Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-22 20:09:58, ended 2026-01-29 17:39:25. Luhkoh, neutral male human Caveman --------- |.......| ----- |.......| ----- ...| |..._...| |... 4 5 3 ---------..-- |.......| --..---------1 |.......|...-- |...%...| .-- --.%.|.......| |.......|....---.... ----|---- %%---..4.|@..@...| |..._...-.....-..%... ...... ...-..AA)-A..@...| |.......|%...---...... ....%.... .....---....|A......| |.......|...-- -..... -----|----- .. . --...|.......| ---------..-- --|-- . .. --.-- --..--------- 5 ...| ...------- .... ---... |... ----- ....%....| .%. ........ ----- ........- ....... ....%..-- --....%. .....%.----| ---..... ...... . .....*. ------ ------ Luhkoh the Roamer St:25 Dx:18 Co:18 In:16 Wi:17 Ch:13 Neutral Astral Plane $:0 HP:298(298) Pw:72(72) AC:-43 Xp:18/1358282 T:43251 Lev Latest messages: The mace welds itself to the priest of Anshar's hand! The priestess of Anu zaps a wand of striking! Boing! "I've met smarter (and prettier) acid blobs." The Angel of Anu wields a long sword! The Angel of Anu zaps you with a magic missile! The magic missile hits you! But it reflects from your shield! The magic missile misses the Angel of Anu. The priest of Anshar swings his mace at the invisible Angel of Anshar. The priest of Anshar hits the invisible Angel of Anshar. The priest of Anshar misses the invisible Angel of Anshar. The priestess of Anu swings her mace at the Angel of Anshar. The priestess of Anu misses the Angel of Anshar. The priestess of Anu hits the Angel of Anshar. "I first mistook thee for a statue, when I regarded thy head of stone." The high priest wields a mace! The mace welds itself to the high priest's hand! What do you want to zap? [cnvzCKSW or ?*] In what direction? You hear a chugging sound. The priest of Anshar swings his mace at the invisible Angel of Anshar. The priest of Anshar hits the invisible Angel of Anshar. The priest of Anshar hits the invisible Angel of Anshar. The Angel of Moloch zaps you with a magic missile! The magic missile hits the priest of Anshar! The magic missile hits you! But it reflects from your shield! "Verily, thy corpse could not smell worse!" The Angel of Anshar zaps you with a magic missile! The priest of Anshar is killed by the magic missile! The invisible Angel of Anshar zaps you with a magic missile! The magic missile whizzes by you! The priest of Anshar swings his mace at the invisible Angel of Anshar. The priest of Anshar hits the invisible Angel of Anshar. The priest of Anshar hits the invisible Angel of Anshar. There is a high altar to Ishtar (neutral) here. # What do you want to sacrifice? [R or ?*] You offer the Amulet of Yendor to Ishtar... An invisible choir sings, and you are bathed in radiance... The voice of Ishtar booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided and extinct? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Amulets a - an uncursed amulet of life saving O - an uncursed amulet of life saving (being worn) Weapons g - the blessed rustproof +6 Sceptre of Might (weapon in hand) Armor G - a blessed rustproof +5 dwarvish iron helm (being worn) m - a blessed rustproof +3 pair of gauntlets of power (being worn) i - a blessed fireproof +3 pair of speed boots (being worn) F - a blessed +3 shield of reflection (being worn) j - a blessed fireproof +3 cloak of protection (being worn) L - an uncursed +5 Hawaiian shirt (being worn) P - a blessed +5 gray dragon scale mail (being worn) Comestibles w - 4 cursed C-rations r - an uncursed lizard corpse Potions q - 2 uncursed diluted potions of full healing Rings Z - a cursed ring of free action (on right hand) o - an uncursed +3 ring of