Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-05-03 08:13:25, ended 2026-05-08 07:54:42. MonkMan11, lawful male human Knight -------- ......| ---------------- ......| |............%.-# |......| |.............<| |...... |G --------.------- ---- |..... '@c ## |. ....| ... O|. # #..........|# | # # # ###|. ....|################### # --.-+- # .....## # ## ### |....-## # ---- ## # # |....| # ------- ## #### # |....| # |.....| ###%# #---.--# |....| # |.....-## #|....|# |....| # |.....| #|....|# |....| ###-.....| #....>|# ----|- ------- |.....# # ------ MonkMan11 the Sergeant St:18/01 Dx:12 Co:17 In:5 Wi:14 Ch:18 Lawful Dlvl:17 $:3354 HP:0(75) Pw:67(67) AC:2 Exp:11 T:19035 Latest messages: You swap places with Wanda. You hear some noises. Welcome to David's treasure zoo! You hear a chugging sound. You kill the fire ant! You hear a crunching sound. You kill the hobbit! You kill the fire ant! The dagger hits the titanothere. The dagger misses the titanothere. A dagger misses you. You hit the titanothere! The titanothere hits! You hit the titanothere! The crossbow bolt misses the titanothere. A crossbow bolt misses you. You hit the titanothere! Wanda drops a gold piece. You hear a crunching sound. The titanothere hits! The ogre king swings his battle-axe. The ogre king hits! You kill the titanothere! The ogre king swings his battle-axe. The ogre king hits! Wanda picks up a gold piece. You hit the ogre king! The ogre king swings his battle-axe. The ogre king hits! The chickatrice misses! The chickatrice touches you! It is hit. The gnome lord picks up a dagger. What do you want to zap? [owyNS or ?*] ? Never mind. What do you want to drink? [qsu or ?*] ? Never mind. What do you want to read? [vzCFJ or ?*] ? As you read the scroll, it disappears. The ogre king swings his battle-axe. The ogre king hits! You hear a chugging sound. The gnome lord thrusts his dagger. The gnome lord hits! You die... Do you want your possessions identified? y Do you want to see your attributes? y Do you want an account of creatures vanquished? y Do you want to see your conduct? y Do you want to see the dungeon overview? y Inventory: Coins $ - 3354 gold pieces Weapons x - 26 +0 darts a - the blessed rustproof +1 Excalibur (weapon in hand) Armor H - an uncursed +0 elven leather helm (being worn) f - a blessed rotted +0 pair of leather gloves (being worn) B - an uncursed rusty +0 pair of iron shoes (being worn) d - an uncursed very rotted +0 elven shield (being worn) c - an uncursed +0 alchemy smock I - an uncursed +0 leather cloak (being worn) e - an uncursed +0 elven mithril-coat (being worn) Comestibles R - an uncursed slime mold V - an uncursed carrot r - 3 uncursed food rations D - 9 uncursed lumps of royal jelly U - an uncursed pear n - 2 uncursed sprigs of wolfsbane t - an uncursed tripe ration M - an uncursed lizard corpse P - an uncursed lizard corpse Scrolls z - an uncursed scroll of amnesia v - an uncursed scroll of create monster J - a blessed scroll of destroy armor C - an uncursed scroll of light F - an uncursed scroll of remove curse Potions q - an uncursed potion of fruit juice s - 2 uncursed potions of monster detection u - an uncursed potion of see invisible Rings Y - a cursed ring of aggravate monster j - a blessed +3 ring of increase accuracy g - a cursed -1 ring of increase accuracy G - a blessed +1 ring of increase damage b - an uncursed ring of levitation Q - an uncursed ring of regeneration (on right hand) Wands w - a cursed wand of light (0:12) y - a wand of lightning named prob dead (0:0) o - a wand of make invisible (0:4) N - a wand of slow monster (0:5) S - a wand of striking (0:5) Tools h - an empty uncursed bag of holding W - an empty uncursed bag of holding O - an uncursed blindfold L - an uncursed oil lamp p - a +0 pick-axe k - an uncursed skeleton key X - an uncursed towel Z - a +0 unicorn horn Gems/Stones K - an uncursed worthless piece of yellow glass E - an uncursed