Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-04 20:54:11, ended 2026-01-09 04:25:45. OldGuy, neutral female human Healer -------------------------------------------------------------------------- |.`.....[|...............................................................| |.....%))|.................................................------------..| -|----%--......%..........................................|..........|..| # |........}}}}}}}....................}}}}}}}..........|..........|..| # |..[.....}-----}....................}-----}..........--|--|--...|..| # -........}| | | |}.)............. |...|..| # .........}-- - - ---}................ |...|..| % .........}} | | |}}}.................-...|..| --|----.......... |.Co.T. |}.......%%..........|...|..| |...(.|.......... | |.Co....oo@T}..@.....)..........|...|..| |.....+........}}}| |.....D |}};.................-.(.|..| |.*...|......%.}--- - ------- - ---}............%....|...|..| |...*[|........}| | | |}.................|...|..| |..-|----......}-----}....................}-----}..........--|--|--...|..| |..|...%|......}}}}}}}....................}}}}}}}..........|..(......(|..| |..|..^.|......................................%...........|..........|..| -------- --................................................------------..| |...............................................%..............| ---------------------------------------------------------------- OldGuy the Medica ossium St:18 Dx:17 Co:18 In:15 Wi:18 Ch:18 Neutral Fort Ludios $:0 HP:0(150) Pw:128(145) AC:-6 Exp:14 T:31979 Latest messages: There is a partly eaten troll corpse here; eat it? [ynq] (n) y You resume your meal. You stop eating the troll corpse. The Mordor orc hits! You hit the Mordor orc! The magic-absorbing blade scares the Mordor orc! You kill the Mordor orc! There is a partly eaten troll corpse here; eat it? [ynq] (n) y You resume your meal. You finish eating the troll corpse. You see here a zruty corpse. Wait! That's a large mimic! You hit the large mimic! You hit the large mimic! You hit the large mimic! You hit the large mimic. The magic-absorbing blade stuns the large mimic! You hit the large mimic. You get released! The large mimic turns to flee. You kill the large mimic! You see here a large mimic corpse. You see here a zruty corpse. Your knowledge of this spell is growing faint. In what direction? h Your knowledge of this spell is growing faint. In what direction? h A door appears in the wall! The gnomish wizard opens a door. What do you want to zap? [egijprvwJKMRV-X or ?*] ? In what direction? h Some water evaporates. You kill the gnomish wizard! The bolt of fire hits the troll! It misses! The giant eel swings itself around you! What do you want to use or apply? [cegi-lprsu-xJ-NPRSV-X or ?*] s In what direction? b Status of the giant eel (neutral): Level 7 HP 27(27) AC -1, holding you. What do you want to zap? [egijprvwJKMRV-X or ?*] ? In what direction? b The giant eel seems to be moving slower. The giant eel misses! The giant eel drowns you... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Amulets f - an uncursed amulet of reflection (being worn) Weapons a - the blessed rustproof +0 Magicbane (weapon in hand) Armor F - a blessed rusty +0 orcish helm (being worn) D - an uncursed +0 pair of leather gloves (being worn) E - an uncursed thoroughly burnt rotted +0 pair of elven boots (being worn) C - an uncursed fireproof +3 cloak of magic resistance (being worn) A - a blessed +2 T-shirt with text "I am a Valkyrie. If you see me running, try to keep up." (being worn) B - an uncursed +0 orange dragon scale mail (being worn) Comestibles y - an uncursed fortune cookie T - an uncursed lizard corpse Rings G - an uncursed ring of conflict o - an uncursed ring of fire resistance (on right hand) d - an uncursed +3 ring of gain constitution n - a cursed -2 ring of increase damage I - an uncursed ring of poison resistance b - an uncursed ring of regeneration U - an uncursed ring of searching q - an uncursed ring of shock resistance (on left hand) Wands r - a cursed wand of cancellation (0:3) X - a wand of cold (0:5) J - a wand of fire (0:0) p - a wand of light (0:14) w - a wand of light (0:13) K - a wand of light (0:13) W - a wand of light (0:13) R - a wand of make invisible (0:7) e - a wand of sleep (0:5) i - a wand of sleep (0:1) g - a wand of slow monster (0:5) j - a wand of speed monster (0:4) v - a cursed wand of speed monster (0:3) M - a wand of teleportation (0:2) V - a wand of undead turning (0:6) Tools S - a blessed bag of holding containing 45 items x - a cursed bag of tricks (0:3) P - an uncursed blindfold L - an uncursed magic lamp (lit) c - a magic marker (1:12) N - an uncursed mirror l - a +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones Z - a blessed luckstone Contents of the bag of holding: 153 gold pieces 2 uncursed food rations an uncursed tin of soldier ant meat an uncursed scroll of amnesia 2 uncursed scrolls of blank paper a blessed scroll of earth a cursed scroll of earth 3 uncursed scrolls of enchant weapon an uncursed scroll of fire 3 uncursed scrolls of identify 3 cursed scrolls of magic mapping an uncursed scroll of remove curse an uncursed scroll of scare monster a cursed scroll of teleportation an uncursed spellbook of cure sickness an uncursed spellbook of detect unseen an uncursed spellbook of dig an uncursed potion of acid an uncursed potion of booze an uncursed potion of enlightenment an uncursed potion of enlightenment