Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main). Game began 2026-07-14 13:45:33, ended 2026-07-14 20:41:08. Langmuir, lawful male human Knight ------ |"...| }}}}}}.|.`..|} }}}}}}.|....|} }}}}}}.|....|} }}}}}}.|....|} }}}}}}.|.%..|} }}}}}}.|.%..|} }}}}%}.|.*..|} }}}}}}.|JJ..|} }}%}}}.|@H%.|} .}}}...|YD..|} }.}}...|....|} %}}}...|....|} ..}}}}}|....|} }}}}}}}------} }}}}}}}}}}}}}} }}}}}}}}}}}}}} Langmuir the Sergeant St:18/10 Dx:16 Co:17 In:16 Wi:21 Ch:18 Lawful Dlvl:24 $:0 HP:0(93) Pw:58(73) AC:-7 Xp:12 T:21452 Deaf Latest messages: You feel better. The titan casts a spell! You try to feel what is lying here on the floor. There are several objects here. There is an elf-lady corpse here; eat it? [ynq] (n) y This elf-lady corpse is fatty. You can see again. You stop eating the elf-lady corpse. Monsters appear from nowhere! What do you want to zap? [eosxyJVY or ?*] ? In what direction? l The master mind flayer vanishes! Pick a monster, object or location. D a dragon (black dragon) The jabberwock bites! The jabberwock bites again! The jabberwock hits! The jabberwock hits again! What do you want to zap? [eosxyJVY or ?*] ? In what direction? l The jabberwock vanishes! The black dragon bites! The black dragon hits! The black dragon hits again! The carnivorous ape hits! The carnivorous ape hits again! The carnivorous ape grabs you! What do you want to zap? [eosxyJVY or ?*] J In what direction? u The black dragon vanishes! You sense a faint wave of psychic energy. The carnivorous ape hits! The carnivorous ape misses! You are being crushed. Monsters appear from nowhere! What do you want to use or apply? [bcegk-mos-uw-yDJMVY or ?*] b What do you want to zap? [eosxyJVY or ?*] ? In what direction? > You dig a hole through the floor. The fire giant zaps a platinum wand! Boing! The jabberwock bites! The jabberwock bites again! The jabberwock hits! The jabberwock hits again! The jabberwock bites! The jabberwock just misses! The jabberwock hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets ('"') R - an uncursed amulet of life saving X - an uncursed amulet of reflection (being worn) Weapons (')') a - a rustproof +5 long sword (weapon in right hand) B - a corroded +2 long sword (alternate weapon; not wielded) Armor ('[') h - the blessed tempered +4 Mitre of Holiness (being worn) z - an uncursed +0 pair of leather gloves (being worn) F - an uncursed +0 pair of speed boots (being worn) L - an uncursed fireproof +0 cloak of magic resistance (being worn) r - a blessed +1 T-shirt with text "Don't blame me, I voted for Izchak!" (being worn) p - an uncursed +0 studded leather armor (being worn) Comestibles ('%') S - an uncursed carrot j - an uncursed K-ration Z - 2 uncursed lizard corpses Scrolls ('?') n - an uncursed scroll of fire q - 2 uncursed scrolls of teleportation Potions ('!') f - an uncursed potion of healing Rings ('=') N - an uncursed ring of free action (on right hand) P - an uncursed +2 ring of increase damage O - an uncursed ring of regeneration (on left hand) K - an uncursed ring of searching i - an uncursed ring of warning Wands ('/') s - a wand of cold (0:1) V - a wand of digging (0:1) x - a wand of lightning (0:1) Y - a wand of magic missile (0:3) e - a wand of probing (0:7) o - a wand of stasis (0:4) J - a wand of teleportation (0:0) y - a wand of undead turning (0:3) Tools ('(') b - a blessed greased bag of holding containing 64 items l - a blessed brass lantern g - a can of grease (0:1) c - an expensive camera (0:90) D - a magic marker named killer bee death drop (0:73) M - a magic marker named groundscore, mines (0:25) m - a magic marker named bones, prophettable (0:19) w - an uncursed magic whistle k - an uncursed skeleton key t - an uncursed towel u - a +0 unicorn horn Gems/Stones ('*') Q - an uncursed jade stone d - an uncursed luckstone Contents of the bag of holding: 2689 gold pieces 8 uncursed apples 4 uncursed food rations 2 uncursed lembas wafers an uncursed lump of royal jelly