Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-09 06:46:41, ended 2025-12-09 07:12:56. Naxva, neutral male gnomish Wizard ----- |<..--- |.....--- .|.... -.@. ..qC --.| --- Naxva the Evoker St:9 Dx:14 Co:15 In:19 Wi:9 Ch:9 Neutral Dlvl:7 $:23 HP:0(18) Pw:6(13) AC:6 Exp:2 T:857 Latest messages: The hobbit throws a dagger! You are hit by a dagger. In what direction? The spell misses the hobbit. The hobbit hits! You hit the hobbit. The hobbit misses! The dwarf drinks an emerald potion! The dwarf seems more experienced. You kill the hobbit! You see here an elven mithril-coat. You see here an orange gem. v - an orange gem. You see here a yellowish brown gem. w - a yellowish brown gem. You see here a lamp. You hear crashing rock. Please move the cursor to an unknown object. (For instructions type a '?') In what direction? The spell hits the rothe. You hear crashing rock. You see here a dagger. x - a dagger. You can't go up here. You descend the stairs. # In what direction? You see no door there. Talk to whom? (in what direction) "What lousy pay we're getting here!" Please move the cursor to an unknown object. (For instructions type a '?') Please move the cursor to an unknown object. (For instructions type a '?') Talk to whom? (in what direction) The plains centaur discusses hunting. Talk to whom? (in what direction) The rothe hits! The rothe bites! The rothe bites! The rothe hits! The rothe bites! The rothe bites! The rothe hits! The rothe bites! The rothe bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (n) Inventory: Coins $ - 23 gold pieces Amulets r - an uncursed amulet versus poison (being worn) Weapons x - a +0 dagger a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) u - an uncursed +0 studded leather armor (being worn) Comestibles o - an uncursed Differential Equations Textbook m - 3 uncursed food rations s - an uncursed fortune cookie Scrolls q - an uncursed scroll of charging t - a blessed scroll of light Spellbooks l - an uncursed spellbook of detect monsters k - a blessed spellbook of force bolt Potions f - a blessed potion of blindness h - an uncursed potion of healing g - an uncursed potion of paralysis Rings d - an uncursed ring of regeneration (on right hand) e - an uncursed ring of sustain ability (on left hand) Wands c - a wand of digging (0:2) Gems/Stones v - an uncursed worthless piece of orange glass w - an uncursed worthless piece of yellowish brown glass Naxva the Wizard's attributes: Background: You were an Evoker, a level 2 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 857 turns ago. You had 36 experience points, 4 more were needed to attain level 3. Basics: You had 0 out of 18 hit points. You had 6 out of 13 energy points (spell power). Your armor class was 6. Your wallet contained 23 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were poison resistant. You had infravision. You regenerated. You were warded. You had fixed abilities. You are dead. Vanquished creatures: 2 hobbits 3 gnomes 4 jackals a goblin a sewer rat 2 grid bugs 2 lichens 3 newts 18 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Some fountains, a grave. Level 2: A general store, a fountain. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: Level 6: Level 7: <- You were here. Final resting place for you, killed by a rothe, Sluggoman-Hea-Hum-Mal-Neu, killed by a wolf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Naxva | | 23 Au | | killed by a | | rothe | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Naxva the Wizard... You died in The Gnomish Mines on dungeon level 7 with 465 points, and 23 pieces of gold, after 857 moves. You were level 2 with a maximum of 18 hit points when you died.