increase accuracy N - an uncursed ring of levitation (on left hand) M - a blessed ring of teleport control Wands K - a wand of death (1:4) W - a wand of digging (0:6) z - a wand of digging (0:1) C - a wand of fire (0:7) v - a wand of lightning (0:3) c - a wand of polymorph (0:1) S - a blessed wand of sleep (0:6) n - a wand of teleportation (0:1) Tools b - a blessed bag of holding containing 107 items h - an uncursed bugle f - an uncursed blindfold named prayed25840 l - an uncursed brass lantern H - the uncursed Candelabrum of Invocation (7 candles attached) E - an expensive camera (0:29) k - an uncursed skeleton key named tp,pR,sR,cR,fR,sR u - a blessed +0 unicorn horn Gems/Stones Y - a blessed luckstone Contents of the bag of holding: 2125 gold pieces an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of life saving a +0 aklys an uncursed +0 pair of speed boots an uncursed -2 pair of water walking boots an uncursed +0 mummy wrapping 2 uncursed slime molds 7 uncursed C-rations 5 uncursed food rations 5 uncursed fortune cookies 2 uncursed K-rations 7 uncursed K-rations 4 uncursed lembas wafers an uncursed sprig of wolfsbane an uncursed lizard corpse 2 blessed scrolls of blank paper a blessed scroll of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of blank paper 3 cursed scrolls of blank paper a blessed scroll of charging 2 blessed scrolls of identify an uncursed scroll of identify 4 uncursed scrolls of magic mapping 2 blessed scrolls of remove curse an uncursed scroll of scare monster a blessed scroll of teleportation 2 uncursed scrolls of teleportation 4 blessed diluted potions of full healing a blessed potion of gain ability a blessed diluted potion of oil an uncursed diluted potion of paralysis an uncursed potion of restore ability an uncursed potion of speed a potion of holy water an uncursed potion of water 2 uncursed potions of water 2 potions of unholy water an uncursed +2 ring of adornment an uncursed ring of conflict an uncursed ring of fire resistance a cursed -1 ring of gain constitution a cursed -1 ring of gain strength an uncursed ring of hunger an uncursed +1 ring of increase accuracy an uncursed ring of invisibility an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of shock resistance an uncursed ring of stealth an uncursed ring of teleportation a wand of cold (0:6) a wand of cold (0:4) a cursed wand of cold (1:1) a wand of digging (0:11) a wand of digging (0:8) a wand of digging (0:7) a wand of digging (0:7) a wand of digging (0:5) a wand of digging (0:5) a wand of digging (0:4) a cursed wand of digging (0:6) a cursed wand of digging (0:3) a wand of fire (0:8) a wand of fire (0:7) a wand of fire (0:4) a wand of light (5:4) a wand of light (2:4) a wand of lightning (2:13) a wand of lightning (2:8) a wand of lightning (1:5) a wand of lightning (0:0) a cursed wand of magic missile (0:4) a wand of sleep (0:5) a wand of sleep (0:4) a wand of striking (0:4) a wand of striking (0:2) a wand of teleportation (3:12) a wand of teleportation (0:8) a wand of teleportation (0:7) a wand of teleportation (1:3) a wand of teleportation (0:0) an uncursed brass lantern a magic marker (1:50) an uncursed magic whistle a blessed oil lamp a very rusty +0 pick-axe an uncursed stethoscope 2 uncursed agate stones 8 uncursed amber stones 3 uncursed amethyst stones 4 uncursed aquamarine stones 5 uncursed black opals an uncursed chrysoberyl stone 4 uncursed citrine stones 8 uncursed diamonds 2 uncursed dilithium crystals 4 uncursed emeralds 4 uncursed fluorite stones an uncursed garnet stone 3 uncursed jasper stones an uncursed jet stone an uncursed obsidian stone 6 uncursed rubies 2 uncursed topaz stones Luhkoh the Caveman's attributes: Background: You were a Roamer, a level 18 human Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 43251 turns ago. You had 1358282 experience points, 1201718 more were needed for level 19. Basics: You had all 298 hit points. You had all 72 energy points (spell power). Your armor class was -43. