Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-23 15:40:26, ended 2026-04-04 05:17:43. OldGuy, chaotic female elven Ranger ------------------ $ ` ` " |.|....|....|.[&.|4 |.|....|....|=)(%| $ |.|....|....|m!%)|--``` ` |.|.(.&|....|..@*......B " ` $ |.|.^....`..|..m....V... |.|.--.-..`-+----+.-.....- ` * |.............`.V..B1^.... ---------...Z.....^.........ZU.. ) ( ...)|. |.--|----````-.---....| |.----- - - |.|.--|.|(...| 2 .[% |....- % [[ |..<.%. | ` |.|...|.|....` `.. |.... ) [*[ |--.----- |.|.|.|.|---``` ) ` % |...... |.|.|.|.| ` [%[!% |--.|.-------.|.----- |.--|.|.| ``` % |...| |...|/..|*|...| |...|.|.| [ ` %!% |.-----.|.|/--|.|.|.-------.|/|.| % ! |.%(....|.........|.............| ( % --------------------------------- OldGuy the Scout St:16 Dx:16 Co:16 In:20 Wi:19 Ch:10 Chaotic Dlvl:40 $:436 HP:0(170) Pw:132(132) AC:-18 Exp:17 T:36422 Satiated Latest messages: The vampire bites! You hit the vampire with the cockatrice corpse. The vampire is slowing down. The vampire turns to stone. You hit the vampire bat with the cockatrice corpse. The vampire bat is slowing down. The vampire bat turns to stone. You find a fire trap. You hit the giant zombie with the cockatrice corpse. The giant zombie is slowing down. The giant zombie turns to stone. Please move the cursor to an unknown object. (For instructions type a '?') Done. You see here a statue of a giant zombie. You hit the umber hulk with the cockatrice corpse. The umber hulk is slowing down. The umber hulk turns to stone. You hit the vampire bat with the cockatrice corpse. The lapidifying vampire bat drops to the floor! A vampire rises from the floor with renewed agility! The vampire hits! The vampire just misses! You hit the vampire with the cockatrice corpse. The vampire is slowing down. The vampire turns to stone. This shop seems to be untended. Wait! That's a large mimic! You find a spiked pit. You hit the large mimic with the cockatrice corpse. The large mimic is slowing down. The large mimic turns to stone. You see here a statue of a large mimic. Wait! That's a giant mimic! You hit the giant mimic with the cockatrice corpse. The giant mimic is slowing down. The giant mimic turns to stone. A tower of flame erupts from the floor under the vampire bat! Wait! That's a giant mimic! You hit the giant mimic with the cockatrice corpse. The giant mimic is slowing down. The giant mimic turns to stone. You fall into a pit! You land on a set of sharp iron spikes! The spikes were poisoned! The poison doesn't seem to affect you. Falling, you touch the cockatrice corpse. You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 436 gold pieces Amulets v - an uncursed amulet of life saving c - an uncursed amulet of reflection (being worn) Weapons a - the blessed rustproof +5 Stormbringer Armor D - a blessed rustproof +5 helm of brilliance (being worn) q - a blessed greased fireproof +0 pair of gauntlets of dexterity (being worn) E - a blessed fireproof +3 pair of speed boots (being worn) G - an uncursed rustproof +0 large shield (being worn) s - a blessed greased fireproof +2 robe (being worn) t - a blessed greased +2 gray dragon scale mail (being worn) Comestibles A - an uncursed cockatrice corpse (weapon in hand) o - an uncursed lizard corpse Rings z - an uncursed +1 ring of increase damage (on left hand) X - an uncursed ring of polymorph control e - an uncursed ring of regeneration f - an uncursed ring of sustain ability W - an uncursed ring of warning (on right hand) Wands j - a wand of cold (0:5) r - a wand of digging (0:4) N - a wand of fire (0:7) T - a wand of light (0:15) d - a wand of lightning (0:6) x - a wand of magic missile (0:7) m - a wand of magic missile (0:6) K - a wand of magic missile (0:5) J - a wand of sleep (0:3) w - a wand of striking (0:4) R - a wand of teleportation (0:5) S - a wand of wishing (1:0) Tools L - a blessed magic lamp (lit) k - an uncursed skeleton key P - an uncursed towel u - a +0 unicorn horn Gems/Stones p - a blessed luckstone named Genocide R h L OldGuy the Ranger's attributes: Background: You were a Scout, a level 17 female elven Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in Gehennom, on level 40. You entered the dungeon 36422 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 650801 experience points, 629199 more were needed to attain level 18. Basics: You had 0 out of 170 hit points. You had all 132 energy points (spell power). Your armor class was -18. Your wallet contained 436 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (base:15, limit:20). Your wisdom was 19 (base:14, limit:20). Your charisma was 10 (limit:18). Final Status: You were trapped in a spiked pit. You were satiated. You were unencumbered. You were wielding a corpse. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You had a small damage bonus (+1). You were guarded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: Baalzebub Juiblex a mastodon Medusa 2 iron golems 2 storm giants 2 glass golems a balrog 4 purple worms 2 gray dragons 2 silver dragons a red dragon 2 white dragons 2 black dragons a blue dragon 2 yellow dragons 8 minotaurs 3 jabberwocks 2 baluchitheria an Angel 3 stone golems a master mind flayer 3 Olog-hai 2 pit fiends a sandestin a titanothere 2 trappers 3 baby yellow dragons 9 vampire lords a skeleton 2 captains a shade 3 liches 2 clay golems 3 nurses 4 ice devils 2 nalfeshnees a lurker above 3 frost giants 2 ettins 4 black puddings 17 vampires 2 lieutenants 26 ghosts a mind flayer 6 giant mimics a long worm 3 zruties 6 ogre kings 4 umber hulks a flesh golem an Elvenking 8 bone devils 3 large mimics 2 wumpuses a fire vortex 3 baby purple worms 5 stalkers 2 air elementals 4 fire elementals an earth elemental 3 water elementals 2 hill giants a giant mummy 4 black nagas 4 xorns 12 giant zombies 11 sergeants 3 water demons 8 barbed devils a vrock 13 wargs a hell hound pup 6 small mimics 7 warhorses 6 xans 4 ettin mummies 2 ogre lords 12 trolls 3 wood golems 3 erinyes 2 sharks an electric eel 6 gelatinous cubes 4 pyrolisks 4 large dogs 6 flaming spheres 2 shocking spheres 4 large cats 7 tigers 3 gargoyles 2 dwarf kings 2 tengu 2 ochre jellies 5 leocrottas an energy vortex 3 mountain centaurs 2 elf mummies 4 green slimes a python 5 pit vipers 5 cobras 27 wraiths 5 carnivorous apes 9 ettin zombies 2 leather golems 45 soldiers 3 succubi 3 horned devils 2 incubi 7 chameleons 2 crocodiles 4 giant beetles 3 quivering blobs 7 cockatrices 5 wolves 5 winter wolf cubs a lynx 3 panthers 40 gremlins 3 spotted jellies 5 leprechauns 2 orc-captains 3 iron piercers 4 mumakil 8 giant spiders 5 scorpions 3 horses an ice vortex 6 black lights 7 vampire bats 2 forest centaurs 4 gnome kings 3 orc mummies 5 dwarf mummies an ogre 5 brown puddings 5 rust monsters 3 owlbears 3 yetis 5 gold golems 4 werewolves 2 Green-elves a giant eel 9 lizards 3 chickatrices 6 dingoes a dog 2 housecats 8 jaguars 4 dwarf lords 4 blue jellies 4 white unicorns 4 gray unicorns 2 dust vortices 3 ravens 3 plains centaurs a gnome mummy 8 snakes 12 apes 7 human zombies a rope golem a Woodland-elf 4 soldier ants 6 fire ants 21 bugbears 10 lemures 2 quasits 3 wood nymphs 8 water nymphs 3 mountain nymphs 10 Mordor orcs 28 Uruk-hai 5 orc shamans 7 rock piercers 2 rock moles a woodchuck 7 ponies 5 fog clouds 8 yellow lights 3 shriekers a violet fungus 25 gnome lords 9 gnomish wizards 5 kobold mummies 2 red naga hatchlings 3 black naga hatchlings 2 golden naga hatchlings a guardian naga hatchling 7 gray oozes a barrow wight 10 elf zombies 9 ghouls 8 straw golems a paper golem 2 jellyfish 11 giant ants 2 little dogs 7 floating eyes 19 dwarves 3 homunculi 6 kobold lords 8 kobold shamans 14 hill orcs 5 rothes 4 rabid rats 2 centipedes 5 giant bats a monkey 13 orc zombies 11 dwarf zombies a wererat a werejackal 6 iguanas 3 killer bees 5 acid blobs a coyote 6 gas spores 10 hobbits 4 large kobolds 12 hobgoblins 10 giant rats 5 cave spiders a yellow mold a green mold 5 red molds 62 gnomes 11 garter snakes 11 gnome zombies 6 geckos 5 jackals a fox 4 kobolds 7 goblins 6 sewer rats 8 grid bugs a bat 8 lichens 18 kobold zombies 6 newts 1269 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches disenchanters erinyes (extinct) 12 species genocided. 1 species extinct. Voluntary challenges: You genocided 12 types of monsters. You used 6 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 29 Level 1: Level 2: A grave. Level 3: A potion shop, a grave. Stairs down to The Gnomish Mines. Level 4: An armor shop, a fountain. Level 5: Level 6: Many fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: A general store. Level 9: A throne. Level 10: A grave. Level 11: Level 12: Level 13: Summoned by Orion. Portal to The Quest. Level 14: A temple to Mars, a sink. Level 15: A primitive area. Level 16: A fountain. Level 17: A delicatessen. Level 18: Some altars. Level 19: "Level T by up stairs" A fountain, a sink. Level 20: "Level T center box" A fountain. Level 21: Level 22: A temple to Mars. Level 23: A sink. Level 24: Level 25: Some fountains, many trees. Level 26: Some fountains. Level 27: Level 28: Level 29: A throne, a fountain. The castle. Connection to Gehennom. Gehennom: levels 30 to 40 Level 30: A temple, many graves. Valley of the Dead. Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Level 39: Level 40: <- You were here. An untended shop. Final resting place for you, petrified by a cockatrice corpse. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: The Quest: Level 1: Many trees. Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | OldGuy | | 436 Au | | petrified by a | | cockatrice | | corpse | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye OldGuy the Ranger... You turned to stone in Gehennom on dungeon level 40 with 404607 points, and 436 pieces of gold, after 36422 moves. You were level 17 with a maximum of 170 hit points when you turned to stone.