Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-07-10 19:28:01, ended 2026-07-10 21:23:03. Langmuir, lawful male human Knight ----- -------- |...| ##.(...[..g@eb###------- ------ |....####### |......| ####...^.<| |.....# |...| |......+ ######|.*...| ##.....|## --------- |...| .......| #|......# ----.- ###........| |...| |....... #------- # |.(.....| -|--- |......| ######## # |.....{.| # -------- # ###### # ----.---- #### # #### ## ####### # ########## ### # # # # ## # # ### # ## # # ## # ### # #### # # # # ---.-- ########################################`#########)#### ## |...{| #################### # -----.-----.- |....-############ ###### -----.-----.-.-- |...........| |....| # |.............[| |...........| |....| ##....`..........| |........>..| ------ ---------------- ------------- Langmuir the Bachelor St:17 Dx:12 Co:16 In:8 Wi:15 Ch:18 Lawful Dlvl:7 $:0 HP:0(71) Pw:78(78) AC:0 Xp:9 T:10274 Burdened Latest messages: You descend the stairs. What do you want to use or apply? [beklostvwMPRT or ?*] b You have a little trouble removing a pick-axe. Continue? [ynq] (q) y You have a little trouble removing U - a pick-axe. Your movements are slowed slightly because of your load. What do you want to use or apply? [beklostvwMPRTU or ?*] b What do you want to adjust? [a-ce-hk-mo-xAF-HJKMNP-RT-V or ?*] U Adjust letter to what [dijnyzB-EILOSUW-Z] (? see used letters)? p Swapping: p - a pick-axe. What do you want to use or apply? [beklopstvwMPRT or ?*] p You now wield a pick-axe. In what direction do you want to dig? [h>] h You start chipping the statue. You hit the statue with all your might. The statue shatters. You see here 13 rocks. What do you want to use or apply? [beklopstvwMPRT or ?*] p In what direction do you want to dig? [hykun>] h You start chipping the statue. You hit the statue with all your might. The statue shatters. You have a little trouble lifting d - a thin spellbook. What do you want to use or apply? [bdeklopstvwMPRT or ?*] b You put a thin spellbook into the bag called holding. What do you want to wield? [- apAG or ?*] a a - a +1 long sword (weapon in right hand). You begin two-weapon combat. You miss the goblin. You miss the goblin. The goblin hits! You kill the goblin! You miss the floating eye. You are frozen by the floating eye's gaze! You can move again. You hit the floating eye! You are frozen by the floating eye's gaze! You hear bubbling water. You hear a door open. The gargoyle hits! The gargoyle hits again! The gargoyle bites! The gargoyle hits! The gargoyle hits again! The gargoyle bites! The gargoyle hits! The gargoyle hits again! The gargoyle bites! The gargoyle hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Weapons (')') A - 14 +0 darts a - a +1 long sword (wielded in right hand) G - a +0 long sword (wielded in left hand) Armor ('[') q - an uncursed +0 elven leather helm (being worn) f - an uncursed +0 pair of leather gloves (being worn) x - an uncursed +0 pair of elven boots K - an uncursed +0 pair of water walking boots (being worn) H - an uncursed +0 shield of drain resistance F - an uncursed +1 shield of shock resistance m - an uncursed +2 dwarvish cloak (being worn) V - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') g - 7 uncursed apples h - 9 uncursed carrots r - an uncursed food ration N - an uncursed sprig of wolfsbane u - an uncursed lizard corpse Rings ('=') J - an uncursed ring of levitation Q - an uncursed ring of regeneration (on right hand) U - an uncursed ring of see invisible c - an uncursed ring of teleport control Wands ('/') T - a wand of cold (0:7) e - a wand of opening (0:3) P - a wand of opening (0:3) M - a wand of speed monster (0:1) Tools ('(') b - an uncursed bag of holding containing 50 items R - an empty uncursed sack k - an uncursed lock pick o - a blessed magic lamp named gnome death drop l - an uncursed magic lamp named Minetown hardware store (lit) p - a +0 pick-axe s - an uncursed stethoscope w - an uncursed tin whistle t - an uncursed towel Gems/Stones ('*') v - 2 uncursed luckstones Contents of the bag of holding: 569 gold pieces a cursed amulet of change a cursed amulet of restful sleep an uncursed +0 elven leather helm a blessed +0 elven cloak an uncursed +1 cloak of displacement an uncursed +0 robe an uncursed +0 Hawaiian shirt with a hibiscus flower motif an uncursed scroll of earth 3 uncursed scrolls of enchant weapon an uncursed scroll of enchant armor 6 uncursed scrolls of identify a cursed scroll of identify an uncursed scroll of create monster an uncursed scroll of light an uncursed scroll of food detection a cursed scroll of confuse monster 2 uncursed scrolls of gold detection an uncursed scroll of genocide