Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-01 16:15:48, ended 2025-12-09 17:06:40. MayrWil, neutral female gnomish Wizard }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} .}}}.....}}}}}}}}}}}-----}}}}} -...}} #H}}}}}}}%.^.|}}}}} |}}.}}}}}}}......}}}}|...%..}}} | |}}}}}}}}}}}.}}}}}}}}----.}}}}} |.......}}}}}}}}}}}}}..}}}}}<..}}}} --+- --+-- -----}}.....}}}}}}}......}}}}.}}}}} |... |..@| }}}}}}}}}}}}}}....}}}}}}}}....#.}}}}}}} |...}}#.@.+ }}}}}..}}}}}}}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}....}}/.}} |... |.LS| |}....}}}}}}....}}}...}}}}}e..}}}}}}}}}}}}} }}.....}}} --+- --+-- -....}}}}}}}}}} #...}}}}... ---}}}}}}}}}}} }}}}}}}}}}}} |}}}}}.}}}}}} }....}}}}}}} |}}}}}}}}}. }}}}}}}}}}}}} |.}}}}}}}}}}}}}}}}}}}}}}} |}}}}}}}......}}}}...}}}} |...}}}}}}}}}}. ---}}}} |}}}}}....}}}}}}...D}}}}} -d...}}}}}}} | |} ...}}}}}}...}}}}}}..}}}}}} .... #...} }}}}}}}..}...}.}}}}...%}}}}} ... }}}}}}}.......}}}}}}}}}...}}}} }}}..}}}}}}..#...}}}%.}}}}}}}}}} }}}`..%}}}}}}} }}}..}}}...}}}}}}}} }}} ...}}}}}}}}}}}}}}}}}}}...}}}}}} }}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} MayrWil the Magician St:18/01 Dx:18 Co:18 In:19 Wi:18 Ch:13 Neutral Dlvl:22 $:0 HP:0(105) Pw:141(149) AC:-10 Exp:11 T:23867 Latest messages: Pick an object. | the interior of a monster or a wall or an open door or a grave (wall) Pick an object. * a gem or rock (a luckstone) You see here a luckstone. What do you want to use or apply? [hiklopJK or ?*] l Your lamp is now on. What do you want to use or apply? [hiklopJK or ?*] Never mind. What do you want to use or apply? [hiklopJK or ?*] l Your lamp is now off. Really attack the ape? (yes|no) no You hit the lizard! The lizard bites! The magic-absorbing blade scares the lizard! You kill the lizard! You hear some noises. You see here a lizard corpse. There is a lizard corpse here; eat it? [ynq] (n) y This lizard corpse tastes okay. You finish eating the lizard corpse. You swap places with your invisible arch-lich. You attack thin air. Where do you want to travel to? (For instructions type a '?') You swap places with your invisible arch-lich. You hear some noises. You swap places with your invisible arch-lich. You swap places with your invisible arch-lich. You stop. Your invisible arch-lich is in the way! You swap places with your invisible arch-lich. You swap places with your invisible arch-lich. You hear a F note squeak in the distance. What do you want to use or apply? [hiklopJK or ?*] p You produce a strange whistling sound. You climb up the stairs. The pit viper misses! The pit viper bites! The magic-absorbing blade stuns Medusa! You hit Medusa! The invisible arch-lich touches the pit viper. The pit viper is covered in frost! The pit viper misses the invisible arch-lich. The pit viper misses the invisible arch-lich. The pit viper misses! The pit viper bites! You meet Medusa's gaze. You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Weapons j - the blessed rustproof +6 Magicbane (weapon in hand) Armor n - a blessed greased +1 elven leather helm (being worn) H - a blessed +0 pair of leather gloves (being worn) a - a blessed +0 pair of low boots (being worn) b - a blessed greased +2 cloak of magic resistance (being worn) M - an uncursed +0 studded leather armor (being worn) Comestibles s - an uncursed lizard corpse Scrolls v - a cursed scroll of teleportation Rings w - an uncursed ring of free action (on left hand) d - an uncursed ring of protection from shape changers (on right hand) Wands K - a wand of cancellation (0:2) i - a wand of digging (0:3) Tools h - a blessed bag of holding containing 