Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main). Game began 2026-07-17 15:07:12, ended 2026-07-17 18:47:58. Langmuir, lawful male human Knight ---------- |........|######## |<.......| # ------- |.........### # ---------############..^...| |........| #############........|# |......### |........| ## ######|.......|# |....`| #### ---------- |......@.| ### [####........|# |.....| ###+.))..!?.| -------|-- ### # |.......|# -.----- |.)?.....| # # #### ---.-----# # |.!+(.)[.| # # ############## # |.!/?[*.[| # # ##### # |.?"*.)!)| ### ### ---------|- ##### ---------- # ### |.........| # ------.-- # |...---....## # |..>.{..-## |...| |...| # -----|----- |.......| |...---...| ###|.........| |.......| |.........| #-.........| --------- ----------- |.........| ----------- Langmuir the Bachelor St:15 Dx:12 Co:16 In:11 Wi:16 Ch:18 Lawful Dlvl:3 $:0 HP:63(63) Pw:65(68) AC:-1 Xp:9 T:9081 Latest messages: You hear a gurgling noise. That door is closed. The door opens. "Salutations, Langmuir! Welcome again to Asidonhopo's general store!" In what direction? h The door resists! In what direction? h The door closes. You see here a partisan (for sale, 13 zorkmids). You see here a knife (for sale, 3 zorkmids). What do you want to drop? [a-df-hklnq-yBJNPQX-Z or ?*] l You drop an uncursed lamp. Asidonhopo offers 5 gold pieces for your lamp. Sell it? [ynaq] (n) n l - an uncursed lamp. What do you want to call? [lqrwyBQX or ?*] l Call a lamp: oil Pick a monster, object or location. [ a suit or piece of armor (a plate mail (for sale, 400 zorkmids)) Really save? [yn] (n) y Saving... Restoring save file... Salutations Langmuir, the human Knight, welcome back to NetHack! Be careful! New moon tonight. You see here a knife (for sale, 3 zorkmids). You see here a silver saber (for sale, 50 zorkmids). The door opens. In what direction? l The door resists! In what direction? l The door closes. Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets ('"') u - an uncursed amulet of reflection (being worn) Weapons (')') a - a +3 long sword (wielded in right hand) P - a +3 long sword (wielded in left hand) Armor ('[') d - an uncursed +0 helmet (being worn) f - an uncursed +0 pair of leather gloves (being worn) Q - a blessed +2 pair of water walking boots (being worn) Y - an uncursed +0 cloak of protection (being worn) c - an uncursed rusty +1 ring mail (being worn) Comestibles ('%') g - 10 uncursed apples h - 13 uncursed carrots Z - 2 uncursed sprigs of wolfsbane v - an uncursed tripe ration n - an uncursed lizard corpse Scrolls ('?') w - an uncursed scroll of enchant armor Potions ('!') B - an uncursed potion of healing Rings ('=') q - a blessed +1 ring of increase damage (on right hand) y - an uncursed ring of stealth X - an uncursed ring of sustain ability Wands ('/') N - a wand of cancellation (0:4) r - a wand of magic missile (0:6) J - a wand of teleportation (0:8) Tools ('(') b - a blessed bag of holding containing 31 items x - a cursed brass lantern k - an uncursed lock pick l - an uncursed oil lamp s - an uncursed stethoscope t - an uncursed towel Contents of the bag of holding: 451 gold pieces 8 +0 shuriken a cursed -1 pair of speed boots an uncursed +0 small shield an uncursed +0 cloak of displacement 2 uncursed food rations an uncursed scroll of create monster a cursed scroll of destroy armor 2 uncursed scrolls of earth a blessed scroll of identify an uncursed scroll of light a cursed scroll of teleportation an uncursed spellbook of fireball an uncursed spellbook of healing named R1 T8100 an uncursed spellbook of healing an uncursed spellbook of sleep an uncursed potion of acid an uncursed potion of confusion a blessed potion of extra healing an uncursed potion of extra healing an uncursed potion of hallucination a blessed potion of healing 4 potions of holy water a cursed -1 ring of adornment a cursed +0 ring of gain constitution a cursed ring of hunger a wand of create monster (0:11) a wand of striking (0:0) a +0 pick-axe 2 uncursed chrysoberyl stones an uncursed dilithium crystal Langmuir the Knight's attributes: Background: You were a Bachelor, a level 9 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 3. You entered the dungeon 9081 turns ago. There was a new moon in effect when your adventure ended. You had 2806 experience points, 2314 more were needed to attain level 10. Basics: You had all 63 hit points. You had 65 out of 68 energy points (spell power). Your armor class was -1. Your wallet was empty, but you had 451 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 18 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding two weapons at once. Your skill in long sword was limited by being basic with two weapons. You could have enhanced skill with long sword. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You could jump. You could walk on water. You had a small damage bonus (+1). You were protected. Your spell casting was impaired by metallic armor. You were fast. You had reflection. You survived. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 1 hour, 19 minutes and 54 seconds. Major events: Turn 1: Langmuir the lawful male human Knight entered the dungeon 1413: attained the rank of Esquire (level 3) 1550: entered the Gnomish Mines 4082: attained the rank of Bachelor (level 6) 4408: reached Mine Town 7551: entered Sokoban 9081: quit Spells: Name Level Category Fail Retention healing 1 healing 100% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Basic] riding [Basic] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Skilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Basic] bow [Unskilled] crossbow [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] clerical spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Esquire. You entered the Gnomish Mines. You attained the rank of Bachelor. You entered Minetown. You entered a temple. You entered Sokoban. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: "vault" A potion shop. Level 3: <- You were here. A general store, a sink. Level 4: An armor shop. Stairs down to The Gnomish Mines. Level 5: Level 6: "vault" Level 7: Many fountains. Oracle of Delphi. Level 8: A scroll shop. Stairs up to Sokoban, level 7. Level 9: A temple and an altar. Level 10: Level 11: A fountain. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple and an altar, some fountains. Sokoban: Level 7: Unsolved. Vanquished creatures: a large mimic an ettin mummy an energy vortex a red naga a chameleon a crocodile 2 giant beetles a lynx a giant spider 2 black lights an orc mummy a dwarf mummy 4 brown puddings an owlbear a lizard 2 jaguars a dwarf leader a raven 3 apes a soldier ant 3 fire ants a bugbear an imp a quasit a mountain nymph 5 Mordor orcs an orc shaman a rock piercer a rock mole 2 ponies a fog cloud a yellow light a shrieker 5 gnome leaders 3 gnomish wizards a kobold mummy a golden naga hatchling a barrow wight a ghoul 3 straw golems a paper golem a baby crocodile a giant ant 4 floating eyes 3 dwarves a kobold leader 2 kobold shamans 9 hill orcs a rothe a dwarf zombie a wererat 6 iguanas 4 acid blobs a coyote a gas spore a hobbit a manes a giant rat 5 cave spiders a brown mold a yellow mold a red mold 25 gnomes 5 garter snakes a gnome zombie 9 geckos 10 jackals 3 foxes 2 kobolds 2 goblins 4 sewer rats 5 grid bugs 4 bats 5 lichens 3 kobold zombies 8 newts 197 creatures vanquished. No species were genocided or became extinct. Fare thee well Langmuir the Knight... You quit in The Dungeons of Doom on dungeon level 3 with 9579 points, and 451 pieces of gold, after 9081 moves. You were level 9 with a maximum of 63 hit points when you quit.