Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-18 01:51:48, ended 2026-01-23 02:20:22. OutpostOmega5, chaotic female elven Wizard | ## ---.--.- -------------# ....... |.....%%*%[o)%# 0 |......| |hh..\k.o..T|%####|......| |G(...o....h # #-......| |.h.....T.. -# |.<....| ------------ |....... -------- OutpostOme the Magician St:18 Dx:17 Co:15 In:15 Wi:15 Ch:12 Chaotic Dlvl:15 $:0 HP:0(66) Pw:79(157) AC:2 Xp:11/13222 T:18054 Burdened Latest messages: The orcish dagger misses the Olog-hai. The orcish dagger misses the hobgoblin. An orcish dagger misses you. You kill the hobgoblin! The hobgoblin throws an orcish dagger! The orcish dagger hits the hobgoblin. The hobgoblin picks up an orcish dagger. The Olog-hai wields a hilted polearm! The orc shaman casts a spell! The orc shaman is suddenly moving faster. The hobgoblin picks up an iron skull cap. The hobgoblin picks up a wand of magic missile. The hobgoblin wields an orcish dagger! Pick an object. Your recall of this spell is gradually fading. In what direction? The magic missile hits the orc shaman! You kill the hobgoblin! You kill the hobgoblin! The orc shaman points all around, then curses. Your recall of this spell is gradually fading. In what direction? The magic missile misses the Olog-hai. The magic missile bounces! The orc shaman points at you, then curses. The Olog-hai thrusts her hilted polearm. The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! Your recall of this spell is gradually fading. In what direction? The magic missile misses the Olog-hai. The magic missile bounces! You kill the kobold! Your recall of this spell is gradually fading. In what direction? The magic missile hits the Olog-hai! The magic missile bounces! The orc shaman points at you, then curses. The goblin picks up 7 darts. The goblin picks up a potion. The Olog-hai thrusts her hilted polearm. The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! The orc shaman points at you, then curses. The Olog-hai thrusts her hilted polearm. The Olog-hai hits! You die... Do you want your possessions identified? [ynq] (y) Inventory: Amulets K - an uncursed amulet of reflection (being worn) Weapons A - a +2 dagger named +2 (weapon in hand) B - 10 +0 daggers named +0 (at the ready) Armor D - an uncursed +0 studded leather armor (being worn) E - an uncursed +0 cloak of magic resistance (being worn) F - an uncursed +0 pair of speed boots (being worn) G - an uncursed +0 pair of leather gloves (being worn) H - an uncursed +0 dwarvish iron helm (being worn) Comestibles a - an uncursed lizard corpse Wands c - a wand of teleportation (0:6) Rings d - an uncursed +2 ring of increase accuracy p - an uncursed ring of fire resistance I - an uncursed ring of invisibility (on left hand) S - an uncursed ring of slow digestion (on right hand) Potions w - an uncursed potion of full healing Tools b - an uncursed towel g - an uncursed magic lamp (lit) s - an uncursed stethoscope u - a +0 unicorn horn x - an uncursed skeleton key z - an uncursed bag of holding containing 25 items Z - an uncursed sack containing 1 item Gems/Stones y - an uncursed luckstone Contents of the bag of holding: 1025 gold pieces a +0 elven dagger an uncursed -1 pair of levitation boots an uncursed +0 cloak of protection a blessed +0 mummy wrapping 2 uncursed food rations 2 uncursed tripe rations an uncursed tin of tengu meat an uncursed lizard corpse 2 uncursed lizard corpses an uncursed scroll of earth an uncursed scroll of remove curse a blessed spellbook of levitation named 0 an uncursed spellbook of restore ability named 0 an uncursed spellbook of force bolt named ? an uncursed spellbook of sleep named 1? an uncursed potion of gain level an uncursed potion of see invisible an uncursed potion of levitation an uncursed potion of full healing an uncursed leash a +0 pick-axe a tinning kit named Troll Bane (0:71) a +0 unicorn horn an uncursed luckstone Contents of the sack: an uncursed scroll of earth OutpostOmega5 the Wizard's attributes: Background: You were a Magician, a level 11 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 15. You entered the dungeon 18054 turns ago. It was nighttime. You had 13222 experience points, 6778 more were needed to attain level 12. Basics: You had 0 out of 66 hit points. You had 79 out of 157 energy points (spell power). Your armor class was 2. Your wallet was empty. Autopickup was on for '$"=/!?+*' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 15 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 12 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were invisible. You had slower digestion. You were warded. You were very fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a balrog a disenchanter a vampire lord a frost giant a watch captain a ghost a queen bee 3 giant mimics 2 long worms an ogre king 2 large mimics a wumpus a fire elemental a hill giant 3 wargs 7 small mimics 2 warhorses a xan an ettin mummy 2 gelatinous cubes 2 pyrolisks a freezing sphere 2 flaming spheres a shocking sphere a large cat 2 tengu an ochre jelly an energy vortex 2 mountain centaurs an elf mummy a python a carnivorous ape a chameleon 2 giant beetles 6 wolves a lynx a panther a gremlin 2 spotted jellies 28 leprechauns an iron piercer 2 mumakil a giant spider a scorpion a horse an ice vortex a black light 2 forest centaurs 2 gnome kings 2 orc mummies a dwarf mummy 2 brown puddings an owlbear a yeti a gold golem 2 werewolves 6 lizards 3 housecats a dwarf lord a blue jelly a white unicorn a gray unicorn a dust vortex 2 ravens a plains centaur 2 gnome mummies 2 snakes a rope golem 2 soldier ants a fire ant 7 bugbears a wood nymph a mountain nymph 17 Mordor orcs an orc shaman 3 rock piercers a rock mole 4 ponies 4 fog clouds 2 yellow lights a shrieker a violet fungus 20 gnome lords 6 gnomish wizards 2 kobold mummies a red naga hatchling a black naga hatchling a golden naga hatchling 5 gray oozes a barrow wight 5 elf zombies a ghoul 3 straw golems a baby crocodile 5 giant ants 3 little dogs 9 floating eyes 4 kittens 25 dwarves a homunculus a kobold lord 2 kobold shamans 5 hill orcs 9 rothes 3 rabid rats 2 centipedes a giant bat 2 monkeys 4 orc zombies a dwarf zombie 2 wererats a werejackal 9 iguanas 33 killer bees 2 acid blobs a coyote 3 gas spores 10 hobbits 8 manes 2 large kobolds 13 hobgoblins 5 giant rats 11 cave spiders 3 yellow molds 2 red molds 76 gnomes 8 garter snakes 2 gnome zombies 8 geckos 12 jackals a fox 4 kobolds 7 goblins 4 sewer rats 9 grid bugs 2 lichens 3 kobold zombies 11 newts 558 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 15 Level 1: Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: An armor shop, a fountain. Level 4: A delicatessen, a sink. Level 5: A grave. Final resting place for Coineanach-Wiz-Hum-Mal-Neu, killed by a giant ant. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: An altar. Level 9: Level 10: A fountain. Level 11: A sink. Level 12: A fountain. Level 13: An armor shop, a fountain. Summoned by Neferet the Green. Portal to The Quest. Level 14: A fountain. Level 15: <- You were here. A throne. Final resting place for you, killed by an Olog-hai. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: Level 1: Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | OutpostOmega5 | | 1025 Au | | killed by an | | Olog-hai | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye OutpostOmega5 the Wizard... You died in The Dungeons of Doom on dungeon level 15 with 54541 points, and 1025 pieces of gold, after 18054 moves. You were level 11 with a maximum of 66 hit points when you died.