Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-12 12:55:04, ended 2025-12-14 01:22:21. LittleBer, neutral female human Wizard --------------------------------- ------- |...............................| |...... |.---- .-----.----|--..-----..| |..<..| |.| ----.|...|)|..|..|..|(((|... |.....-### |.| |%(|.|._%|@-..|..|..|.(.|.(| |.....| # |.-+-|((|.|..@-n--------.|%(.|..| ------- # |....|..|.|...|....+ |.--|--..| ###### |.).%--|-.----|....| |..%.....| # ..%........|..|-+-.-----..-----.| ### #|....--|-..-..| |........-.%!|.| #########-.-|-|..|.----| - ---....|%))|.. # #|.|..|..|.|.+%|--- |---)-----.| |.|.!|---.-.%*|..| |..|.......| |.|..|....|.[[|..| |..).......| |.----....------|--------.....{.| |...............................| --------------------------------- LittleBer the Conjurer St:11 Dx:13 Co:18 In:17 Wi:11 Ch:10 Neutral Dlvl:7 $:6981 HP:0(28) Pw:22(22) AC:7 Exp:3 T:6596 Latest messages: What do you want to throw? [$aHW or ?*] H In what direction? 8 The runed dagger hits the floating eye. What do you want to throw? [$aW or ?*] W In what direction? 8 The dagger hits the floating eye. Your movements are now unencumbered. You hit the floating eye! You are frozen by the floating eye's gaze! You hear some noises. The priest of Anhur casts a spell! The priest of Anhur looks better. You hear someone beseeching Anhur. You can move again. You miss the floating eye. You miss the floating eye. You are frozen by the floating eye's gaze! You can move again. You miss the floating eye. You are frozen by the floating eye's gaze! You hear water falling on coins. You hear water falling on coins. You hear some noises. You have a sad feeling for a moment, then it passes. You hear someone beseeching Anhur. You hear someone praising Anhur. You hear the chime of a cash register. You can move again. The priest of Anhur casts a spell! The priest of Anhur looks better. You miss the floating eye. You are frozen by the floating eye's gaze! The water nymph zaps a wand of striking! The wand hits you! The wand hits the floating eye! The floating eye resists! The water nymph zaps a wand of striking! The wand hits you! The wand hits the floating eye! The floating eye is killed! The water nymph zaps a wand of striking! The wand misses you. The water nymph zaps a wand of striking! The wand hits you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 6981 gold pieces Amulets T - an uncursed amulet versus poison (being worn) Weapons a - a blessed +4 quarterstaff (weapon in hands) Armor X - an uncursed +1 elven leather helm (being worn) i - an uncursed +0 pair of gauntlets of power J - an uncursed +0 pair of leather gloves R - an uncursed +0 pair of water walking boots (being worn) b - an uncursed +0 cloak of magic resistance Comestibles F - an uncursed slime mold I - an uncursed clove of garlic D - 3 uncursed food rations n - an uncursed orange v - 2 uncursed tripe rations Scrolls M - an uncursed scroll of create monster L - an uncursed scroll of identify Y - an uncursed scroll of punishment k - an uncursed scroll of remove curse z - an uncursed scroll of teleportation t - a cursed scroll of teleportation Spellbooks N - a cursed spellbook of charm monster O - an uncursed spellbook of confuse monster P - an uncursed spellbook of cure blindness Q - a blessed spellbook of detect monsters S - an uncursed spellbook of force bolt Potions m - an uncursed potion of gain ability g - a blessed potion of healing E - an uncursed potion of monster detection h - a potion of holy water f - an uncursed potion of water Rings d - an uncursed +1 ring of adornment Z - an uncursed ring of conflict e - an uncursed ring of stealth Wands q - a wand of make invisible (0:5) c - a wand of polymorph (0:1) x - a wand of secret door detection (0:10) p - a wand of speed monster (0:3) A - a wand of speed monster (0:0) U - a blessed wand of striking (0:8) r - a blessed wand of striking (0:6) K - a wand of striking named strking (0:3) Tools j - a can of grease (0:14) w - an uncursed mirror s - an uncursed skeleton key Gems/Stones B - 2 uncursed citrine stones o - an uncursed garnet stone V - an uncursed worthless piece of blue glass G - 2 uncursed worthless pieces of red glass C - an uncursed worthless piece of white glass u - an uncursed worthless piece of yellowish brown glass LittleBer the Wizard's attributes: Background: You were a Conjurer, a level 3 female human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 6596 turns ago. It was nighttime. You had 79 experience points, 1 more was needed to attain level 4. Basics: You had 0 out of 28 hit points. You had all 22 energy points (spell power). Your armor class was 7. Your wallet contained 6981 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 13 (peak:14, limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were poison resistant. You could walk on water. You were fast. You are dead. Vanquished creatures: a shopkeeper a large mimic a small mimic a warhorse 3 watchmen a giant beetle a wolf a giant spider a gnome king a lizard a housecat a dwarf lord 4 Woodland-elves an imp a wood nymph a rock piercer 3 fog clouds a shrieker 4 gnome lords 3 gnomish wizards a black naga hatchling a golden naga hatchling a ghoul a straw golem a jellyfish a giant ant a floating eye a kitten 7 dwarves a homunculus 3 giant bats a monkey an iguana a coyote a gas spore 5 hobbits 15 manes 2 large kobolds 4 hobgoblins 3 giant rats a red mold 19 gnomes a gnome zombie 5 geckos 5 jackals a fox a kobold a goblin 2 grid bugs 2 bats 6 lichens 2 kobold zombies 6 newts 136 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: An untended shop, an altar to Thoth. Level 3: Some fountains. Level 4: A fountain, a sink. Stairs down to The Gnomish Mines. Level 5: Level 6: An untended shop, a sink. Level 7: An altar to Thoth, a fountain. Level 8: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Many shops, a temple, some fountains. Final resting place for you, killed by a wand, while frozen by a monster's gaze. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | LittleBer | | 6981 Au | | killed by a wand | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye LittleBer the Wizard... You died in The Gnomish Mines on dungeon level 7 with 9849 points, and 6981 pieces of gold, after 6596 moves. You were level 3 with a maximum of 28 hit points when you died.