Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-10 10:39:27, ended 2026-03-12 15:21:37. LilyDP, neutral female human Archeologist ---------------- ------- ###...............| ####.......####|..............| # |.....|## #+..............| # |.....|# |..............| --------+---- # |...<.|# --.------------- |............###### # -------# # |..>........| # ---------- # ##### # |...%...)..)| # |.$[$$$%$| ------ # ##### # ----%-------- ### |.*($$/.$| |.....##### ### ##### # |.?E[$'[$| |....|########### # [# ###|.$n@)$$$| |....|# ##` ## ## #..$S$e$!%| |.{...# # --.----+- ## ---------- ------ ####` |....)...### -.------------- |.......| ###).............| |........### |.....%.......| |.......| ###+.............| --------- |.............| --------------- LilyDP the Excavator St:25 Dx:18 Co:18 In:17 Wi:17 Ch:12 Neutral Dlvl:21 $:0 HP:0(114) Pw:104(104) AC:-3 Exp:16 T:25817 Latest messages: The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra misses! The cobra bites! The cobra just misses! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra just misses! The cobra bites! The cobra bites! The invisible stalker hits! The cobra bites! The invisible stalker hits! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The cobra bites! The invisible stalker hits! The cobra bites! The cobra bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Amulets J - a blessed amulet of ESP (being worn) Weapons R - 5 blessed +0 daggers m - 2 +0 daggers y - the blessed +0 Grayswandir (weapon in hand) Armor W - an uncursed corroded +1 dwarvish iron helm (being worn) t - an uncursed +0 pair of gauntlets of power (being worn) P - an uncursed +0 pair of speed boots (being worn) z - an uncursed +0 cloak of protection (being worn) e - a blessed +0 dwarvish mithril-coat (being worn) Comestibles p - an uncursed slime mold L - an uncursed carrot d - an uncursed food ration S - an uncursed K-ration a - an uncursed tin of blue jelly Scrolls O - a blessed scroll of teleportation Rings q - an uncursed ring of poison resistance (on left hand) x - an uncursed ring of regeneration v - an uncursed ring of shock resistance (on right hand) M - an uncursed ring of teleport control Wands h - a wand of cancellation (0:5) K - a wand of digging (0:5) C - a wand of magic missile (0:2) Z - a wand of sleep (0:4) n - a wand of striking (0:4) r - a wand of teleportation (0:6) Tools b - a blessed bag of holding containing 62 items B - an uncursed blindfold k - an uncursed lock pick l - an uncursed magic lamp (lit) s - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones D - an uncursed amber stone A - an uncursed dilithium crystal I - an uncursed emerald F - an uncursed jade stone f - an uncursed jet stone G - an uncursed obsidian stone c - an uncursed sapphire i - a blessed luckstone g - an uncursed touchstone Contents of the bag of holding: 1356 gold pieces an uncursed amulet of reflection 10 +0 shuriken a +1 dagger 8 +0 daggers a fireproof +2 bullwhip a blessed +4 pair of leather gloves an uncursed +0 pair of jumping boots an uncursed +0 cloak of magic resistance an uncursed +0 mummy wrapping 6 uncursed food rations 6 uncursed lembas wafers 2 uncursed scrolls of create monster a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of gold detection 6 blessed scrolls of identify an uncursed scroll of magic mapping 3 blessed scrolls of remove curse 8 uncursed scrolls of teleportation 2 cursed scrolls of teleportation an uncursed potion of gain ability an uncursed potion of gain energy an uncursed potion of gain level an uncursed potion of restore ability 2 potions of holy water 12 uncursed potions of water an uncursed ring of conflict an uncursed +0 ring of increase damage an uncursed ring of invisibility a cursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of teleportation a wand of digging (0:8) a wand of digging (0:5) a wand of digging (0:3) a wand of digging (0:2) a wand of magic missile (0:0) a wand of polymorph (0:8) a wand of polymorph (0:5) a wand of slow monster (0:4) a wand of striking (0:5) a wand of striking (0:4) a wand of striking (0:4) a wand of striking (0:4) a wand of striking (0:1) a wand of teleportation (0:7) an uncursed sack containing 23 items an uncursed magic whistle a +0 pick-axe a tinning kit (0:78) 5 uncursed amethyst stones 4 uncursed chrysoberyl stones 3 uncursed diamonds 2 uncursed emeralds 2 uncursed fluorite stones an uncursed obsidian stone an uncursed opal 2 uncursed rubies 2 uncursed topaz stones Contents of the sack: 2 uncursed scrolls of amnesia a cursed scroll of amnesia a blessed scroll of confuse monster 4 uncursed scrolls of confuse monster a cursed scroll of confuse monster 3 uncursed scrolls of destroy armor 2 blessed scrolls of food detection an uncursed scroll of food detection 3 uncursed scrolls of light a cursed scroll of light 3 uncursed scrolls of magic mapping a blessed potion of blindness an uncursed potion of blindness 2 blessed potions of booze 3 uncursed potions of booze 2 uncursed diluted potions of invisibility a cursed potion of levitation a blessed potion of object detection 2 cursed potions of object detection an uncursed potion of oil an uncursed potion of sickness an uncursed potion of sleeping 2 uncursed potions of speed LilyDP the Archeologist's attributes: Background: You were an Excavator, a level 16 female human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 21. You entered the dungeon 25817 turns ago. You had 320165 experience points, 319835 more were needed to attain level 17. Basics: You had 0 out of 114 hit points. You had all 104 energy points (spell power). Your armor class was -3. