Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-22 05:02:06, ended 2026-01-22 05:03:55. NuclearDog, lawful male human Priest --------- --------+- |......_| |........| -.......| #######.........| |....)...##### |.......@| |......<| |......D.| ........| |......... --------- ---------- NuclearDog the Aspirant St:11 Dx:15 Co:10 In:13 Wi:17 Ch:12 Lawful Dlvl:3 $:16 HP:0(14) Pw:7(7) AC:7 Exp:1 T:246 Hallu Latest messages: The red naga drops a gold piece. You see here 2 gold pieces. $ - 2 gold pieces. The marilith picks up a gold piece. The shrieker drops a gold piece. You hear Ebenezer Scrooge! You see here 5 gold pieces. $ - 5 gold pieces. You descend the stairs. There is an altar to Mog (neutral) here. You see here a statue of a gecko. You see here a food ration. k - a food ration. There is a staircase up here. You see here 7 gold pieces. $ - 7 gold pieces. There is an altar to Mog (neutral) here. You find a hidden passage. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! In what direction? 6 As you kick the door, it crashes open! The Green-elf picks up a bag. The vampire drops a bag. You see here a bag. There is a bag here, loot it? [ynq] (q) y You carefully open the bag... l - a brass ring. What do you want to wear? [*] l Which ring-finger, Right or Left? [rl] l l - a brass ring (on left hand). The stone golem just misses! The marilith bites! m - an empty bag. The sewer rat bites! The large kobold misses! The leathery-winged avian bites! The mock role bites! The vampire lord bites! The golden naga hatchling bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 16 gold pieces Weapons a - a blessed +1 mace (weapon in hand) Armor c - a +0 small shield (being worn) b - a +0 robe (being worn) Comestibles e - a clove of garlic k - a food ration f - a sprig of wolfsbane Spellbooks h - a spellbook of create monster g - a spellbook of identify Potions d - 4 potions of holy water Rings l - a ring of conflict (on left hand) Tools m - an empty bag of holding NuclearDog the Priest's attributes: Background: You were an Aspirant, a level 1 human Priest. You were lawful, on a mission for Issek who was opposed by Mog (neutral) and Kos (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 246 turns ago. It was nighttime. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 0 out of 14 hit points. You had all 7 energy points (spell power). Your armor class was 7. Your wallet contained 16 credit chits. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 12 (limit:18). Final Status: You were hallucinating. You were unencumbered. You were wielding a mace. You had basic skill with mace. Final Attributes: You were stridently aligned. You caused conflict. You were guarded. You are dead. Vanquished creatures: a jackal a newt 2 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You were here. An altar. Final resting place for you, killed by a hallucinogen-distorted little dog. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | NuclearDog | | 16 Au | | killed by a | | hallucinogen-dis | | torted little | | dog | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye NuclearDog the Priest... You died in The Dungeons of Doom on dungeon level 3 with 139 points, and 16 pieces of gold, after 246 moves. You were level 1 with a maximum of 14 hit points when you died.