an uncursed pear 4 uncursed tripe rations an uncursed lizard corpse 3 blessed scrolls of blank paper 2 uncursed scrolls of charging a cursed scroll of confuse monster an uncursed scroll of confuse monster a cursed scroll of create monster 2 uncursed scrolls of earth a cursed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a cursed scroll of enchant weapon 2 uncursed scrolls of fire a cursed scroll of fire an uncursed scroll of food detection an uncursed scroll of magic mapping a blessed scroll of remove curse an uncursed scroll of remove curse an uncursed scroll of stinking cloud 2 uncursed scrolls of teleportation an uncursed spellbook of dig an uncursed spellbook of charm monster an uncursed spellbook of create monster an uncursed spellbook of cure sickness an uncursed spellbook of healing named R1 T19700 an uncursed potion of monster detection an uncursed potion of blindness an uncursed potion of gain energy 2 uncursed potions of healing an uncursed potion of object detection an uncursed potion of oil a blessed potion of oil 4 potions of holy water an uncursed potion of water a cursed ring of hunger a cursed ring of hunger a cursed ring of polymorph a cursed ring of polymorph an uncursed ring of polymorph control a cursed ring of teleportation a wand of create monster (0:15) a wand of create monster (0:11) a wand of create monster (0:12) a wand of enlightenment (0:10) a wand of light (0:13) a wand of locking (0:2) a wand of magic missile (0:2) a wand of polymorph (0:3) a wand of teleportation (0:0) an empty uncursed greased sack an uncursed skeleton key 3 uncursed agate stones 2 uncursed amethyst stones 2 uncursed diamonds 5 uncursed emeralds 2 uncursed jet stones 2 uncursed rubies an uncursed turquoise stone Langmuir the Knight's attributes: Background: You were a Sergeant, a level 12 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 24. You entered the dungeon 21452 turns ago. There was a new moon in effect when your adventure ended. You had 24933 experience points, 15067 more were needed to attain level 13. Basics: You had 0 out of 93 hit points. You had 58 out of 73 energy points (spell power). Your armor class was -7. Your wallet was empty, but you had 2689 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 18/10 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 16 (base:12, limit:18). Your wisdom was 21 (base:17, innate limit:18). Your charisma was 18 (limit:18). Final Status: You were deaf. You were held by a carnivorous ape (south). You weren't hungry. You were unencumbered. You were wielding a long sword. You were skilled in long sword and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. Your items were protected from fire. You were cold resistant. You were shock resistant. You were poison resistant. You were telepathic. You were clairvoyant. You could jump. You regenerated. You had a small defense bonus (+5). You were guarded. You were very fast. You had reflection. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 4 hours, 55 minutes and 44 seconds. Major events: Turn 1: Langmuir the lawful male human Knight entered the dungeon 623: entered the Gnomish Mines 1337: attained the rank of Esquire (level 3) 2289: attained the rank of Bachelor (level 6) 2497: reached Mine Town 3969: entered Sokoban 4233: completed 1st Sokoban level 11556: acquired the Mines' End luckstone 12697: made his first wish - "blessed fixed +3 mitre of holiness", got "a crystal helmet named the Mitre of Holiness" 13540: completed 2nd Sokoban level 13743: completed 3rd Sokoban level 14276: completed 4th Sokoban level 14374: acquired the Sokoban bag of holding 14774: attained the rank of Sergeant (level 10) 21452: killed by a jabberwock Spells: Name Level Category Fail Retention force bolt 1 attack 12% 26%-50% confuse monster 1 enchantment 12% 51%-75% healing 1 healing 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Skilled] riding [Basic] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Skilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Basic] bow [Unskilled] crossbow [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] clerical spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered a shop. You attained the rank of Esquire. You attained the rank of Bachelor. You entered Minetown. You entered a temple. You entered Sokoban. You completed the Gnomish Mines. You completed Sokoban. You attained the rank of Sergeant. The Dungeons of Doom: levels 1 to 24 Level 1: "buried treasure, east room" Level 2: Level 3: "stash" Stairs down to The Gnomish Mines. Level 4: A scroll shop. Level 5: Many fountains. Oracle of Delphi. Level 6: "vault" Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: "food stash" An armor shop, some fountains. Level 10: A ring shop, some fountains. Level 11: "vault" An altar to Lugh. Level 12: Summoned by King Arthur. Level 13: Level 14: Some fountains, a sink. Level 15: "pony" A temple and an altar, a fountain. Level 16: Level 17: Level 18: A primitive area. Level 19: A fountain. Level 20: A grave. Level 21: Level 22: A sink. Level 23: Some fountains. Level 24: <- You were here. Final resting place for you, killed by a jabberwock. The Gnomish Mines: levels 4 to 12 Level 4: A grave. Final resting place for prophettable-Wiz-Hum-Fem-Neu, killed by a gnome. Level 5: Level 6: "white unicorn" Level 7: Many shops, a temple and an altar, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: "not fully explored" Level 12: Some fountains. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Vanquished creatures: a trapper 4 vampire leaders a captain a clay golem a lurker above an ettin 4 black puddings 2 ghosts a queen bee 3 giant mimics 2 long worms a rock troll a flesh golem a large mimic a wumpus a stalker an air elemental a fire elemental a giant mummy a giant zombie an elf-noble a warg 2 winter wolves 5 small mimics 2 warhorses 3 xans 2 ettin mummies 3 ogre leaders 3 trolls 3 pyrolisks 2 large dogs 4 freezing spheres 2 flaming spheres 2 large cats a gargoyle a dwarf ruler a tengu 2 ochre jellies an energy vortex an elf mummy 2 human mummies a python 2 pit vipers a cobra a wraith a carnivorous ape 2 leather golems a soldier 2 chameleons a crocodile 3 giant beetles 2 quivering blobs 5 cockatrices 7 wolves 4 winter wolf cubs a lynx 2 panthers 2 gremlins 53 leprechauns 2 orc-captains 3 iron piercers 5 giant spiders 3 scorpions a horse 2 ice vortices a black light a vampire bat a forest centaur a gnome ruler 2 ogres 2 rust monsters 5 owlbears a yeti a gold golem 2 werewolves a Green-elf 6 lizards 3 dingoes 2 housecats 4 jaguars a blue jelly a black unicorn 4 dust vortices 4 ravens 3 gnome mummies 2 snakes 11 water moccasins 7 apes a human zombie 3 rope golems 2 Woodland-elves a fire ant 2 bugbears 2 imps 3 quasits a wood nymph 4 water nymphs 3 mountain nymphs 2 Mordor orcs an Uruk-hai 6 rock piercers 3 rock moles 2 ponies a fog cloud 7 yellow lights 4 shriekers 2 violet fungi 18 gnome leaders 6 gnomish wizards 2 kobold mummies 2 elf zombies 2 ghouls 2 straw golems 7 giant ants a little dog 10 floating eyes 13 dwarves 4 homunculi 2 kobold leaders a kobold shaman 10 hill orcs 6 rothes 4 rabid rats a centipede 5 giant bats 2 orc zombies 4 dwarf zombies 2 wererats 2 werejackals 9 iguanas 43 killer bees 2 acid blobs 2 coyotes a gas spore 2 hobbits 13 manes 2 large kobolds 6 hobgoblins a giant rat 10 cave spiders 3 yellow molds a green mold a red mold 63 gnomes 6 garter snakes 2 gnome zombies 8 geckos 21 jackals 3 foxes a kobold 4 goblins 3 sewer rats 7 grid bugs a bat 9 lichens a kobold zombie 7 newts 635 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Langmuir | | 2689 Au | | killed by a | | jabberwock | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well Langmuir the Knight... You died in The Dungeons of Doom on dungeon level 24 with 100663 points, and 2689 pieces of gold, after 21452 moves. You were level 12 with a maximum of 93 hit points when you died.