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/18, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a saber. You had expert skill with saber. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You had automatic searching. You were invisible to others. You were stealthy. You were protected. You were very fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a jabberwock a baluchitherium a stone golem 2 titanotheres 2 guardian nagas 2 vampire lords 2 captains a lich a lurker above an Aleax 2 black puddings a vampire 2 lieutenants 9 ghosts a winged gargoyle 3 giant mimics a zruty an ogre king an ice troll a rock troll 2 umber hulks a flesh golem 2 Elvenkings a doppelganger 5 large mimics 2 wumpuses a baby purple worm 4 stalkers 2 water elementals a giant mummy a black naga 3 giant zombies 4 elf-lords 2 sergeants 2 water demons a winter wolf 5 small mimics 2 warhorses a xan an ettin mummy 3 ogre lords 4 quantum mechanics a troll 3 sasquatches 2 wood golems 3 gelatinous cubes a pyrolisk 5 freezing spheres 3 flaming spheres 3 shocking spheres 5 tigers 2 gargoyles 2 dwarf kings 4 tengu 2 ochre jellies 2 leocrottas an energy vortex 2 mountain centaurs a stone giant 4 elf mummies 19 human mummies a red naga 12 pythons 5 pit vipers a cobra 7 wraiths 2 carnivorous apes an ettin zombie a leather golem 6 Grey-elves 3 soldiers a succubus a chameleon 2 crocodiles 6 giant beetles 5 quivering blobs 3 cockatrices 8 wolves 8 winter wolf cubs 2 lynxes 2 panthers a gremlin 10 leprechauns an orc-captain 3 iron piercers a mumak 5 giant spiders 2 scorpions 2 horses 3 ice vortices a black light 2 vampire bats 5 gnome kings 2 orc mummies 2 dwarf mummies 2 ogres a brown pudding a rust monster 7 owlbears 2 gold golems 3 werewolves a Green-elf 2 giant eels 4 lizards a chickatrice a dingo 2 dogs 2 housecats 5 jaguars 5 dwarf lords 2 blue jellies 5 white unicorns a black unicorn 9 dust vortices 2 ravens 3 plains centaurs 6 gnome mummies 24 snakes 10 water moccasins 3 apes 4 human zombies 2 rope golems 16 soldier ants 6 fire ants 8 bugbears 3 imps 4 quasits 4 wood nymphs 5 water nymphs 4 mountain nymphs an orc shaman 9 rock piercers 4 rock moles 2 ponies 4 fog clouds 3 yellow lights 2 shriekers 2 violet fungi 20 gnome lords 7 gnomish wizards 2 kobold mummies a black naga hatchling a guardian naga hatchling 2 gray oozes 7 ghouls a paper golem 10 giant ants 12 floating eyes a kitten 22 dwarves a homunculus 3 kobold lords 2 kobold shamans 3 hill orcs 21 rothes 3 rabid rats 3 centipedes 4 giant bats 7 orc zombies 10 dwarf zombies 3 wererats 3 werejackals 13 iguanas 18 killer bees 2 coyotes 4 hobbits 3 manes 5 large kobolds 17 hobgoblins 16 giant rats 4 cave spiders 3 brown molds 4 yellow molds a green mold 6 red molds 53 gnomes 31 garter snakes 5 gnome zombies 13 geckos 19 jackals 3 foxes 4 kobolds 11 goblins 7 grid bugs 4 bats 8 lichens 3 kobold zombies 5 newts 866 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 22 Level 1: A fountain. Level 2: A weapon shop. Level 3: A general store, a sink. Stairs down to The Gnomish Mines. Level 4: An armor shop. Level 5: An altar to Camaxtli. Level 6: Level 7: Some fountains. Oracle of Delphi. Level 8: A grave. Stairs up to Sokoban, level 7. Level 9: Level 10: Level 11: A very big room. Level 12: A jewelers. Level 13: A grave. Level 14: Summoned by Lord Carnarvon. Portal to The Quest. Level 15: An altar, a fountain. Level 16: A primitive area. Level 17: An altar, a sink, many graves. Level 18: A temple. Level 19: A weapon shop, a sink. Level 20: A fountain. Level 21: <- You were here. A fountain. Final resting place for you, killed by a cobra, while frozen by a monster's gaze. Level 22: The Gnomish Mines: levels 4 to 11 Level 4: Final resting place for Dorkoski-Ran-Elf-Mal-Cha, killed by a boiling potion. Level 5: Level 6: Many shops, a temple to Camaxtli, some fountains, a grave, some trees. Final resting place for pots164-Wiz-Hum-Fem-Neu, killed by a gnome. Level 7: A grave. Final resting place for rudi-Wiz-Elf-Fem-Cha, killed by a wolf. Level 8: A grave. Final resting place for warrenlynch-Bar-Orc-Fem-Cha, killed by an invisible dwarf. Level 9: Level 10: Level 11: The Quest: levels 1 to 5 Level 1: A throne. Given quest by Lord Carnarvon. Level 2: Level 3: Many temples. Level 4: Level 5: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | LilyDP | | 1356 Au | | killed by a | | cobra | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye LilyDP the Archeologist... You died in The Dungeons of Doom on dungeon level 21 with 173057 points, and 1356 pieces of gold, after 25817 moves. You were level 16 with a maximum of 114 hit points when you died.