Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-12 05:05:23, ended 2026-05-12 10:54:56. Nestorix, neutral male human Priest # ------- ------ --------- |.....| |....| |.......| |...(..# |....| ##........| |.....|# |....| # # |.....).-%# |.....|# |....|#### ------- #### -.------- ## |.....|# ---|-- ## |.....| ## ####### # |.....|# # # |......####### # ## -------## # ############|...<.| ### # ------- ## ## |.....|0############## # # |.....| # # ### ########......-#### -------------|- # |.....| ## ------.---- # |.....|# #### |.............| # |.[...| # |......@..-#### -------# # |.............| ####......| ##|.........| ######### ##..............| ------- #|.........| |.............| #....>.....| |.............| |.........| --------------- ----------- Nestorix the Priest St:25 Dx:16 Co:18 In:16 Wi:18 Ch:13 Neutral Dlvl:4 $:0 HP:0(79) Pw:41(119) AC:-14 Xp:10 T:11069 Latest messages: (For instructions type a '?') You materialize in a different location! You climb up the stairs. Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') You climb up the stairs. Where do you want to travel to? (For instructions type a '?') Where do you want to be teleported? (For instructions type a '?') You materialize in a different location! You climb up the stairs. Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') You hear someone cursing shoplifters. You descend the stairs. Where do you want to travel to? (For instructions type a '?') A map coalesces in your mind! You find a hidden door. This door is locked. Unlock it with your skeleton key? [ynq] (q) y You succeed in unlocking the door. KABOOM!! The door was booby-trapped! You stagger... You feel a bit steadier now. You see here a chest. In what direction? Never mind. k - 2 potions of healing. l - a ring of conflict. Where do you want to travel to? (For instructions type a '?') The chickatrice misses! The chickatrice misses! You hit the chickatrice! You kill the chickatrice! The chickatrice bites! The chickatrice misses! You kill the chickatrice! There is a chickatrice corpse here; eat it? [ynq] (n) y This chickatrice corpse tastes okay. You turn to stone. Do you want your possessions identified? [ynq] (y) q Inventory: Amulets ('"') Z - an amulet of life saving d - an amulet of reflection (being worn) Weapons (')') J - the rustproof +1 Magicbane a - the blessed +5 Demonbane (weapon in right hand) x - the rustproof +2 Ogresmasher Armor ('[') y - a rustproof +0 helm of telepathy (being worn) K - a rustproof +0 pair of gauntlets of power (being worn) F - a fireproof +0 pair of jumping boots (being worn) P - a fireproof +0 small shield (being worn) b - a blessed fireproof +4 robe (being worn) B - a blessed +2 gray dragon scale mail (being worn) Comestibles ('%') j - an orange Potions ('!') k - 2 potions of healing Rings ('=') l - a ring of conflict X - a +3 ring of protection (on right hand) Q - a ring of teleport control (on left hand) Wands ('/') V - a wand of cold (0:4) D - a wand of death (0:5) H - a wand of digging (0:3) O - a wand of lightning (0:4) Tools ('(') f - a blessed greased bag of holding containing 75 items G - an empty sack g - a magic marker (0:21) v - a mirror A - a blessed oil lamp I - a blessed oil lamp W - a skeleton key s - a stethoscope N - a towel h - a blessed +0 unicorn horn Contents of the bag of holding: a +0 cloak of displacement a +0 cloak of magic resistance a C-ration 2 cloves of garlic 2 cream pies 4 food rations 2 food rations a K-ration an orange 2 sprigs of wolfsbane 2 tripe rations 2 lizard corpses 3 scrolls of blank paper a blessed scroll of amnesia a scroll of amnesia 3 scrolls of confuse monster a blessed scroll of destroy armor 2 scrolls of destroy armor 3 scrolls of enchant armor a scroll of enchant weapon a scroll of fire a scroll of food detection a scroll of genocide a scroll of identify 2 blessed scrolls of light 2 scrolls of light a scroll of magic mapping a blessed scroll of remove curse a scroll of scare monster a blessed scroll of stinking cloud a blessed scroll of teleportation 6 scrolls of teleportation a blessed spellbook of cause fear a blessed spellbook of clairvoyance a spellbook of clairvoyance a spellbook of confuse monster a spellbook of cure blindness a spellbook of cure sickness a spellbook of detect monsters a blessed spellbook of force bolt a blessed spellbook of identify a spellbook of levitation a blessed spellbook of magic mapping a spellbook of magic missile a spellbook of magic missile a spellbook of remove curse a spellbook of sleep 6 potions of water a +1 ring of adornment a ring of cold resistance a ring of conflict a +1 ring of increase damage a ring of levitation a ring of poison resistance a ring of slow digestion a wand of digging (0:0) a wand of digging (0:4) a wand of enlightenment (0:13) a wand of enlightenment (0:12) a wand of fire (0:2) a wand of fire (0:5) a wand of lightning (0:6) a wand of magic missile (0:5) a wand of make invisible (0:2) a wand of speed monster (0:6) a wand of striking (0:0) a wand of wishing (0:0) 3 amethyst stones a diamond 3 emeralds 2 fluorite stones 2 jasper stones 3 rubies a topaz stone a luckstone Nestorix the Priest's attributes: Background: You were a Priest, level 10 human. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You started out female. You were right-handed. You were in the Dungeons of Doom, on level 4. You entered the dungeon 11069 turns ago. You had 9473 experience points, 527 more were needed to attain level 11. Basics: You had 0 out of 79 hit points. You had 41 out of 119 energy points (spell power). Your armor class was -14. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 25 (base:13, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 13 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You could jump. You could teleport. You had teleport control. You had a small defense bonus (+3). You were protected. Your spell casting was enhanced by wearing a robe. You were fast. You had reflection. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 2 hours, 56 minutes and 11 seconds. Major events: Turn 1: Nestorix the neutral human Priestess entered the dungeon 698: attained the rank of Acolyte (level 3) 935: made her first wish - "blessed +2 gray dragon scale mail", got "a blessed gray dragon scale mail" 1863: entered the Gnomish Mines 2285: attained the rank of Adept (level 6) 2631: reached Mine Town 3510: found Magicbane on the floor 5181: was bestowed with Demonbane by Ishtar 5707: was bestowed with Ogresmasher by Ishtar 6706: entered the Bigroom 6721: wished for "blessed spellbook of identify", got "a blessed vellum spellbook" 7514: attained the rank of Priest (level 10) 7647: entered Home 1, the Quest 9421: read a Discworld novel 10540: acquired the Mines' End luckstone 10846: just blew up his bag of holding 10862: wished for "blessed greased bag of holding", got "a blessed greased bag of holding" 11069: petrified by tasting chickatrice meat Spells: Name Level Category Fail Retention detect monsters 1 divination 0% 41%-45% detect food 2 divination 0% 41%-45% light 1 clerical 0% 51%-60% force bolt 1 attack 0% 76%-100% cause fear 3 enchantment 80% 76%-100% identify 3 divination 0% 76%-80% detect treasure 4 divination 0% 86%-90% slow monster 2 enchantment 6% 76%-100% magic missile 2 attack 6% 76%-100% remove curse 3 clerical 0% 91%-100% magic mapping 5 divination 6% 96%-100% clairvoyance 3 divination 0% 96%-100% Skills: Fighting Skills bare handed combat [Unskilled] Weapon Skills club [Unskilled] mace [Expert] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Unskilled] bow [Unskilled] sling [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] boomerang [Unskilled] unicorn horn [Unskilled] Spellcasting Skills healing spells [Unskilled] divination spells [Skilled] clerical spells [Basic] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 3 wishes. You did not wish for any artifacts. Achievements: You entered a shop. You attained the rank of Acolyte. You entered the Gnomish Mines. You attained the rank of Adept. You entered Minetown. You entered a temple. You entered the Big Room. You attained the rank of Priest. You read from a Discworld novel. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 16 Level 1: Level 2: A potion shop, a grave. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: <- You were here. Final resting place for you, petrified by tasting chickatrice meat. Level 5: A general store. Level 6: An altar to Ishtar. Final resting place for Ackbladder-Wiz-Gno-Fem-Neu, killed by a rope golem, while sleeping. Level 7: A fountain. Level 8: A fountain. Level 9: Many fountains. Oracle of Delphi. Level 10: A very big room. Level 11: Level 12: Level 13: Level 14: A scroll shop, a grave. Level 15: An altar. Summoned by the Arch Priest. Portal to The Quest. Level 16: A primitive area. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple and an altar, some fountains. Level 8: Level 9: Level 10: Level 11: Some fountains. The Quest: Level 1: A temple and an altar, many trees. Home. Vanquished creatures: 2 vampires a ghost a long worm a large mimic a stalker an elf-noble a water demon a winter wolf 2 small mimics 2 xans an ettin mummy a quantum mechanic a wood golem a tiger a gargoyle a dwarf ruler 2 tengu an ochre jelly a leocrotta an energy vortex an elf mummy a human mummy a red naga a wraith a leather golem a soldier a giant beetle a cockatrice 4 wolves a gremlin 2 leprechauns an orc-captain an iron piercer 2 giant spiders a scorpion an ice vortex a forest centaur 2 gnome rulers 2 dwarf mummies 3 brown puddings 3 owlbears 2 yetis a gold golem 3 Green-elves 3 lizards 2 chickatrices a jaguar 2 dwarf leaders a blue jelly a white unicorn 2 dust vortices 2 ravens 2 gnome mummies 2 snakes 3 water moccasins an ape 5 human zombies 2 rope golems 5 soldier ants 7 bugbears an imp a quasit a wood nymph 3 orc shamans 7 rock piercers 3 rock moles a pony 3 fog clouds 4 yellow lights 3 shriekers a violet fungus 14 gnome leaders 6 gnomish wizards a golden naga hatchling an elf zombie 2 straw golems 2 giant ants 5 floating eyes a kitten 13 dwarves 2 homunculi a kobold leader a kobold shaman a hill orc a rabid rat a centipede 3 giant bats 5 dwarf zombies 6 iguanas an acid blob a hobbit 4 large kobolds 5 hobgoblins 2 giant rats 3 cave spiders 2 green molds a red mold 54 gnomes 2 gnome zombies 3 geckos 14 jackals a fox a kobold 3 goblins 6 sewer rats 8 grid bugs 2 bats 6 lichens 4 kobold zombies 9 newts 329 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Nestorix | | 0 Au | | petrified by | | tasting | | chickatrice meat | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Nestorix the Priest... You turned to stone in The Dungeons of Doom on dungeon level 4 with 32190 points, and 0 pieces of gold, after 11069 moves. You were level 10 with a maximum of 79 hit points when you turned to stone.