Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-22 18:31:36, ended 2026-02-24 13:11:26. Luhkoh, neutral female gnomish Healer ------------------------ |......................| |..-------------------.| ----.| ----- |.| |..|.-- --...| |.| |.....|--|.0..| |@| |...).|..|....| |O| --....|...)..-- |.| |.......|*.0| ------|.| |....|..|...| --|.....|.| |....---|..(| |.+.....|.| |.......|..-- |-|.....|h| ----....|.-- |.+.....+.| ---.--.| |-|.....|-- |...))| |.+.....| |>.|..| --|.....| ------- ------- Luhkoh the Dresser St:17 Dx:13 Co:18 In:9 Wi:13 Ch:17 Neutral Dlvl:6 $:0 HP:0(109) Pw:81(81) AC:-5 Xp:10/5440 T:23268 Latest messages: You miss the zruty. You hit the zruty. The zruty hits! The zruty hits! The zruty misses! What do you want to use or apply? [efhkm-psuwDHMPQ or ?*] In what direction? Status of the zruty (neutral): Level 10 HP 5(34) AC 3, scared. You miss the zruty. The zruty hits! The zruty hits! The zruty bites! You hit the zruty. The zruty hits! The zruty hits! The zruty bites! You kill the zruty! What do you want to use or apply? [efhkm-psuwDHMPQ or ?*] Improvise? [ynq] (q) You start playing your horn called tooled. You produce a frightful, grave sound. What do you want to use or apply? [efhkm-psuwDHMPQ or ?*] Improvise? [ynq] (q) You start playing your horn called tooled. You produce a frightful, grave sound. There is a partly eaten warhorse corpse here; eat it? [ynq] (n) You resume your meal. You stop eating the warhorse corpse. There is a partly eaten warhorse corpse here; eat it? [ynq] (n) You resume your meal. You stop eating the warhorse corpse. There is a partly eaten warhorse corpse here; eat it? [ynq] (n) You resume your meal. The ogre king wields a double-headed axe! You stop eating the warhorse corpse. The ogre king swings his double-headed axe. The ogre king hits! What do you want to use or apply? [efhkm-psuwDHMPQ or ?*] Improvise? [ynq] (q) You start playing your horn called tooled. You produce a frightful, grave sound. The dwarf turns to flee. The ogre king swings his double-headed axe. The ogre king hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Weapons y - a +0 elven dagger l - a +0 spear (at the ready) z - a +0 worm tooth S - a +0 short sword Armor F - an uncursed +0 dwarvish iron helm (being worn) b - an uncursed +1 pair of leather gloves (being worn) q - an uncursed burnt +1 pair of high boots (being worn) Z - an uncursed +0 small shield c - an uncursed burnt +0 leather cloak (being worn) J - an uncursed +1 dwarvish mithril-coat (being worn) Comestibles g - 3 uncursed apples C - 5 uncursed apples X - an uncursed food ration K - 2 uncursed fortune cookies B - an uncursed lizard corpse Rings O - an uncursed ring of levitation j - an uncursed ring of slow digestion r - an uncursed ring of sustain ability Wands m - a wand of lightning (0:3) D - a wand of magic missile (0:0) P - a wand of secret door detection (0:11) o - a wand of sleep (0:5) e - a wand of speed monster (0:2) H - a wand of striking (0:0) Tools h - an uncursed tooled horn M - an uncursed leash Q - a magic marker (0:55) n - an uncursed oil lamp p - a +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope w - an uncursed tin whistle f - an uncursed towel u - a +0 unicorn horn (weapon in hands) Gems/Stones W - an uncursed worthless piece of blue glass named a A - an uncursed worthless piece of yellowish brown glass named a Luhkoh the Healer's attributes: Background: You were a Dresser, a level 10 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in Sokoban, on level 6. You entered the dungeon 23268 turns ago. You had 5440 experience points, 4560 more were needed to attain level 11. Basics: You had 0 out of 109 hit points. You had all 81 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 13 (peak:14, limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 13 (peak:15, limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a unicorn horn. You had basic skill with unicorn horn. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You had a small defense bonus (+2). You were guarded. You were fast. You are dead. Vanquished creatures: a watch captain a ghost a giant mimic a long worm 2 zruties a wumpus a giant mummy a giant zombie a small mimic 2 warhorses 2 ogre lords a quantum mechanic 2 trolls a sasquatch a tengu a human mummy a red naga 3 watchmen a chameleon 2 crocodiles 2 giant beetles a cockatrice 4 wolves 3 winter wolf cubs 2 leprechauns a mumak 2 giant spiders 2 scorpions 3 black lights a vampire bat a forest centaur 2 orc mummies a dwarf mummy an owlbear 3 lizards 4 chickatrices a dog a housecat a gray unicorn a dust vortex 3 ravens 2 gnome mummies a snake 2 apes a rope golem a Woodland-elf 4 soldier ants 2 fire ants 2 bugbears an imp 3 wood nymphs an orc shaman 3 rock moles a pony 3 fog clouds a yellow light 2 kobold mummies a golden naga hatchling 2 guardian naga hatchlings a gray ooze 5 elf zombies 3 ghouls 4 paper golems 8 giant ants a little dog 2 floating eyes 2 kittens 4 dwarves 3 homunculi a kobold shaman 11 hill orcs 6 rothes a rabid rat 3 centipedes a giant bat a monkey 2 orc zombies 2 dwarf zombies a wererat 2 werejackals 11 iguanas 2 acid blobs 4 coyotes 3 gas spores 6 hobbits 2 large kobolds 3 hobgoblins 12 giant rats 6 cave spiders a red mold 7 gnomes 6 garter snakes a gnome zombie 9 geckos 18 jackals 3 foxes 7 kobolds 6 goblins 5 sewer rats 11 grid bugs 3 bats 7 lichens 4 kobold zombies 6 newts 307 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: "stash" An altar, a fountain. Level 2: "vault" Some fountains. Level 3: "mines bot right, mmf, l with $" Stairs down to The Gnomish Mines. Level 4: "vault" An altar to Hermes. Level 5: A fountain. Level 6: Level 7: Level 8: "vault" A fountain. Level 9: Many fountains. Level 10: A temple, some fountains. Stairs up to Sokoban, level 9. Level 11: A fountain. The Gnomish Mines: levels 4 to 8 Level 4: "master mind flayer" Level 5: "spellbooks" Level 6: Level 7: Many shops, a temple to Hermes, some fountains, some trees. Level 8: Sokoban: levels 9 up to 6 Level 6: "little stash" <- You were here. Solved. Final resting place for you, killed by an ogre king. Level 7: "hot level down" Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Luhkoh | | 0 Au | | killed by an | | ogre king | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Luhkoh the Healer... You died in Sokoban on dungeon level 6 with 22270 points, and 0 pieces of gold, after 23268 moves. You were level 10 with a maximum of 109 hit points when you died.