Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-06 00:07:52, ended 2026-05-06 00:17:29. Mordiceius, chaotic female elven Wizard -------- ----- |...@..| ---------- |...| ##-.......# |........| --------- |...| # |......|# |.........# |..F....| ----....# # ---+----# |........|# |.......| |......|# #### ## |........+### |.......| |.....F|# # ## #......>..|# # |.......| |......|#### ## #|........|# ##-.......| |...----## # #----------# --------- |....##### ---.------- # ------------ ## # |...| ## |.........| ##-..........| ### # ----- # |.........| |........_.| # ## ##|.........| |..........| # ## #|.........-######*.......(...| # #------------- #..........| |...........*# -----# #............| ----------- |..........| # |.d.|# |...........| ---------|-- # |..(|# |...........| # ###...`.# ------------- ----- Mordiceius the Conjurer St:13 Dx:13 Co:16 In:17 Wi:12 Ch:9 Chaotic Dlvl:1 $:35 HP:36(36) Pw:61(61) AC:9 Xp:5 T:1621 Latest messages: You see here a rothe corpse. Where do you want to travel to? (For instructions type a '?') You climb up the stairs. Where do you want to travel to? (For instructions type a '?') You climb up the stairs. Where do you want to travel to? (For instructions type a '?') You feel wise! You must have been very observant. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') There's some graffiti on the floor here. You read: "Thev ?ay that amulct?, |ike m?st things can be de?dlv or l?fe ?a??ng." Where do you want to travel to? (For instructions type a '?') You kill the lichen! Welcome to experience level 5. There is a doorway here. You see here a lichen corpse. The goblin hits! You kill the goblin! You see here a goblin corpse. You have a little trouble lifting a goblin corpse. Continue? [ynq] (q) y You have a little trouble lifting N - a goblin corpse. Your movements are slowed slightly because of your load. There is a doorway here. You see here a lichen corpse. You have a little trouble lifting O - a lichen corpse. What do you want to drop? [$a-yA-EG-O or ?*] O A lichen corpse lands on the altar. There is an uncursed lichen corpse here; sacrifice it? [ynq] (n) y Your sacrifice is consumed in a burst of flame! You sense a conflict between Anhur and Ptah. Unluckily, you feel the power of Anhur decrease. What do you want to drop? [$a-yA-EG-N or ?*] N A goblin corpse lands on the altar. Your movements are now unencumbered. There is an uncursed goblin corpse here; sacrifice it? [ynq] (n) y Your sacrifice is consumed in a burst of flame! You sense a conflict between Anhur and Ptah. You feel the power of Anhur increase. The altar glows black. Where do you want to travel to? (For instructions type a '?') Beware, there will be no return! Still climb? [yn] (n) n Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 35 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) x - a cursed fireproof -4 cloak of magic resistance Comestibles ('%') p - an uncursed food ration H - an uncursed tripe ration Scrolls ('?') D - an uncursed scroll of amnesia y - an uncursed scroll of confuse monster j - an uncursed scroll of destroy armor r - an uncursed scroll of enchant weapon i - an uncursed scroll of identify k - an uncursed scroll of magic mapping E - an uncursed scroll of teleportation Spellbooks ('+') m - an uncursed spellbook of cause fear t - an uncursed spellbook of cause fear s - an uncursed spellbook of cure sickness B - an uncursed spellbook of extra healing l - a blessed spellbook of force bolt Potions ('!') A - a cursed potion of booze f - an uncursed potion of fruit juice C - a blessed potion of gain energy h - an uncursed potion of gain energy w - 2 uncursed potions of healing g - an uncursed potion of see invisible Rings ('=') G - an uncursed ring of levitation d - an uncursed ring of see invisible e - an uncursed ring of warning Wands ('/') c - a wand of death (0:8) u - a wand of light (0:11) v - a wand of secret door detection (0:11) L - a wand of stasis (0:5) Tools ('(') o - an uncursed bell n - a magic marker (0:20) K - an uncursed tin whistle Gems/Stones ('*') M - an uncursed garnet stone q - 2 uncursed worthless pieces of blue glass I - an uncursed worthless piece of green glass J - an uncursed worthless piece of red glass Mordiceius the Wizard's attributes: Background: You were a Conjurer, a level 5 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were left-handed. You were in the Dungeons of Doom, on level 1. You entered the dungeon 1621 turns ago. It was the midnight hour. You had 169 experience points, 151 more were needed to attain level 6. Basics: You had all 36 hit points. You had all 61 energy points (spell power). Your armor class was 9. Your wallet contained 35 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You survived. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 9 minutes and 36 seconds. Major events: Turn 1: Mordiceius the chaotic female elven Wizard entered the dungeon 893: attained the rank of Conjurer (level 3) 1087: entered the Gnomish Mines 1621: escaped Spells: Name Level Category Fail Retention force bolt 1 attack 0% 91%-100% cause fear 3 enchantment 0% 91%-100% extra healing 3 healing 88% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Conjurer. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 3 Level 1: <- You left from here. An altar to Anhur. Level 2: Many fountains. Level 3: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 4: Vanquished creatures: 3 gnome leaders 2 dwarves a rothe an acid blob a coyote a hobbit 7 gnomes a gecko a fox 2 goblins 5 sewer rats 3 grid bugs a bat 4 lichens a kobold zombie 3 newts 37 creatures vanquished. No species were genocided or became extinct. Goodbye Mordiceius the Wizard... You escaped from the dungeon with 1591 points, and 35 pieces of gold, after 1621 moves. You were level 5 with a maximum of 36 hit points when you escaped.