Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-07-31 17:17:05, ended 2025-08-05 18:21:47. MarkXA, neutral female human Monk ! ? [ + * * / ? + * + ----------- * *[ ? |*........| * ------|^........| * 1 |.|...-....<....+ |.|.--|.........| ( |...|.|.^.......| * ) |.---.----------- ? * |.....1.| [ [ * - -----.| - * |..@V.f.| $ |...-[|.--- ...%.|...| ? * --------- MarkXA the Student of Stones St:18/01 Dx:18 Co:17 In:9 Wi:17 Ch:9 Neutral Dlvl:12 $:0 HP:0(70) Pw:60(60) AC:3 Xp:10/6649 T:13720 Latest messages: The ettin zombie hits! You hit the ettin zombie! The ettin zombie hits! The ettin zombie hits! The giant spider bites! You destroy the ettin zombie! You hit the giant spider! The giant spider misses! You hit the giant spider. The giant spider bites! You hit the giant spider. The giant spider bites! You kill the giant spider! You hit the dwarf mummy! The dwarf mummy hits! You hear some noises. The orc mummy swings wildly and misses! You destroy the dwarf mummy! You see here an ettin corpse. The vampire bat snaps wildly and misses! The orc mummy picks up 2 red gems. You hit the orc mummy! The orc mummy misses! The vampire bat bites! The vampire bat bites! You hit the vampire bat! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! You kill the vampire bat! The seemingly dead vampire bat suddenly transforms and rises as a vampire! The vampire hits! The vampire bites! You hit the vampire! You hit the vampire! The vampire hits! The vampire bites! You hit the vampire! The vampire hits! The vampire bites! You hit the vampire! The vampire hits! The vampire bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Amulets N - an uncursed amulet of ESP L - a cursed amulet of restful sleep Weapons x - 19 +0 darts n - 5 blessed +0 daggers j - a +0 silver dagger (at the ready) Armor v - an uncursed +0 elven leather helm (being worn) a - a blessed very burnt +2 pair of leather gloves (being worn) B - an uncursed +0 pair of iron shoes (being worn) r - an uncursed burnt +0 cloak of protection (being worn) Comestibles c - 3 uncursed tripe rations W - an uncursed lizard corpse Wands I - a wand of cold (0:7) q - a wand of lightning (0:6) S - a wand of slow monster (0:6) Tools g - an uncursed bag of holding containing 57 items m - an empty uncursed sack w - an uncursed magic whistle l - an uncursed oil lamp (lit) k - an uncursed skeleton key s - an uncursed stethoscope t - an uncursed towel u - a +0 unicorn horn y - an uncursed wax candle Gems/Stones d - an uncursed flint stone h - an uncursed touchstone Contents of the bag of holding: 2909 gold pieces an uncursed +0 mummy wrapping an uncursed carrot an uncursed food ration 2 uncursed food rations 7 uncursed tripe rations 2 uncursed lizard corpses an uncursed scroll of amnesia a cursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of destroy armor 2 uncursed scrolls of earth a blessed scroll of enchant weapon an uncursed scroll of enchant weapon 2 cursed scrolls of enchant weapon a cursed scroll of fire 2 uncursed scrolls of gold detection 2 uncursed scrolls of identify 2 uncursed scrolls of identify an uncursed scroll of light an uncursed scroll of light a blessed scroll of teleportation 2 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed spellbook of cancellation a blessed spellbook of charm monster a blessed spellbook of protection an uncursed potion of booze an uncursed potion of extra healing 3 uncursed potions of gain energy an uncursed potion of healing an uncursed potion of object detection an uncursed potion of object detection a cursed potion of paralysis an uncursed potion of restore ability an uncursed potion of sickness 2 uncursed potions of speed an uncursed potion of water an uncursed ring of cold resistance an uncursed ring of cold resistance a cursed ring of hunger an uncursed +2 ring of increase accuracy an uncursed -1 ring of increase damage an uncursed ring of levitation a blessed wand of light (0:14) a wand of light (0:13) a wand of opening (0:6) a wand of speed monster (0:7) a wand of speed monster (0:1) a wand of undead turning (0:6) an uncursed leash an uncursed mirror an uncursed oil lamp an uncursed oil lamp a +0 pick-axe an uncursed tin opener a +0 unicorn horn MarkXA the Monk's attributes: Background: You were a Student of Stones, a level 10 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 13720 turns ago. You had 6649 experience points, 3351 more were needed to attain level 11. Basics: You had 0 out of 70 hit points. You had all 60 energy points (spell power). Your armor class was 3. Your wallet was empty. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were empty handed. You had expert skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You were protected. You were fast. You are dead. Vanquished creatures: a vampire a ghost 2 giant mimics a hill giant a black naga a winter wolf a freezing sphere 2 elf mummies 2 red nagas a cobra a wraith 3 ettin zombies 2 leather golems 2 Grey-elves 2 watchmen 2 crocodiles a cockatrice 2 wolves 2 lynxes a gremlin a spotted jelly a leprechaun 2 giant spiders a scorpion a baby long worm a black light a vampire bat a forest centaur 2 orc mummies a dwarf mummy a brown pudding an owlbear a yeti a gold golem a werewolf 3 lizards 5 chickatrices 3 dingoes a housecat 2 dwarf lords a blue jelly a white unicorn 2 black unicorns a dust vortex a gnome mummy a snake 5 apes 2 human zombies a rope golem 4 Woodland-elves 3 soldier ants 3 fire ants an imp a wood nymph 2 water nymphs a mountain nymph 18 Mordor orcs an orc shaman 2 rock piercers 2 rock moles 2 ponies 17 gnome lords 2 gnomish wizards a black naga hatchling a guardian naga hatchling 2 gray oozes a baby crocodile 3 giant ants 4 floating eyes a kitten 19 dwarves 2 homunculi a kobold lord 4 kobold shamans 12 hill orcs 3 rothes a rabid rat a giant bat a monkey 2 dwarf zombies a wererat 3 iguanas 3 killer bees 3 acid blobs a coyote a gas spore 4 hobbits 2 large kobolds 3 hobgoblins 5 giant rats a cave spider a brown mold 2 yellow molds 59 gnomes a garter snake a gnome zombie 4 geckos 11 jackals 3 foxes 3 kobolds 7 goblins 4 sewer rats 4 grid bugs a bat 7 lichens 7 newts 337 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: "vault" An altar. Level 2: An altar, a fountain, a grave. Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: A fountain, a sink. Level 6: A grave. Level 7: Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, a sink. Final resting place for Thorvald-Val-Hum-Fem-Law, killed by a priest of Odin, while paralyzed by a monster. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by a vampire. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | MarkXA | | 2909 Au | | killed by a | | vampire | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye MarkXA the Monk... You died in The Gnomish Mines on dungeon level 12 with 29875 points, and 2909 pieces of gold, after 13720 moves. You were level 10 with a maximum of 70 hit points when you died.