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/22, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 13 (limit:18). Final Status: You were levitating. You were unencumbered. You were wielding a mace. You were skilled in mace and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were invisible to others. You aggravated monsters. You caused conflict. You had a moderate defense bonus (+8). You were protected. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (thrice) Pestilence (twice) Famine (twice) Vlad the Impaler a high priest 2 mastodons Medusa 15 krakens 3 iron golems 5 storm giants 2 titans 3 glass golems a balrog the Chromatic Dragon 3 purple worms 2 red dragons 4 white dragons 2 orange dragons a black dragon a blue dragon 3 green dragons 4 yellow dragons 4 minotaurs a jabberwock 6 baluchitheria 6 Angels a demilich 5 stone golems 2 Olog-hai 4 Nazgul 5 pit fiends 2 sandestins a hell hound 4 titanotheres a trapper a baby silver dragon a baby yellow dragon 4 guardian nagas a disenchanter 24 vampire lords 14 aligned priests 4 captains a shade 2 liches 3 clay golems 8 nurses 3 ice devils 3 nalfeshnees 4 lurkers above an Aleax 10 frost giants 4 ettins 3 golden nagas 8 black puddings 16 vampires 9 lieutenants 31 ghosts a samurai 3 winged gargoyles 7 giant mimics 2 long worms 5 zruties 7 fire giants 7 ogre kings an ice troll 11 rock trolls 3 umber hulks 3 flesh golems 9 Elvenkings 2 doppelgangers a hezrou 16 bone devils 2 large mimics 2 wumpuses a fire vortex 2 baby purple worms 8 couatls 3 stalkers 6 air elementals 4 fire elementals 2 earth elementals 6 water elementals 34 hill giants 2 giant mummies a black naga 9 xorns 12 giant zombies 15 elf-lords 8 sergeants 8 barbed devils 8 vrocks 2 salamanders 18 wargs a winter wolf 2 hell hound pups 9 small mimics 2 glass piercers a warhorse 2 steam vortices 10 xans 2 ettin mummies 7 ogre lords 10 quantum mechanics 22 trolls a sasquatch 4 wood golems 2 erinyes 2 mariliths 6 sharks 8 electric eels 2 gelatinous cubes 3 pyrolisks 2 large dogs 8 freezing spheres 4 flaming spheres 7 shocking spheres 3 tigers 5 gargoyles 10 tengu 5 leocrottas 5 energy vortices a mountain centaur 5 stone giants 6 elf mummies 4 human mummies 4 red nagas 5 green slimes 3 pythons 6 pit vipers 4 cobras 29 wraiths 6 carnivorous apes 14 ettin zombies 6 leather golems 17 Grey-elves 58 soldiers 6 succubi a horned devil 4 incubi 5 chameleons a crocodile 25 giant beetles 7 quivering blobs 35 cockatrices 17 wolves 7 winter wolf cubs 2 lynxes 3 panthers 48 gremlins 3 spotted jellies 6 leprechauns 12 orc-captains 4 iron piercers 3 mumakil 12 giant spiders 7 scorpions 2 horses 2 ice vortices 8 black lights 15 vampire bats 8 forest centaurs 6 gnome kings 7 orc mummies 2 dwarf mummies 5 ogres 11 brown puddings 9 rust monsters 7 owlbears 6 yetis 3 gold golems 3 werewolves 8 Green-elves 6 piranha 15 giant eels 14 lizards 7 chickatrices 3 dingoes 2 dogs 3 housecats 5 jaguars 4 dwarf lords 2 blue jellies 3 white unicorns a black unicorn 5 dust vortices 4 ravens 6 plains centaurs 5 gnome mummies 7 snakes 2 water moccasins 4 apes 18 human zombies 4 rope golems 10 Woodland-elves 63 soldier ants 22 fire ants 9 bugbears an imp 4 quasits 6 wood nymphs 4 water nymphs 3 mountain nymphs 22 Mordor orcs 17 Uruk-hai 12 orc shamans 5 rock piercers 2 rock moles 2 