a cursed scroll of destroy armor a blessed scroll of teleportation a cursed scroll of teleportation an uncursed spellbook of knock an uncursed potion of confusion a blessed potion of levitation 2 uncursed potions of healing a cursed potion of fruit juice an uncursed potion of gain energy 2 uncursed potions of restore ability a cursed -1 ring of protection a magic harp (0:5) a magic harp (0:4) 2 uncursed tallow candles an uncursed oil lamp a +0 grappling hook 3 uncursed worthless pieces of black glass 2 uncursed worthless pieces of blue glass an uncursed aquamarine stone an uncursed worthless piece of green glass 2 uncursed emeralds an uncursed worthless piece of orange glass an uncursed agate stone 6 uncursed worthless pieces of red glass 2 uncursed rubies 2 uncursed amethyst stones 4 uncursed worthless pieces of violet glass 2 uncursed diamonds 4 uncursed worthless pieces of white glass an uncursed worthless piece of yellow glass an uncursed worthless piece of yellowish brown glass Langmuir the Knight's attributes: Background: You were a Bachelor, a level 9 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 7. You entered the dungeon 10274 turns ago. You had 3863 experience points, 1257 more were needed to attain level 10. Basics: You had 0 out of 71 hit points. You had all 78 energy points (spell power). Your armor class was 0. Your wallet was empty, but you had 569 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 18 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding two weapons at once. Your skill in long sword was limited by being basic with two weapons. You could have enhanced skill with long sword. Final Attributes: You were piously aligned. Your items were somewhat protected from fire. Your items were somewhat protected from cold. You were sleep resistant. You could jump. You could walk on water. You regenerated. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 1 hour, 39 minutes and 14 seconds. Major events: Turn 1: Langmuir the lawful male human Knight entered the dungeon 1004: entered the Gnomish Mines 1409: attained the rank of Esquire (level 3) 1539: reached Mine Town 2510: attained the rank of Bachelor (level 6) 4722: entered the Bigroom 8528: acquired the Mines' End luckstone 10274: killed by a gargoyle, while frozen by a floating eye's gaze You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Basic] riding [Basic] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Skilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Basic] bow [Unskilled] crossbow [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] clerical spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Esquire. You entered Minetown. You entered a temple. You attained the rank of Bachelor. You entered the Big Room. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 10 Level 1: "stash - lance, vault" Level 2: A potion shop. Level 3: A weapon shop. Level 4: "vault" An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 5: "stash - saddle" Level 6: "blank spellbook in chest" A fountain. Level 7: <- You were here. Some fountains. Final resting place for you, killed by a gargoyle, while frozen by a floating eye's gaze. Level 8: Level 9: Many fountains. Oracle of Delphi. Level 10: A very big room. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: "stash, SW room" Many shops, a temple and an altar, some fountains. Level 9: Level 10: Level 11: Level 12: Vanquished creatures: a large mimic a stalker 3 small mimics a xan a tiger a dwarf ruler an energy vortex a red naga a Grey-elf a chameleon a giant beetle a lynx 4 giant spiders 2 horses 2 black lights 3 gnome rulers a Green-elf a lizard a dingo a dog 2 housecats a jaguar a raven 2 snakes 9 apes a Woodland-elf a fire ant 10 bugbears an imp a mountain nymph a rock piercer 3 ponies 2 fog clouds 5 yellow lights 2 violet fungi 17 gnome leaders 6 gnomish wizards a barrow wight 6 giant ants a little dog 2 floating eyes 5 dwarves a homunculus 5 kobold leaders 9 hill orcs 6 rothes a rabid rat a monkey 2 orc zombies a dwarf zombie 3 iguanas 2 killer bees a hobbit 8 manes 3 large kobolds 6 hobgoblins 5 giant rats 2 cave spiders a brown mold a yellow mold 61 gnomes a gnome zombie 2 geckos 2 jackals 3 foxes 3 kobolds 7 goblins 2 sewer rats 10 grid bugs 5 bats 3 lichens 5 kobold zombies 7 newts 278 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Langmuir | | 569 Au | | killed by a | | gargoyle | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well Langmuir the Knight... You died in The Dungeons of Doom on dungeon level 7 with 16525 points, and 569 pieces of gold, after 10274 moves. You were level 9 with a maximum of 71 hit points when you died.