Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-07-09 10:13:47, ended 2026-07-10 06:32:33. Nestorix, neutral female human Cavewoman ----- ---. |.{.+ -------------- |............| $ ####-...|# /-............| |.......%...(.##)#)####.....#######)#........<..`.| |......%..)+.|[ # -----# #-------------- #.............|# ### # #--.-----------# # # ------------ ## # # # # |..........| ## ####### # ## # |..........| # U #### # # # |..........|## #### # ## |..........|# ---.-..--|.--# --------# |..........+# |.........@.+# #|..>...|# |........... |........^^g|* *# #-.......# ------------ |.......^^^^-############|......| |..........^.## 0##*# -------- ----........- # Nestorix the Vagrant St:18/01 Dx:14 Co:18 In:9 Wi:10 Ch:6 Neutral Dlvl:17 $:6280 HP:0(91) Pw:46(46) AC:-1 Xp:10 T:11627 Blind Latest messages: You crawl to the edge of the pit. What do you want to wield? [- aeh or ?*] a You secure the tether. a - a blessed +5 aklys (tethered to left hand). The giant zombie falls into your pit! The giant zombie climbs easily out of the pit. You feel wise! You must have been very observant. Some text has been burned into the floor here. You read: "Dig 34 west 9 south". You see here 8 crossbow bolts. You hear bubbling water. You see here a crude dagger. You see here a crude dagger. You see here a mummy wrapping. You can't go down here. What do you want to use or apply? [deghkrsyzAGM-PTVXY or ?*] e You now wield an uncursed pick-axe. In what direction do you want to dig? [9>] > You start digging downward. You hear crashing rock. You dig a pit in the floor. There is a pit here. You have a little trouble lifting a dog eared spellbook. Continue? [ynq] (q) q You have a little trouble lifting a dog eared spellbook. Continue? [ynq] (q) y You have a little trouble lifting Q - a dog eared spellbook. Your knapsack cannot accommodate any more items. Your movements are slowed slightly because of your load. What do you want to read? [cfil-otwB-DQSUZ or ?*] ? A cloud of darkness falls upon you. The spellbook crumbles to dust! Call a dog eared spellbook: hard Your movements are now unencumbered. You hear crashing rock. A winged gargoyle suddenly appears close by! You hear a chugging sound. The invisible winged gargoyle hits! The invisible winged gargoyle hits again! The invisible winged gargoyle bites! The invisible winged gargoyle hits! The invisible winged gargoyle hits again! The invisible winged gargoyle bites! The invisible winged gargoyle hits! The invisible winged gargoyle hits again! The invisible winged gargoyle bites! The invisible winged gargoyle hits! The invisible winged gargoyle hits again! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 6280 gold pieces Amulets ('"') L - an uncursed amulet of reflection (being worn) Weapons (')') a - a blessed +5 aklys Armor ('[') j - an uncursed thoroughly rusty +0 helm of telepathy (being worn) K - an uncursed +0 pair of water walking boots (being worn) E - an uncursed +0 shield of shock resistance (being worn) J - an uncursed +0 cloak of protection (being worn) x - an uncursed very rotted +0 robe H - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') W - an uncursed C-ration F - 6 uncursed food rations Scrolls ('?') U - 3 uncursed scrolls of blank paper n - an uncursed scroll of create monster S - an uncursed scroll of destroy armor Z - an uncursed scroll of destroy armor f - 2 uncursed scrolls of earth l - an uncursed scroll of enchant armor o - an uncursed scroll of enchant weapon c - 2 uncursed scrolls of fire m - an uncursed scroll of genocide D - a blessed scroll of gold detection t - 2 uncursed scrolls of remove curse C - a cursed scroll of remove curse w - an uncursed scroll of stinking cloud B - 2 uncursed scrolls of teleportation i - a cursed scroll of teleportation Potions ('!') b - an uncursed potion of object detection I - 3 uncursed potions of water Rings ('=') v - an uncursed ring of conflict q - an uncursed ring of free action p - a blessed +1 ring of gain strength (on right hand) R - an uncursed ring of invisibility (on left hand) u - a cursed ring of teleportation Wands ('/') T - a wand of create monster (0:12) z - a wand of digging (0:0) d - a wand of enlightenment (0:12) G - a wand of lightning (0:4) Y - a wand of nothing (0:6) N - a wand of polymorph (0:3) g - a wand of sleep (0:5) P - a wand of teleportation (0:4) Tools ('(') k - a cursed bag of tricks (0:8) O - a horn of plenty (0:17) V - a cursed can of grease (0:25) X - an expensive camera (0:93) M - a magic marker (0:82) y - an uncursed pair of lenses e - a +0 pick-axe (weapon in left hand) r - an uncursed skeleton key s - an uncursed stethoscope A - an uncursed towel h - a +0 unicorn horn Nestorix the Cavewoman's attributes: Background: You were a Vagrant, a level 10 human Cavewoman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were left-handed. You were in the Dungeons of Doom, on level 17. You entered the dungeon 11627 turns ago. You had 8911 experience