Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-15 16:57:53, ended 2026-02-16 17:53:30. Madleen, lawful female dwarven Cavewoman -------- ---.|..``| |..`.....|---------- |.-`..-..|`|.......| |...-......|.......| |.-....|...|../....| |....-.--.-|...<..%| |..........|...'...| |.--...|...|....%..| |....-.|---|.......| ---....-----------|| |...>%...........| ------------------ Madleen the Vagrant St:18/04 Dx:14 Co:20 In:9 Wi:10 Ch:8 Lawful Dlvl:7 $:0 HP:0(128) Pw:20(20) AC:4 Exp:11 T:19686 Burdened Latest messages: You feel more experienced. Welcome to experience level 11. You see here a wand of striking. The owlbear hits! The owlbear misses! You hit the owlbear! The owlbear hits! The owlbear hits! You kill the owlbear! You hit the human mummy! The human mummy hits! The human mummy hits! You destroy the human mummy! You see here an owlbear corpse. You hit the Grey-elf! The Grey-elf swings his runed broadsword. The Grey-elf hits! You kill the Grey-elf! You feel an unseen monster! You hit it. It hits! You hit it. It hits! You kill it! You hit the earth elemental! The earth elemental hits! You hit the earth elemental! The earth elemental hits! You kill the earth elemental! You have a little trouble lifting h - a wand of create monster. The elf-lord picks up a faded pall. The elf-lord puts on a faded pall. You hit the elf-lord! The elf-lord thrusts his runed short sword. The elf-lord hits! The elf-lord thrusts his runed short sword. The elf-lord hits! You hit the elf-lord! The elf-lord thrusts his runed short sword. The elf-lord hits! The elf-lord thrusts his runed short sword. The elf-lord hits! The elf-lord picks up a runed broadsword. The elf-lord picks up a blue and green shield. The elf-lord puts on a blue and green shield. You fall down the stairs. The clay golem hits! The clay golem hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets v - an uncursed amulet of reflection (being worn) w - a cursed amulet of restful sleep Weapons b - a +2 sling (alternate weapon; not wielded) q - the blessed +1 Grayswandir (weapon in hand) Armor L - an uncursed +0 helmet (being worn) t - an uncursed +0 pair of elven boots O - an uncursed thoroughly burnt +0 pair of jumping boots (being worn) Y - an uncursed burnt +0 cloak of magic resistance (being worn) Q - an uncursed +0 elven mithril-coat (being worn) Comestibles p - 2 uncursed cloves of garlic A - an uncursed cram ration D - 4 uncursed food rations W - an uncursed partly eaten food ration J - 2 uncursed pears z - 2 uncursed tripe rations H - 2 uncursed lizard corpses Rings k - a blessed +1 ring of adornment s - an uncursed ring of invisibility (on right hand) N - an uncursed ring of polymorph control U - an uncursed ring of protection from shape changers I - an uncursed ring of shock resistance g - an uncursed ring of slow digestion (on left hand) e - an uncursed ring of stealth Wands h - a wand of create monster (0:15) S - a wand of create monster (0:11) E - a cursed wand of create monster (0:12) n - a wand of digging (0:7) B - a cursed wand of digging (0:3) M - a wand of fire (0:5) c - a wand of make invisible (0:7) j - a wand of make invisible (0:3) f - a wand of polymorph (0:5) F - a cursed wand of polymorph (0:2) P - a wand of speed monster (0:1) R - a wand of teleportation (0:7) m - a wand of undead turning (0:4) Tools C - an uncursed sack containing 42 items o - a bag of tricks (0:2) K - an uncursed blindfold i - an uncursed lock pick d - a +0 unicorn horn Contents of the sack: 7171 gold pieces an uncursed scroll of create monster an uncursed scroll of fire an uncursed scroll of enchant armor an uncursed scroll of stinking cloud a blessed scroll of blank paper 4 uncursed scrolls of blank paper 3 cursed scrolls of blank paper 3 uncursed scrolls of blank paper a cursed scroll of enchant weapon a cursed scroll of gold detection an uncursed scroll of identify a blessed scroll of light an uncursed scroll of remove curse a cursed scroll of taming an uncursed scroll of teleportation an uncursed scroll of teleportation a potion of holy water 10 uncursed potions of water a potion of unholy water an uncursed potion of water an uncursed potion of fruit juice a cursed potion of full healing a blessed potion of full healing a cursed potion of levitation an uncursed potion of