Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-09 19:43:46, ended 2025-12-09 20:15:21. Naxva, neutral male gnomish Wizard ----------- #..........| #|.........| ### #|.........| # #-.--------- #### ##### # # ### # # ## # ---.-.--.---- ------|---# ###### ########............| |.........### ##### # |...........| |...<....|## -.---# |............# ------ |........|#######....|& -------------########|....| |.........# |...@# #|..{.| ---------- |...| #.....| ----- |..... ------ Naxva the Conjurer St:9 Dx:11 Co:15 In:19 Wi:12 Ch:7 Neutral Dlvl:4 $:85 HP:0(19) Pw:2(35) AC:9 Exp:3 T:1126 Latest messages: The water demon hits! The water demon bites! What do you want to zap? [r or ?*] The water demon thrusts one of his daggers. The water demon hits! The water demon hits! The water demon bites! The water demon thrusts one of his daggers. The water demon hits! The water demon hits! The water demon bites! In what direction? The door resists! You hear the footsteps of a guard on patrol. The water demon thrusts one of his daggers. The water demon hits! The water demon hits! The water demon bites! The water demon thrusts one of his daggers. The water demon hits! The water demon hits! The water demon bites! The water demon thrusts one of his daggers. The water demon hits! The water demon hits! The water demon bites! The water demon thrusts one of his daggers. The water demon hits! The water demon hits! The water demon bites! Where do you want to jump? (For instructions type a '?') Automatic description of features under cursor is off. Move cursor to the desired position: Move cursor to the desired position: Nothing happens. The water demon thrusts one of his daggers. The water demon hits! The water demon hits! The water demon bites! The water demon thrusts one of his daggers. The water demon hits! The water demon hits! The water demon bites! The water demon thrusts one of his daggers. The water demon hits! The water demon hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (n) Inventory: Coins $ - 85 gold pieces Amulets v - an uncursed amulet of magical breathing (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles A - an uncursed cram ration o - 2 uncursed food rations Scrolls j - an uncursed scroll of remove curse Spellbooks y - an uncursed spellbook of blank paper Potions h - an uncursed potion of healing u - an uncursed potion of water Rings e - an uncursed ring of poison resistance (on left hand) d - an uncursed ring of regeneration (on right hand) Wands r - a wand of nothing (0:11) Tools n - a magic marker (0:55) Naxva the Wizard's attributes: Background: You were a Conjurer, a level 3 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1126 turns ago. You had 73 experience points, 7 more were needed to attain level 4. Basics: You had 0 out of 19 hit points. You had 2 out of 35 energy points (spell power). Your armor class was 9. Your wallet contained 85 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were poison resistant. You had infravision. You could survive without air. You regenerated. You were warded. You are dead. Vanquished creatures: a small mimic a giant rat 2 cave spiders a brown mold 5 jackals a fox a goblin a bat a lichen a kobold zombie 3 newts 18 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: An altar to Thoth. Level 3: A general store. Level 4: <- You were here. A fountain. Final resting place for you, killed by a water demon. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Naxva | | 85 Au | | killed by a | | water demon | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Naxva the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 519 points, and 85 pieces of gold, after 1126 moves. You were level 3 with a maximum of 19 hit points when you died.