Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-16 19:57:45, ended 2026-03-18 03:09:23. OldGuy, chaotic female orcish Wizard ------- -------------- |..^...## ------ |............| -------- -.....| # |....| #.............. |.<.)..-## |...... ####oc###-....| #|............| #-......|## --.---- # |....| #-------.------ #--------## # # ------ #### # ## ## # # # # # # # # # # # ##### # # -----------# ## # ###### # # |.........|# ## # # # ####### #----------- |.........|# # # [# #### --|--- #-)).......| |.........-# #### # ` # |....| |.[....\..| |(.>......| ------|--------# # |....| |[..(.....| |.........| |..............# ##|....| ----------- |.........| |.............| #|....| ----------- |..............#######* #-....| |.............| ------ --------------- OldGuy the Thaumaturge St:10 Dx:15 Co:18 In:16 Wi:11 Ch:9 Chaotic Dlvl:8 $:0 HP:0(69) Pw:38(58) AC:-1 Exp:9 T:8919 Stone Latest messages: You put a scroll of identify into the bag of holding. You put a scroll of identify into the bag of holding. You put a scroll of teleportation into the bag of holding. Your movements are now unencumbered. What do you want to read? [gX or ?*] ? You begin to memorize the runes. You add the "magic missile" spell to your repertoire. What do you want to read? [gX or ?*] ? What do you want to read? [gX or ?*] Never mind. There are several objects here. You see here an orcish helm. There are several objects here. The large cat picks up an orcish helm. What do you want to zap? [czJ or ?*] ? In what direction? k What do you want to call? [b-ik-ptvwyzC-EGHJLQX-Z or ?*] ? Call a platinum wand: Make Invisible Really save? [yn] (n) y Saving... Restoring save file... Hello OldGuy, the orcish Wizard, welcome back to NetHack! Be careful! New moon tonight. a - a blessed +3 quarterstaff (weapon in hands). You hit it. You kill it! It misses! It touches you! You hear its hissing! You hit it. You are slowing down. You kill it! Welcome to experience level 9. Your limbs are stiffening. Your limbs have turned to stone. The chickatrice bites! The chickatrice touches you! You have turned to stone. The chickatrice bites! The chickatrice touches you! You are a statue. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets H - an uncursed amulet of reflection (being worn) m - a blessed amulet versus poison Weapons a - a blessed +3 quarterstaff (weapon in hands) Armor E - an uncursed +1 helmet (being worn) D - a blessed fireproof +3 pair of speed boots (being worn) C - an uncursed +0 cloak of magic resistance (being worn) B - a blessed +1 studded leather armor (being worn) Comestibles j - 2 uncursed cream pies A - an uncursed tripe ration Spellbooks g - an uncursed spellbook of haste self X - an uncursed spellbook of magic missile Rings G - an uncursed ring of fire resistance (on right hand) Q - an uncursed ring of free action o - an uncursed +3 ring of increase accuracy i - an uncursed +1 ring of increase damage Y - an uncursed ring of levitation Z - an uncursed ring of poison resistance n - an uncursed ring of polymorph control d - an uncursed ring of protection from shape changers f - an uncursed ring of protection from shape changers p - an uncursed ring of shock resistance y - an uncursed ring of teleport control b - an uncursed ring of warning (on left hand) Wands J - a cursed wand of make invisible (0:5) c - a wand of polymorph (0:1) z - a wand of sleep (0:2) Tools h - a blessed bag of holding containing 16 items w - an empty cursed sack t - an uncursed magic whistle e - an uncursed mirror L - an uncursed oil lamp k - an uncursed skeleton key P - an uncursed towel Gems/Stones l - an uncursed worthless piece of yellowish brown glass v - an uncursed luckstone Contents of the bag of holding: 851 gold pieces 6 uncursed food rations 2 cursed food rations 3 uncursed lichen corpses a cursed scroll of create monster a blessed scroll of identify 2 uncursed scrolls of identify a cursed scroll of identify a blessed scroll of light 2 uncursed scrolls of teleportation an uncursed scroll of teleportation an uncursed potion of gain level an uncursed potion of see invisible 7 potions of holy water a potion of unholy water a cursed ring of slow digestion OldGuy the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 8. You entered the dungeon 8919 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 2582 experience points, 2538 more were needed to attain level 10. Basics: You had 0 out of 69 hit points. You had 38 out of 58 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 9 (limit:16). Final Status: You turned into stone. You were unencumbered. You were wielding a quarterstaff. You had expert skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were poison resistant. You were telepathic. You were warned. You had infravision. You were warded. You were very fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 ghosts a small mimic a pyrolisk a dwarf king an ochre jelly a leocrotta a watchman a giant beetle a cockatrice a winter wolf cub a lynx 11 leprechauns an orc-captain an iron piercer a giant spider 2 gold golems 2 chickatrices a jaguar a plains centaur a gnome mummy 2 snakes 4 apes 4 bugbears 2 mountain nymphs 2 Uruk-hai an orc shaman a rock piercer a rock mole 2 ponies 2 fog clouds a yellow light a shrieker a violet fungus 9 gnome lords 2 gnomish wizards a red naga hatchling a black naga hatchling a guardian naga hatchling a straw golem 2 giant ants 2 little dogs 4 floating eyes 12 dwarves a homunculus 5 kobold lords a rothe 2 rabid rats a giant bat 2 orc zombies 2 dwarf zombies 2 werejackals 3 iguanas 7 killer bees 2 acid blobs a gas spore 3 hobbits 6 manes 8 hobgoblins 3 giant rats a yellow mold 2 green molds 23 gnomes 2 garter snakes 5 geckos 3 jackals 4 foxes 5 kobolds 3 goblins 8 sewer rats 7 grid bugs 6 bats 5 lichens a kobold zombie 8 newts 224 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Some fountains. Level 2: Level 3: A general store. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Level 6: Level 7: A jewelers. Level 8: <- You were here. A throne. Final resting place for you, petrified by a chickatrice. Level 9: Many fountains, a grave. Oracle of Delphi. Final resting place for pots164-Kni-Hum-Mal-Law, slipped while mounting a saddled pony. Level 10: "Goodies in chest downstairs" A grave. Level 11: The Gnomish Mines: levels 5 to 9 Level 5: Level 6: A grave. Final resting place for Eymerich-Pri-Elf-Mal-Cha, killed by a rabid rat. Level 7: Level 8: Many shops, a temple, some fountains, some trees. Level 9: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | OldGuy | | 851 Au | | petrified by a | | chickatrice | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye OldGuy the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 8 with 11604 points, and 851 pieces of gold, after 8919 moves. You were level 9 with a maximum of 69 hit points when you turned to stone.