points, 1089 more were needed to attain level 11. Basics: You had 0 out of 91 hit points. You had all 46 energy points (spell power). Your armor class was -1. Your wallet contained 6280 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/01 (base:18, peak:18/05, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 6 (limit:18). Final Status: You were temporarily blind. You were trapped in a pit. You weren't hungry. You were unencumbered. You were wielding a pick-axe. You were unskilled in pick-axe. Final Attributes: You were piously aligned. You were sleep resistant. You were shock resistant. Your items were protected from electric shocks. You were poison resistant. You were telepathic. You were invisible. You could walk on water. You were protected. Your spell casting was impaired by metallic armor. You were fast. You had reflection. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 3 hours, 14 minutes and 15 seconds. Major events: Turn 1: Nestorix the neutral human Cavewoman entered the dungeon 1165: attained the rank of Aborigine (level 3) 1522: entered the Gnomish Mines 1721: reached Mine Town 1943: attained the rank of Wanderer (level 6) 3394: entered Sokoban 4865: entered the Bigroom 5194: entered Home 1, the Quest 6982: completed 1st Sokoban level 7551: completed 2nd Sokoban level 7825: completed 3rd Sokoban level 8693: completed 4th Sokoban level 8868: attained the rank of Vagrant (level 10) 9127: acquired the Sokoban amulet of reflection 11627: killed by an invisible winged gargoyle, while reading a book Spells: Name Level Category Fail Retention wizard lock 2 matter 100% 76%-100% clairvoyance 3 divination 100% 76%-100% Skills: Fighting Skills bare handed combat [Basic] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] pick-axe [Unskilled] club [Expert] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] bow [Unskilled] sling [Basic] boomerang [Unskilled] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules once. Achievements: You entered a shop. You attained the rank of Aborigine. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You attained the rank of Wanderer. You entered Sokoban. You entered the Big Room. You attained the rank of Vagrant. You completed Sokoban. The Dungeons of Doom: levels 1 to 18 Level 1: A sink. Level 2: Some fountains. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A potion shop. Level 5: A scroll shop. Level 6: Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: A general store, a fountain, a grave. Level 10: Final resting place for Langmuir-Kni-Hum-Mal-Law, killed by a gargoyle. Level 11: A sink. Level 12: A very big room. Summoned by Shaman Karnov. Portal to The Quest. Level 13: A temple and an altar, some sinks. Level 14: Level 15: Level 16: A fountain, a grave. Level 17: <- You were here. A fountain. Final resting place for you, killed by an invisible winged gargoyle, while reading a book. Level 18: A primitive area. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Some shops, a temple and an altar, some fountains. The Quest: Level 1: A temple and an altar to Ishtar. Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Vanquished creatures: a master mind flayer a nurse a vampire a ghost 2 giant mimics a rock troll 3 flesh golems 2 large mimics a stalker 2 giant mummies 4 sergeants 3 wargs a small mimic a glass piercer 2 xans an ogre leader a quantum mechanic 2 gelatinous cubes a freezing sphere a flaming sphere a tiger a gargoyle a dwarf ruler an ochre jelly a leocrotta an energy vortex a red naga a pit viper a cobra a wraith a chameleon 2 quivering blobs a cockatrice 5 wolves a winter wolf cub a gremlin an iron piercer a giant spider 2 scorpions a black light 4 vampire bats a forest centaur 3 rust monsters 3 owlbears 3 yetis 2 gold golems 4 lizards a chickatrice a dingo a dog 2 jaguars 2 dwarf leaders 3 blue jellies a white unicorn a dust vortex a Woodland-elf a soldier ant 2 fire ants 11 bugbears an imp 3 quasits a wood nymph 2 water nymphs a mountain nymph a Mordor orc 2 orc shamans a pony 2 fog clouds 2 yellow lights 2 violet fungi 8 gnome leaders 2 gnomish wizards 2 kobold mummies a gray ooze 2 elf zombies 2 paper golems 3 giant ants 4 floating eyes a kitten 5 dwarves 3 homunculi 4 hill orcs 4 rothes a rabid rat 2 giant bats 2 monkeys 3 orc zombies a dwarf zombie 2 wererats 3 iguanas 9 killer bees a coyote 3 hobbits 7 manes 2 large kobolds 5 hobgoblins 2 giant rats 6 cave spiders 3 yellow molds a red mold 32 gnomes 2 geckos 11 jackals 4 foxes 2 goblins 6 sewer rats 2 grid bugs a bat a lichen 2 kobold zombies 6 newts 286 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Nestorix | | 6280 Au | | killed by an | | invisible winged | | gargoyle | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Nestorix the Cavewoman... You died in The Dungeons of Doom on dungeon level 17 with 42306 points, and 6280 pieces of gold, after 11627 moves. You were level 10 with a maximum of 91 hit points when you died.