12505: completed 1st Sokoban level 13151: completed 2nd Sokoban level 13514: completed 3rd Sokoban level 14470: completed 4th Sokoban level 14632: acquired the Sokoban amulet of reflection 17883: entered the Bigroom 21004: was bestowed with Ogresmasher by Anhur 21552: stole 500 zorkmids worth of merchandise from Kabalebo's general store 21587: killed Kabalebo, the general store proprietor 22009: killed Burglen, the liquor emporium proprietor 23492: made his first artifact wish - "blessed rustproof +2 stormbringer", got "a runed broadsword named Stormbringer" 23676: was bestowed with Werebane by Anhur 24671: entered Home 1, the Quest 25194: read a Discworld novel 26134: attained the rank of Enchanter (level 14) 26398: was bestowed with Orcrist by Anhur 26735: Neferet the Green has granted access to proceed deeper into the quest 26781: entered Home 2, the Quest 27240: entered Home 3, the Quest 27896: entered Home 4, the Quest 28131: entered Home 5, the Quest 28391: entered Home 6, the Quest 28664: killed the Dark One 28664: found the Eye of the Aethiopica carried by a monster 28666: acquired the Bell of Opening 31194: was chosen to steal souls for the Glory of Anhur 36491: wished for "blessed magic marker", got "a magic marker" 36497: wished for "blessed +2 fireproof cornuthaum", got "a conical hat" 36541: wished for "blessed fireproof +2 gauntlets of dexterity", got "a pair of old gloves" 36568: entered Gehennom 39427: drowned in a pool of water by an electric eel Spells: Name Level Category Fail Retention force bolt 1 attack 0% 93%-94% chain lightning 2 attack 0% 93%-94% cone of cold 4 attack 0% 57%-58% healing 1 healing 0% 21%-25% extra healing 3 healing 0% 91%-95% stone to flesh 3 healing 0% 91%-95% detect monsters 1 divination 0% 46%-50% light 1 divination 0% 91%-95% clairvoyance 3 divination 0% (gone) identify 3 divination 0% 36%-40% confuse monster 1 enchantment 0% 31%-40% slow monster 2 enchantment 0% 41%-50% cause fear 3 enchantment 0% (gone) sleep 3 enchantment 0% 71%-80% create monster 2 clerical 0% 6%-10% remove curse 3 clerical 0% 31%-35% jumping 1 escape 0% 76%-100% levitation 4 escape 79% 51%-75% teleport away 6 escape 100% 76%-100% wizard lock 2 matter 0% 76%-100% dig 5 matter 98% 26%-50% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] broadsword [Basic] saber [Unskilled] club [Unskilled] mace [Unskilled] hammer [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Expert] healing spells [Skilled] divination spells [Skilled] enchantment spells [Basic] clerical spells [Skilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never changed form. You used 5 wishes (1 for an artifact). You violated the special Sokoban rules 6 times. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Thaumaturge. You entered a temple. You completed the Gnomish Mines. You attained the rank of Magician. You entered Sokoban. You completed Sokoban. You entered the Big Room. You read from a Discworld novel. You attained the rank of Enchanter. You had the Bell of Opening. You learned the tune to open and close the Castle's drawbridge. You entered Gehennom. The Dungeons of Doom: levels 1 to 27 Level 1: Some fountains. Level 2: Some fountains. Level 3: A general store. Level 4: A potion shop. Stairs down to The Gnomish Mines. Level 5: "stash" An altar to Anhur, a grave. Level 6: Many fountains. Oracle of Delphi. Level 7: A general store. Stairs up to Sokoban, level 6. Level 8: Some fountains. Level 9: Level 10: Some fountains. Level 11: A sink. Level 12: Many fountains. A very big room. Level 13: A scroll shop. Portal to The Quest. Level 14: A fountain, a tree. Level 15: A primitive area. Level 16: Level 17: Level 18: A grave. Level 19: A fountain. Level 20: Level 21: Level 22: Many graves. Level 23: Level 24: A temple and an altar to Anhur. Level 25: <- You were here. Final resting place for you, drowned in a pool of water by an electric eel. Level 26: Level 27: A fountain. Connection to Gehennom. Gehennom: Level 28: A temple and an altar, many graves. Valley of the Dead. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple and an altar, a fountain. Level 9: Level 10: Level 11: Level 12: Level 13: A fountain. The Quest: levels 1 to 6 Level 1: A throne. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: A temple and an altar to Anhur. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Vanquished creatures: a master lich a titan a glass golem 2 gold dragons a silver dragon 4 red dragons 2 white dragons a black dragon 3 minotaurs 2 jabberwocks the Dark One a baluchitherium an Angel a stone golem 3 Olog-hai a Nazgul a displacer beast 2 titanotheres 2 trappers a genetic engineer a disenchanter 14 vampire leaders a skeleton 2 shopkeepers an aligned cleric 4 captains 2 liches 3 nurses an ice devil a nalfeshnee an Aleax a frost giant an ettin a golden naga 7 vampires 7 lieutenants a watch captain 26 ghosts 2 queen bees 4 winged gargoyles 3 giant mimics a long worm 3 zruties 7 ogre tyrants 5 ice trolls 6 rock trolls 2 umber hulks a flesh golem 2 doppelgangers a bone devil 5 large mimics 4 wumpuses 2 couatls 9 stalkers 3 fire elementals 3 earth elementals a water elemental a hill giant 3 giant mummies a black naga 13 xorns 11 giant zombies 16 sergeants 8 barbed devils a vrock 2 wargs a winter wolf a hell hound pup 7 small mimics a glass piercer 3 warhorses 8 xans 5 ettin mummies 2 ogre leaders 5 quantum mechanics 6 trolls 3 sasquatches a wood golem a marilith 4 sharks 4 electric eels 4 gelatinous cubes 2 pyrolisks 2 large dogs 3 freezing spheres 6 flaming spheres 5 shocking spheres a large cat 5 tigers 5 gargoyles 3 dwarf rulers 13 tengu 9 ochre jellies 2 leocrottas 3 energy vortices 2 mountain centaurs a stone giant 6 elf mummies 7 human mummies 3 red nagas 3 pythons 2 pit vipers a cobra 39 wraiths 3 carnivorous apes 6 ettin zombies 4 leather golems 68 soldiers 4 watchmen 3 amorous demons a horned devil 4 chameleons 5 crocodiles 9 giant beetles 8 quivering blobs 13 cockatrices 10 wolves 8 winter wolf cubs 4 lynxes a panther 3 gremlins 3 spotted jellies 35 leprechauns 4 orc-captains 7 iron piercers 3 mumakil 5 giant spiders 8 scorpions a horse 4 ice vortices 5 black lights 68 vampire bats 3 forest centaurs 10 gnome rulers 3 orc mummies 3 dwarf mummies 11 brown puddings 11 rust monsters 7 owlbears 5 yetis 2 gold golems 2 werewolves 2 Green-elves 3 giant eels 21 lizards 2 chickatrices 5 dingoes 3 dogs 5 housecats 3 jaguars 7 dwarf leaders 2 blue jellies 3 white unicorns 4 gray unicorns a black unicorn 4 dust vortices 10 ravens 5 plains centaurs 2 Kop Kaptains 5 gnome mummies 2 snakes 6 water moccasins 13 apes 13 human zombies 2 rope golems 2 Woodland-elves 6 soldier ants 11 fire ants 8 bugbears 8 imps 5 quasits 2 wood nymphs 6 water nymphs 3 mountain nymphs 20 Mordor orcs 19 Uruk-hai 9 orc shamans 9 rock piercers 3 rock moles 4 ponies 3 fog clouds 16 yellow lights a shrieker 8 violet fungi 25 gnome leaders 11 gnomish wizards 2 Kop Lieutenants 5 kobold mummies 4 gray oozes 2 barrow wights 16 elf zombies 11 ghouls a straw golem 3 paper golems a jellyfish a baby crocodile 17 giant ants 2 little dogs 16 floating eyes 4 kittens 27 dwarves 14 homunculi 5 kobold leaders 10 kobold shamans 38 hill orcs 31 rothes 3 rabid rats a centipede 22 giant bats 14 Kop Sergeants 2 monkeys 22 orc zombies 10 dwarf zombies a wererat 3 werejackals 10 iguanas 77 killer bees 4 acid blobs 3 coyotes a gas spore 14 hobbits 29 manes 2 large kobolds 14 hobgoblins 9 giant rats 8 cave spiders 2 brown molds 10 yellow molds 4 green molds a red mold 74 gnomes 25 Keystone Kops 21 garter snakes 16 gnome zombies 10 geckos 21 jackals 5 foxes 3 kobolds 8 goblins 3 sewer rats 7 grid bugs 9 bats 10 lichens 9 kobold zombies 16 newts 1775 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Lanfaedhe | | 10469 Au | | drowned in a | | pool of water by | | an electric eel | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lanfaedhe the Wizard... You drowned in The Dungeons of Doom on dungeon level 25 with 454031 points, and 10469 pieces of gold, after 39427 moves. You were level 16 with a maximum of 212 hit points when you drowned.