flint stone MonkMan11 the Knight's attributes: Background: You were a Sergeant, a level 11 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 17. You entered the dungeon 19035 turns ago. You had 13561 experience points, 6439 more were needed to attain level 12. Basics: You had 0 out of 75 hit points. You had all 67 energy points (spell power). Your armor class was 2. Your wallet contained 3354 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 5 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You could jump. You regenerated. You were guarded. You were fast. You are dead. Vanquished creatures: a titanothere 2 vampire lords a nurse a ghost a queen bee 2 giant mimics 2 zruties 2 ogre kings 2 flesh golems 2 air elementals a fire elemental 2 xorns a sergeant 2 wargs 3 small mimics a glass piercer 3 warhorses a xan 2 ettin mummies 2 quantum mechanics a sasquatch a wood golem 2 gelatinous cubes a pyrolisk a large dog a flaming sphere a large cat a tiger a gargoyle an ochre jelly a leocrotta 3 energy vortices a mountain centaur an elf mummy a python a cobra a wraith 2 carnivorous apes an ettin zombie 3 leather golems 3 Grey-elves 3 watchmen an incubus 3 chameleons 4 giant beetles 2 cockatrices 4 wolves 7 winter wolf cubs a lynx 3 gremlins a spotted jelly 3 leprechauns an orc-captain an iron piercer 8 giant spiders 2 horses an ice vortex a baby long worm 2 black lights 2 forest centaurs a gnome king 2 orc mummies 3 dwarf mummies 6 ogres 2 brown puddings a rust monster 2 owlbears a yeti a gold golem a werewolf 6 Green-elves 8 lizards a dingo 2 dogs a housecat 3 jaguars 3 dwarf lords a gray unicorn a dust vortex a plains centaur a gnome mummy 3 apes a human zombie 3 rope golems 5 soldier ants 4 fire ants 15 quasits 2 wood nymphs 3 water nymphs a Mordor orc 11 Uruk-hai an orc shaman a rock piercer 2 rock moles 2 ponies 3 fog clouds 4 yellow lights 3 shriekers 21 gnome lords 5 gnomish wizards 2 kobold mummies a guardian naga hatchling 2 gray oozes a barrow wight 2 elf zombies a ghoul 3 straw golems a paper golem a little dog 8 floating eyes 3 kittens 5 dwarves a homunculus 2 kobold lords a kobold shaman 5 hill orcs 2 rothes 2 rabid rats a centipede 2 giant bats a monkey an orc zombie 3 dwarf zombies 2 wererats 2 werejackals 5 iguanas 43 killer bees 5 acid blobs 7 coyotes 2 gas spores 3 hobbits 10 manes 3 large kobolds 3 hobgoblins 7 giant rats 4 cave spiders 3 yellow molds 4 green molds 2 red molds 41 gnomes 4 garter snakes 5 gnome zombies 7 geckos 5 jackals a fox 3 kobolds 2 goblins 2 sewer rats 4 bats 4 lichens 3 kobold zombies 8 newts 496 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 17 Level 1: A fountain. Level 2: "shop" A bookstore, some fountains. Level 3: A general store, a fountain. Level 4: "vault" An armor shop. Stairs down to The Gnomish Mines. Level 5: "vault" Some fountains. Level 6: Level 7: "stash" Some fountains. Level 8: Many fountains, a grave. Oracle of Delphi. Final resting place for chryslovelace-Kni-Hum-Mal-Law, poisoned by an orcish arrow. Level 9: Stairs up to Sokoban, level 8. Level 10: "vault" A fountain. Level 11: "air elemntal, other terrible things below" Level 12: A very big room. Level 13: "DO NOT GO UP" Level 14: A sink. Level 15: Some graves. Summoned by King Arthur. Portal to The Quest. Level 16: A primitive area. Level 17: <- You were here. Final resting place for you, killed by a gnome lord. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: "jabberwock" Level 8: Many shops, a temple, many fountains. Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: Level 1: Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | MonkMan11 | | 3354 Au | | killed by a | | gnome lord | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well MonkMan11 the Knight... You died in The Dungeons of Doom on dungeon level 17 with 58193 points, and 3354 pieces of gold, after 19035 moves. You were level 11 with a maximum of 75 hit points when you died.