79 items p - an uncursed magic whistle l - a blessed oil lamp k - an uncursed skeleton key J - a blessed towel o - a blessed +0 unicorn horn Gems/Stones T - a blessed luckstone named luckstone Contents of the bag of holding: 34194 gold pieces an uncursed -1 pair of levitation boots a cursed +0 pair of water walking boots an uncursed +0 mummy wrapping an uncursed slime mold an uncursed carrot 2 uncursed carrots 18 uncursed food rations 2 uncursed fortune cookies an uncursed fortune cookie an uncursed sprig of wolfsbane 9 uncursed tripe rations 2 uncursed tins of giant rat meat an uncursed lichen corpse an uncursed lichen corpse 6 blessed scrolls of blank paper 8 uncursed scrolls of blank paper 2 cursed scrolls of blank paper an uncursed scroll of charging 3 cursed scrolls of confuse monster a blessed scroll of create monster 3 uncursed scrolls of create monster an uncursed scroll of destroy armor an uncursed scroll of earth a cursed scroll of earth a blessed scroll of enchant weapon an uncursed scroll of fire a blessed scroll of food detection an uncursed scroll of food detection a blessed scroll of identify 2 blessed scrolls of light an uncursed scroll of light an uncursed scroll of light an uncursed scroll of punishment 2 uncursed scrolls of remove curse 2 cursed scrolls of remove curse a blessed scroll of scare monster an uncursed scroll of taming a blessed scroll of teleportation an uncursed scroll of teleportation 2 uncursed scrolls of teleportation 2 cursed scrolls of teleportation an uncursed spellbook of dig an uncursed spellbook of fireball an uncursed spellbook of magic mapping an uncursed spellbook of slow monster an uncursed potion of blindness an uncursed potion of booze an uncursed potion of extra healing an uncursed potion of fruit juice a cursed potion of gain ability a blessed potion of gain energy an uncursed potion of gain level an uncursed potion of healing a cursed potion of healing an uncursed potion of object detection an uncursed potion of paralysis an uncursed potion of sleeping an uncursed potion of speed a potion of holy water 11 potions of holy water a wand of death (0:5) a wand of digging (0:7) a wand of digging (0:5) a wand of digging (0:3) a wand of digging (0:3) a wand of make invisible (0:4) a wand of nothing (0:5) a wand of nothing (0:3) a wand of striking (0:7) a blessed can of grease (0:21) a cursed amber stone 2 uncursed amethyst stones 2 cursed diamonds 4 uncursed emeralds an uncursed garnet stone 3 uncursed jade stones an uncursed obsidian stone 3 uncursed rubies MayrWil the Wizard's attributes: Background: You were a Magician, a level 11 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 22. You entered the dungeon 23867 turns ago. You had 18503 experience points, 1497 more were needed to attain level 12. Basics: You had 0 out of 105 hit points. You had 141 out of 149 energy points (spell power). Your armor class was -10. Your wallet was empty. Autopickup was on for '$?!/="' plus thrown, with exceptions. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You saw invisible. You were telepathic. You were clairvoyant. You had infravision. You were invisible to others. You were stealthy. You aggravated monsters. You had a moderate defense bonus (+10). You were warded. You were protected from shape changers. You were fast. