Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-08 11:47:58, ended 2025-08-09 21:50:16. MarkXA, neutral female human Monk ---------- ----------- #-........| |..*...%...# #|...[.>...# |.........|# ##-%------.-#### ----------- |.[.......|######### # # # |.....))..| |.........-# # # #### |....@@)..| |.........| # ## # #)#.)........| ----.------ 0############### 3 |)........| # # ######## # |...(.....| ##### ## # ---.--- # ----------- # ------.----- ##......| ## # |..........| |.....| ## # |..........-## |.....| # ## |..........| ###-.....|## --.------------- ------------ |......# |....<.........| ------- |....#.........| |...............# ---------------- MarkXA the Student of Waters St:18/08 Dx:17 Co:17 In:8 Wi:12 Ch:10 Neutral Dlvl:19 $:45 HP:0(104) Pw:81(81) AC:-6 Xp:14/89732 T:18759 Latest messages: The soldier hits! The massive hammer hits! Lightning strikes the soldier! The massive hammer hits! Lightning strikes the soldier! You kill the soldier! The lieutenant wields a flail! The soldier thrusts her spear. The soldier hits! The massive hammer hits! Lightning strikes the sergeant! The lieutenant picks up a pronged polearm. The sergeant swings his mace. The sergeant hits! The soldier thrusts her spear. The soldier hits! The massive hammer hits! Lightning strikes the sergeant! You kill the sergeant! But wait... The sergeant's medallion begins to glow! The sergeant looks much better! The medallion crumbles to dust! The massive hammer hits! Lightning strikes the sergeant! The lieutenant swings her flail. The lieutenant hits! The lieutenant swings her flail. The lieutenant hits! The soldier thrusts her spear. The soldier just misses! The massive hammer hits! Lightning strikes the sergeant! The massive hammer hits! Lightning strikes the sergeant! You kill the sergeant! The lieutenant swings her flail. The lieutenant misses! The lieutenant swings her flail. The lieutenant hits! The soldier thrusts her spear. The soldier hits! The massive hammer hits! Lightning strikes the soldier! You kill the soldier! The lieutenant swings her flail. The lieutenant hits! The lieutenant swings her flail. The lieutenant hits! The massive hammer hits! Lightning strikes the lieutenant! The lieutenant swings her flail. The lieutenant hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 45 gold pieces Amulets N - an uncursed amulet of reflection Weapons w - 6 blessed +1 shuriken j - 10 +0 shuriken Y - 11 +0 shuriken U - 16 +0 daggers h - the rustproof +6 Mjollnir (weapon in hand) Armor H - an uncursed +1 elven leather helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) I - an uncursed burnt +0 pair of speed boots (being worn) b - an uncursed +1 robe (being worn) B - an uncursed +0 Hawaiian shirt (being worn) Scrolls x - an uncursed scroll of create monster Wands y - a cursed wand of lightning (0:3) Tools g - a blessed bag of holding containing 63 items l - an uncursed brass lantern p - a +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope t - an uncursed towel u - a blessed +0 unicorn horn Gems/Stones r - an uncursed luckstone Contents of the bag of holding: 5412 gold pieces a cheap plastic imitation of the Amulet of Yendor a blessed +0 dart an uncursed +0 elven leather helm an uncursed +0 pair of gauntlets of dexterity an uncursed +0 pair of gauntlets of dexterity an uncursed +0 pair of iron shoes a cursed +0 cloak of magic resistance a blessed +2 dwarvish cloak an uncursed +0 mummy wrapping an uncursed clove of garlic 11 uncursed food rations an uncursed lembas wafer a cursed sprig of wolfsbane 2 uncursed tripe rations an uncursed lizard corpse 2 uncursed lizard corpses 2 blessed scrolls of blank paper 4 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed scroll of create monster 2 uncursed scrolls of create monster a cursed scroll of create monster an uncursed scroll of destroy armor a cursed scroll of enchant armor a blessed scroll of gold detection a cursed scroll of gold detection 2 blessed scrolls of identify a cursed scroll of identify a blessed scroll of light an uncursed scroll of light an uncursed scroll of light 2 uncursed scrolls of magic mapping a blessed scroll of remove curse an uncursed scroll of remove curse a blessed scroll of teleportation 5 uncursed scrolls of teleportation an uncursed spellbook of extra healing a blessed spellbook of healing an uncursed potion of confusion a cursed potion of confusion 7 potions of holy water an uncursed ring of free action an uncursed ring of invisibility an uncursed ring of regeneration an uncursed ring of shock resistance a wand of digging (0:4) a wand of fire (0:5) a wand of magic missile (0:7) a wand of magic missile (0:4) a wand of opening (0:3) a wand of polymorph (0:3) a