Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-14 15:15:27, ended 2026-03-15 14:28:52. Madleen, lawful male human Priest # --.-- ----- ------------- ----------- |...| -------# ||.%| |...........-####|.........| |....######......|# #.|...# |...........|# ##|.......<.| |...| |.....|# #||..|# |...........|# #|.........| |...| |.....|# #-----# #`|...........|####-.........| |...| |.....|#################.............# #----------- --.-- |.....| # # #----.-----.--# ########## # -%----- # # ##############` # # %## # # # # # # # # ## # # ## ### #### # ### # # ## # # # -.-.----------# # ### --%--- # # |.....)......|# #---.--- |....| # # |.............# #......| |%...| # ------- ----.-- |...........`| |.....| |.{..-######## #####......| |.....| -------------- |.....| ------ ##### |.....| |.....| |..{..| ####....>.| ------- ------- ------- Madleen the Priest St:25 Dx:16 Co:16 In:11 Wi:18 Ch:8 Lawful Dlvl:15 $:0 HP:0(117) Pw:146(146) AC:-2 Exp:12 T:22516 Latest messages: You put a wand of striking into the bag of holding. You put 2 food rations into the bag of holding. You put the +5 Grayswandir into the bag of holding. You cannot stash something you are wearing. You put a wand of cold (0:4) into the bag of holding. You put a pancake into the bag of holding. You put 3 slime molds into the bag of holding. You cannot stash something you are wearing. You cannot stash something you are wearing. You put a wand of digging (0:6) into the bag of holding. You put a blessed +0 cloak of invisibility into the bag of holding. You cannot stash something you are wearing. You put 10 +0 darts into the bag of holding. You put a blessed magic marker (0:26) into the bag of holding. You put a ring of free action into the bag of holding. You put a ring of see invisible into the bag of holding. That would be an interesting topological exercise. You put a ring of conflict into the bag of holding. You put a wand of create monster (0:12) into the bag of holding. You put a lock pick into the bag of holding. You put a wand of magic missile into the bag of holding. You put a wand of digging (0:1) into the bag of holding. You put a wand of digging (0:5) into the bag of holding. You put a blessed +0 unicorn horn into the bag of holding. As you put a wand of cancellation (0:6) inside, you are blasted by a magical explosion! In what direction? i You begin bashing monsters with your gloved hands. You hit the homunculus! The homunculus bites! You hit the homunculus! The homunculus just misses! You kill the homunculus! With great effort you move the boulder. You try to move the boulder, but in vain. What do you want to zap? [RYZ or ?*] * What do you want to zap? [RYZ or ?*] Z In what direction? . You've set yourself afire! Your cloak smoulders! What do you want to zap? [RYZ or ?*] * What do you want to zap? [RYZ or ?*] Z In what direction? . You've set yourself afire! Your cloak smoulders further! What do you want to zap? [RYZ or ?*] Z In what direction? . You've set yourself afire! Your cloak smoulders completely! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Armor p - a very rusty +0 pair of gauntlets of power (being worn) c - a +0 small shield (being worn) S - a thoroughly burnt +0 cloak of magic resistance (being worn) t - a +0 elven mithril-coat (being worn) Rings q - a ring of invisibility (on left hand) i - a ring of slow digestion (on right hand) Wands R - a wand of digging (0:7) Z - a wand of fire (0:3) Y - a wand of make invisible (0:5) Tools M - a blindfold Gems/Stones L - a blessed luckstone Madleen the Priest's attributes: Background: You were a Priest, level 12 human. You were lawful, on a mission for Blind Io who was opposed by The Lady (neutral) and Offler (chaotic). You were in the Dungeons of Doom, on level 15. You entered the dungeon 22516 turns ago. You had 22805 experience points, 17195 more were needed to attain level 13. Basics: You had 0 out of 117 hit points. You had all 146 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:17, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were telepathic. You were invisible. You had slower digestion. You had a moderate defense bonus (+6). You were guarded. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 4 shopkeepers a vampire a lieutenant 2 watch captains 3 ghosts 3 giant mimics a zruty a fire giant 2 Elvenkings a large mimic 4 stalkers a giant mummy 2 giant zombies 2 elf-lords a sergeant 5 wargs a winter wolf 5 small mimics a warhorse 2 xans an ettin mummy an ogre lord 3 quantum mechanics 9 trolls a wood golem a gelatinous cube 2 large dogs 2 freezing spheres a flaming sphere 2 large cats 4 tigers a dwarf king a tengu 3 leocrottas an energy vortex an elf mummy a human mummy a red naga 3 pit vipers a wraith an ettin zombie 2 leather golems 10 Grey-elves a soldier 2 watchmen 2 succubi a chameleon 6 giant beetles 3 quivering blobs 6 cockatrices 8 winter wolf cubs 2 lynxes 2 panthers 4 gremlins 2 leprechauns 3 orc-captains a mumak 2 giant spiders 3 horses 3 ice vortices 2 baby long worms 2 black lights a vampire bat 7 gnome kings 2 orc mummies 2 ogres 2 brown puddings 2 rust monsters 2 owlbears a gold golem a werewolf a Green-elf 6 lizards a chickatrice a dingo 3 dogs 2 housecats a jaguar a dwarf lord a blue jelly 2 white unicorns a gray unicorn 3 black unicorns 5 dust vortices a raven 2 plains centaurs a gnome mummy a snake 9 water moccasins 2 apes 21 human zombies a rope golem 15 Woodland-elves 5 soldier ants 2 fire ants 14 bugbears 2 quasits 5 water nymphs a mountain nymph 15 Mordor orcs 15 Uruk-hai 3 orc shamans 3 rock piercers 2 rock moles a pony 4 fog clouds 8 yellow lights a shrieker 2 violet fungi 16 gnome lords 8 gnomish wizards 3 kobold mummies a black naga hatchling a golden naga hatchling 2 guardian naga hatchlings 3 gray oozes 6 elf zombies 2 ghouls a paper golem 2 baby crocodiles 7 giant ants 3 floating eyes a kitten 20 dwarves 3 homunculi 3 kobold lords 4 kobold shamans 15 hill orcs 4 rothes a rabid rat 5 giant bats 2 orc zombies 4 dwarf zombies 3 wererats a werejackal 4 iguanas 10 killer bees 2 acid blobs a coyote 8 hobbits 9 manes 3 large kobolds 15 hobgoblins 8 giant rats 4 cave spiders 5 brown molds a yellow mold 3 green molds 3 red molds 61 gnomes 13 garter snakes 3 gnome zombies 9 geckos 7 jackals 4 foxes 3 kobolds 3 goblins a sewer rat 5 grid bugs 5 bats 4 lichens 3 kobold zombies 13 newts 666 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 15 Level 1: Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: An untended shop. Level 5: A general store, a grave. Final resting place for Centricus-Mon-Hum-Mal-Law, killed by a wand. Level 6: A fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: Many fountains. Stairs up to Sokoban, level 7. Level 9: Level 10: An altar to Blind Io. Level 11: An altar to Blind Io. Level 12: Many trees. A very big room. Level 13: Some altars. Level 14: A grave. Summoned by the Arch Priest. Portal to The Quest. Level 15: <- You were here. Some fountains, many graves. Final resting place for you, zapped yourself with a wand. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some graves, a tree. Final resting place for warrenlynch-Wiz-Hum-Mal-Neu, killed by a dwarf, LilyDP-Arc-Hum-Fem-Neu, killed by a giant ant. Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. The Quest: Level 1: A temple, many trees. Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Madleen | | 0 Au | | zapped himself | | with a wand | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Madleen the Priest... You died in The Dungeons of Doom on dungeon level 15 with 62590 points, and 0 pieces of gold, after 22516 moves. You were level 12 with a maximum of 117 hit points when you died.