ponies 6 fog clouds 13 yellow lights 4 shriekers 3 violet fungi 22 gnome lords 6 gnomish wizards 2 kobold mummies a red naga hatchling 2 black naga hatchlings 2 golden naga hatchlings a gray ooze 4 barrow wights 23 elf zombies 10 ghouls a straw golem 4 paper golems 6 jellyfish a baby crocodile 44 giant ants a little dog 11 floating eyes 5 kittens 23 dwarves 4 homunculi 3 kobold lords 2 kobold shamans 31 hill orcs 22 rothes 2 centipedes 4 giant bats a monkey 24 orc zombies 15 dwarf zombies 3 wererats 2 werejackals 12 iguanas 65 killer bees 4 acid blobs a coyote 5 gas spores 7 hobbits 4 manes 3 large kobolds 12 hobgoblins 3 orcs 11 giant rats 4 cave spiders 2 brown molds 4 yellow molds a green mold a red mold 54 gnomes 2 garter snakes 19 gnome zombies 6 geckos 14 jackals 5 foxes 7 kobolds 11 goblins 5 sewer rats 12 grid bugs 3 bats 7 lichens 15 kobold zombies 10 newts 2036 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches rust monsters disenchanters erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 19 species genocided. 1 species extinct. Voluntary challenges: You genocided 19 types of monsters. You never changed form. You used 8 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: One way stairs up to The Elemental Planes. Level 2: An altar, a fountain, a grave. Level 3: A fountain. Level 4: "mines bot middle" Stairs down to The Gnomish Mines. Level 5: Some fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: Level 10: A sink, a grave. Level 11: A sink. Portal to The Quest. Level 12: "vault" Level 13: "vault" A fountain. Level 14: A scroll shop, a grave. Level 15: Level 16: "barracks" Some fountains. Level 17: "bag of holding" A fountain. Level 18: A primitive area. Level 19: Level 20: "cockatrice room" A sink. Level 21: Level 22: Level 23: Level 24: A fountain. Level 25: Level 26: Level 27: "food in boh in UL storeroom" The castle. Connection to Gehennom. Gehennom: levels 28 to 48 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: "cockatric near <" Level 31: Level 32: "cockatric upper rt" Level 33: Level 34: Level 35: Level 36: Level 37: Stairs up to Vlad's Tower, level 36. Level 38: Level 39: Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: "stash right corner altar room" An altar to Ishtar. Level 8: Level 9: Level 10: Level 11: Level 12: "long sword" Some fountains. The Quest: levels 1 to 5 Level 1: A temple to Ishtar. Completed quest for Shaman Karnov. Level 2: "bag of tricks" Level 3: Level 4: Level 5: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: "killer bees past door" Solved. Level 5: "stash2" Solved. Vlad's Tower: levels 36 up to 34 Level 34: A throne. Level 35: Level 36: Goodbye Luhkoh the Demigod... You went to your reward with 1915488 points, The Sceptre of Might (worth 2500 zorkmids and 6250 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) 8 diamonds (worth 32000 zorkmids), 8 amber stones (worth 8000 zorkmids), 6 rubies (worth 21000 zorkmids), 5 black opals (worth 12500 zorkmids), 4 emeralds (worth 10000 zorkmids), 4 citrine stones (worth 6000 zorkmids), 4 aquamarine stones (worth 6000 zorkmids), 4 fluorite stones (worth 1600 zorkmids), 3 amethyst stones (worth 1800 zorkmids), 3 jasper stones (worth 1500 zorkmids), 2 dilithium crystals (worth 9000 zorkmids), 2 topaz stones (worth 1800 zorkmids), 2 agate stones (worth 400 zorkmids), 1 jet stone (worth 850 zorkmids), 1 chrysoberyl stone (worth 700 zorkmids), 1 garnet stone (worth 700 zorkmids), 1 obsidian stone (worth 200 zorkmids), 5 amulets of life saving (worth 750 zorkmids), and 2125 pieces of gold, after 43251 moves. You were level 18 with a maximum of 298 hit points when you ascended.