healing a cursed potion of healing an uncursed potion of paralysis a cursed potion of paralysis an uncursed potion of booze an uncursed potion of blindness a cursed potion of blindness an uncursed potion of blindness 2 cursed potions of monster detection a cursed potion of confusion an uncursed potion of object detection a blessed potion of object detection an uncursed ring of free action an uncursed ring of warning a cursed ring of regeneration an uncursed ring of levitation a cursed ring of shock resistance Madleen the Cavewoman's attributes: Background: You were a Vagrant, a level 11 dwarven Cavewoman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in Sokoban, on level 7. You entered the dungeon 19686 turns ago. There was a new moon in effect when your adventure ended. You had 10453 experience points, 9547 more were needed to attain level 12. Basics: You had 0 out of 128 hit points. You had all 20 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 14 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 9 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 8 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You resisted hallucinations. You were telepathic. You had infravision. You were invisible. You could jump. You had slower digestion. You were guarded. You were fast. You had reflection. You are dead. Vanquished creatures: a ghost 2 giant mimics an Elvenking a wumpus a baby purple worm 2 air elementals a fire elemental 2 earth elementals a water demon a winter wolf a small mimic 2 xans a quantum mechanic a troll a sasquatch a wood golem a freezing sphere a flaming sphere a shocking sphere 2 large cats a tengu a leocrotta 2 mountain centaurs a human mummy a red naga a python a pit viper 2 leather golems 5 Grey-elves a soldier 2 chameleons 2 giant beetles 2 wolves 3 lynxes a spotted jelly 4 leprechauns an orc-captain an iron piercer a mumak a giant spider 2 horses a black light 2 forest centaurs 2 dwarf mummies a brown pudding 3 rust monsters 3 owlbears 3 yetis 2 werewolves 7 lizards 3 dingoes 2 dogs 3 housecats 2 jaguars 5 blue jellies 3 gray unicorns a black unicorn a dust vortex 2 ravens a plains centaur 2 gnome mummies 2 snakes 8 apes 4 human zombies 2 rope golems 5 Woodland-elves 4 soldier ants 4 fire ants a bugbear 2 imps a quasit 3 wood nymphs 4 water nymphs 2 mountain nymphs 8 Mordor orcs 4 Uruk-hai an orc shaman 7 rock piercers a rock mole 2 ponies a fog cloud 4 yellow lights 3 shriekers a violet fungus 5 gnome lords 2 gnomish wizards 2 red naga hatchlings a guardian naga hatchling a barrow wight 4 elf zombies 2 ghouls a straw golem a baby crocodile 6 giant ants 3 little dogs 2 floating eyes a kitten 4 dwarves 2 homunculi 2 kobold lords 4 kobold shamans 2 hill orcs 6 rothes 2 rabid rats 2 centipedes 2 giant bats 2 monkeys an orc zombie a dwarf zombie 5 werejackals 5 iguanas 3 acid blobs 4 coyotes 2 gas spores 2 hobbits 6 manes 5 large kobolds 5 hobgoblins 8 giant rats 3 cave spiders 3 brown molds 4 yellow molds a green mold a red mold 14 gnomes 26 garter snakes 2 gnome zombies 7 geckos 9 jackals 3 foxes 3 kobolds 5 goblins a sewer rat 3 grid bugs 3 bats 6 lichens 2 kobold zombies 6 newts 392 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A general store, a fountain. Level 3: A delicatessen, a grave. Stairs down to The Gnomish Mines. Level 4: An untended shop, a grave. Final resting place for mpieter-Wiz-Hum-Mal-Neu, killed by a rothe. Level 5: An armor shop. Level 6: An altar to Anu. Level 7: A general store, an altar to Anu, a sink. Level 8: Level 9: Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: A grave. Final resting place for quax592-Sam-Hum-Mal-Law, killed by a soldier ant. Level 7: A fountain. Final resting place for Fletchius-Wiz-Elf-Mal-Cha, killed by a hill orc called Unaibaneai of Akh-ugor. Level 8: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: <- You were here. Solved. Final resting place for you, killed by a clay golem. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Madleen | | 7171 Au | | killed by a clay | | golem | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Madleen the Cavewoman... You died in Sokoban on dungeon level 7 with 39452 points, and 7171 pieces of gold, after 19686 moves. You were level 11 with a maximum of 128 hit points when you died.