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a minotaur a stone golem a guardian naga 6 shopkeepers the Oracle 2 aligned priests 2 Aleaxes a vampire a watch captain 2 ghosts 3 queen bees 2 giant mimics a long worm a zruty a flesh golem 2 doppelgangers a stalker 2 earth elementals 2 giant mummies 2 black nagas a xorn 3 giant zombies 5 wargs 10 small mimics 2 glass piercers a xan an ettin mummy 2 ogre lords 3 quantum mechanics 2 trolls a wood golem a gelatinous cube 2 freezing spheres 2 flaming spheres 3 shocking spheres 2 large cats 2 tigers 2 gargoyles a dwarf king 5 tengu 3 ochre jellies 3 leocrottas 2 stone giants 2 human mummies a red naga a python 5 pit vipers 3 cobras a wraith a carnivorous ape 3 ettin zombies a leather golem 2 Grey-elves a soldier 2 watchmen 3 succubi an incubus 3 crocodiles 4 giant beetles 2 quivering blobs 3 cockatrices a wolf 8 winter wolf cubs 2 panthers 2 gremlins 2 spotted jellies 17 leprechauns 2 orc-captains 2 iron piercers 2 mumakil 5 giant spiders a scorpion 3 horses 4 vampire bats a forest centaur 4 gnome kings 3 dwarf mummies 5 ogres 3 brown puddings 7 rust monsters 5 owlbears a yeti a werewolf 7 lizards 3 chickatrices 3 dingoes a dog 3 housecats 2 jaguars 5 dwarf lords a blue jelly 2 white unicorns a gray unicorn 3 dust vortices 4 ravens a plains centaur 4 gnome mummies 3 snakes 4 water moccasins 8 apes 7 human zombies 3 rope golems 5 Woodland-elves 10 soldier ants 5 fire ants 7 bugbears 2 imps a quasit 2 wood nymphs 4 water nymphs a mountain nymph 7 Mordor orcs 5 Uruk-hai 2 orc shamans 6 rock piercers 4 rock moles 2 ponies 4 fog clouds 6 yellow lights 4 violet fungi 7 gnome lords 3 gnomish wizards 3 kobold mummies 2 black naga hatchlings 2 gray oozes 5 barrow wights 10 elf zombies a ghoul 3 straw golems 4 paper golems a baby crocodile 6 giant ants a little dog 5 floating eyes a kitten 11 dwarves 4 homunculi 4 kobold lords 3 kobold shamans 13 hill orcs 6 rothes 3 rabid rats 4 centipedes 3 giant bats 5 monkeys 5 orc zombies 4 dwarf zombies 3 wererats 3 werejackals 8 iguanas 78 killer bees 3 acid blobs a coyote 2 gas spores 8 hobbits 8 manes 4 large kobolds 23 hobgoblins 14 giant rats 2 cave spiders 7 yellow molds 3 green molds 3 red molds 23 gnomes a garter snake 6 geckos 13 jackals a fox a kobold 7 goblins 4 sewer rats 8 grid bugs a bat 6 lichens 2 kobold zombies 9 newts 727 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 25 Level 1: A fountain. Level 2: A weapon shop, an altar, a fountain. Level 3: Level 4: "shop" An untended shop, a fountain, a grave. Stairs down to The Gnomish Mines. Level 5: An untended shop. Level 6: An altar to Thoth, a throne. Level 7: "vault" Some altars to Thoth. Level 8: Some fountains. Oracle of Delphi. Final resting place for Lanfaedhe-Pri-Elf-Mal-Cha, killed by a dart. Level 9: Stairs up to Sokoban, level 8. Level 10: "vault" Level 11: A fountain. Level 12: A temple. Level 13: Some sinks. Level 14: Summoned by Neferet the Green. Portal to The Quest. Level 15: A primitive area. Level 16: "vault" A fountain. Level 17: "vault" Many fountains. Level 18: "vault" A temple to Thoth, a fountain. Level 19: Level 20: Level 21: Some fountains, a grave. Level 22: <- You were here. Many trees. Final resting place for you, petrified by Medusa. Level 23: Level 24: Level 25: The castle (play 5-note tune to open or close drawbridge). The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple to Thoth, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: The Quest: Level 1: Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | MayrWil | | 34194 Au | | petrified by | | Medusa | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye MayrWil the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 22 with 121273 points, and 34194 pieces of gold, after 23867 moves. You were level 11 with a maximum of 105 hit points when you turned to stone.