an uncursed potion of extra healing 2 cursed potions of extra healing an uncursed potion of gain ability 2 uncursed potions of healing an uncursed potion of healing a cursed potion of healing an uncursed potion of levitation a blessed potion of object detection an uncursed potion of object detection an uncursed potion of restore ability an uncursed potion of see invisible an uncursed potion of sickness 2 uncursed potions of sleeping an uncursed potion of speed an uncursed potion of speed a cursed potion of speed 2 potions of holy water a potion of unholy water an uncursed ring of levitation an uncursed ring of regeneration a wand of create monster (0:14) a wand of create monster (0:13) a wand of teleportation (0:7) a +0 unicorn horn OldGuy the Healer's attributes: Background: You were a Medica ossium, a level 14 female human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were on the Fort Ludios level. You entered the dungeon 31979 turns ago. It was nighttime. You had 96661 experience points, 63339 more were needed to attain level 15. Basics: You had 0 out of 150 hit points. You had 128 out of 145 energy points (spell power). Your armor class was -6. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were held by a giant eel. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were telepathic. You were stealthy. You were warded. You were fast. You had reflection. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a silver dragon 2 orange dragons a trapper a baby silver dragon a baby green dragon 2 nurses a lurker above an Aleax 2 ettins a golden naga a vampire 4 lieutenants a watch captain 3 ghosts a winged gargoyle 3 giant mimics 2 zruties 2 ogre kings 2 flesh golems an Elvenking 2 doppelgangers 2 large mimics a stalker a giant mummy 2 giant zombies 13 sergeants 2 water demons a warg 3 winter wolves 5 small mimics 2 glass piercers a warhorse 4 xans an ogre lord a quantum mechanic 4 trolls 2 sasquatches a wood golem a gelatinous cube 2 pyrolisks a flaming sphere a shocking sphere 2 large cats 4 tigers 3 gargoyles a dwarf king 7 tengu 3 ochre jellies an energy vortex 2 mountain centaurs 2 stone giants 3 elf mummies a human mummy 2 red nagas 2 pythons a pit viper 2 cobras a wraith 5 ettin zombies a leather golem 70 soldiers 3 watchmen 2 succubi 5 incubi a chameleon a crocodile a giant beetle 4 quivering blobs 5 cockatrices 6 wolves a winter wolf cub 3 lynxes 2 panthers 3 gremlins 25 leprechauns 3 orc-captains an iron piercer 3 mumakil 9 giant spiders a scorpion 5 ice vortices 2 baby long worms 6 black lights 3 vampire bats 2 forest centaurs 4 gnome kings 3 orc mummies 2 dwarf mummies 6 ogres 5 brown puddings 2 rust monsters 5 owlbears 5 yetis 4 gold golems a werewolf 2 Green-elves 7 lizards 2 chickatrices 3 dingoes a dog a housecat 2 jaguars a dwarf lord 2 blue jellies 3 white unicorns a black unicorn 4 dust vortices 7 ravens 3 plains centaurs 3 gnome mummies 5 snakes 2 apes a human zombie a rope golem 9 Woodland-elves 8 soldier ants 17 bugbears 2 imps 5 wood nymphs 3 water nymphs 6 mountain nymphs 7 Mordor orcs 12 Uruk-hai 2 orc shamans 2 rock piercers 3 rock moles a pony 2 fog clouds 5 yellow lights a shrieker 6 violet fungi 28 gnome lords 13 gnomish wizards 4 kobold mummies a red naga hatchling 2 gray oozes 3 barrow wights 3 elf zombies 4 ghouls 2 straw golems 3 paper golems 16 giant ants a little dog 5 floating eyes 4 kittens 6 dwarves a homunculus 2 kobold lords 2 kobold shamans 9 hill orcs 4 rothes 2 rabid rats 2 centipedes 3 giant bats a monkey 7 orc zombies 8 dwarf zombies 5 wererats 10 iguanas 3 acid blobs 2 coyotes 2 gas spores 2 hobbits 13 manes 6 large kobolds 38 hobgoblins 7 giant rats 16 cave spiders 5 yellow molds 2 green molds a red mold 84 gnomes 3 garter snakes 4 gnome zombies 12 geckos 5 jackals a fox 10 kobolds 9 goblins 4 sewer rats 16 grid bugs 2 bats 9 lichens 4 kobold zombies 12 newts 898 creatures vanquished. Genocided species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers 7 species genocided. Voluntary challenges: You genocided 7 types of monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 15 Level 1: Level 2: A general store, an altar to Hermes, a fountain, a grave. Stairs down to The Gnomish Mines. Level 3: A scroll shop, an altar to Hermes. Level 4: A general store, a grave. Final resting place for cheon-Wiz-Hum-Mal-Neu, killed by a giant mimic. Level 5: A general store. Level 6: Level 7: Level 8: A throne, a fountain. Level 9: Many fountains. Final resting place for PenguinInBondag-Tou-Hum-Fem-Neu, killed by a falling rock. Level 10: Stairs up to Sokoban, level 9. Level 11: Some fountains, a grave. Level 12: A fountain. Level 13: A fountain. Level 14: A grave. Portal to Fort Ludios. Level 15: A primitive area. Summoned by Hippocrates. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: A grave. Final resting place for keith1987-Pri-Elf-Fem-Cha, killed by a dwarf. Level 5: Many shops, a temple to Hermes. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Unsolved. Fort Ludios: Level 1: <- You were here. Fort Ludios. Final resting place for you, drowned in a moat by a giant eel. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | OldGuy | | 153 Au | | drowned in a | | moat by a giant | | eel | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye OldGuy the Healer... You drowned in Fort Ludios with 156922 points, and 153 pieces of gold, after 31979 moves. You were level 14 with a maximum of 150 hit points when you drowned.