wand of striking (0:2) a wand of teleportation (0:5) a wand of undead turning (0:6) an uncursed sack containing 11 items an uncursed bugle an uncursed tooled horn an uncursed leash a magic marker (0:39) an uncursed mirror a +0 unicorn horn 7 blessed wax candles Contents of the sack: an uncursed potion of blindness a cursed potion of gain ability an uncursed potion of healing a cursed potion of healing an uncursed potion of levitation an uncursed potion of object detection a cursed potion of object detection an uncursed potion of oil an uncursed potion of restore ability an uncursed potion of sleeping an uncursed potion of speed MarkXA the Monk's attributes: Background: You were a Student of Waters, a level 14 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 19. You entered the dungeon 18759 turns ago. There was a full moon in effect when your adventure ended. You had 89732 experience points, 70268 more were needed to attain level 15. Basics: You had 0 out of 104 hit points. You had all 81 energy points (spell power). Your armor class was -6. Your wallet contained 45 zorkmids. Autopickup was on for '$"!?/=' plus thrown, with exceptions. Final Characteristics: Your strength was 18/08 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a hammer. You had basic skill with hammer. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You had a moderate defense bonus (+8). You were guarded. You were very fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a master mind flayer a guardian naga a lurker above a lieutenant 2 ghosts 3 giant mimics a long worm an ogre king a large mimic 2 stalkers an air elemental an earth elemental 3 giant mummies a xorn a giant zombie 3 elf-lords 7 sergeants 2 wargs 6 small mimics a glass piercer 2 xans an ogre lord 2 quantum mechanics 2 trolls a gelatinous cube a freezing sphere a flaming sphere 2 shocking spheres a large cat 2 tigers 2 gargoyles an ochre jelly 3 pythons 2 cobras 2 wraiths a carnivorous ape a leather golem 33 soldiers 2 chameleons 3 quivering blobs 4 cockatrices 5 wolves a panther a spotted jelly 36 leprechauns 2 iron piercers a mumak 5 giant spiders a scorpion 2 ice vortices a baby long worm a black light 3 vampire bats 3 gnome kings 2 dwarf mummies an ogre a brown pudding 3 rust monsters 2 owlbears a gold golem a Green-elf 3 lizards 3 dingoes a housecat 3 jaguars 2 dwarf lords a blue jelly 3 white unicorns a dust vortex 3 ravens 2 plains centaurs 3 gnome mummies 4 snakes 5 apes a rope golem 4 Woodland-elves 3 soldier ants 2 fire ants 3 bugbears 2 imps a water nymph an orc shaman 6 rock piercers 2 rock moles 3 fog clouds 4 yellow lights 3 shriekers 3 violet fungi 21 gnome lords 9 gnomish wizards 2 kobold mummies 2 red naga hatchlings 4 gray oozes a barrow wight 5 elf zombies 2 straw golems a paper golem a baby crocodile 5 giant ants a little dog 3 floating eyes 23 dwarves a homunculus 3 kobold lords 5 kobold shamans 18 hill orcs a rothe 4 giant bats 3 monkeys 2 dwarf zombies a wererat 2 werejackals 8 iguanas 2 acid blobs 6 coyotes 10 hobbits 9 manes 2 large kobolds 8 hobgoblins 4 giant rats 7 cave spiders a brown mold 3 yellow molds 2 green molds 4 red molds 68 gnomes 2 garter snakes 6 gnome zombies 12 geckos 15 jackals 2 foxes 5 goblins 2 sewer rats 14 grid bugs 2 bats 11 lichens 4 kobold zombies 9 newts 592 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 19 Level 1: An altar, some fountains. Level 2: Some fountains. Level 3: A potion shop, an altar to Chih Sung-tzu, a fountain. Stairs down to The Gnomish Mines. Level 4: "vault" A grave. Final resting place for ironrat-Wiz-Hum-Mal-Neu, killed by a coyote. Level 5: "vault" A sink, a grave. Level 6: A fountain, a sink. Level 7: A general store, a grave. Level 8: A fountain. Level 9: Many fountains. Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: "vault" An altar, some fountains. Level 12: A fountain, a sink. Level 13: A fountain. Level 14: A temple, a fountain. Level 15: "neutral temple" Some altars. Level 16: A primitive area. Summoned by the Grand Master. Portal to The Quest. Level 17: Some fountains. Level 18: Many fountains. Level 19: <- You were here. A sink. Final resting place for you, killed by a lieutenant. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Chih Sung-tzu, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: The Quest: Level 1: Many trees. Home. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | MarkXA | | 5457 Au | | killed by a | | lieutenant | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye MarkXA the Monk... You died in The Dungeons of Doom on dungeon level 19 with 93042 points, and 5457 pieces of gold, after 18759 moves. You were level 14 with a maximum of 104 hit points when you died.