Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-19 23:47:48, ended 2025-10-23 21:49:09. Pneumatic, chaotic female elven Wizard ---- .&@| .&)| B Pneumatic the Enchantress St:18 Dx:14 Co:16 In:14 Wi:17 Ch:9 Chaotic S:88042 Home 5 $:0 HP:0(93) Pw:7(194) AC:-3 Xp:15/163343 T:17549 Hungry Latest messages: The fiery blade hits the barbed devil. The barbed devil hits! The barbed devil hits! The barbed devil stings! The horned devil swings its bullwhip. The horned devil hits! The horned devil hits! The horned devil bites! The horned devil misses! The fiery blade hits the barbed devil. The barbed devil hits! The barbed devil hits! The barbed devil just misses! The horned devil swings its bullwhip. The horned devil hits! The horned devil hits! The horned devil bites! The horned devil misses! You miss the barbed devil. The barbed devil hits! The barbed devil misses! The barbed devil stings! The horned devil swings its bullwhip. The horned devil hits! The horned devil misses! The horned devil bites! The horned devil stings! You miss the horned devil. You miss the horned devil. The barbed devil misses! The barbed devil hits! The barbed devil stings! The horned devil swings its bullwhip. The horned devil hits! The horned devil hits! The horned devil misses! The horned devil stings! You don't have enough energy to cast that spell. What do you want to write with? [- cegjnprsvxBCILPRSVZ or ?*] E You don't have that object. What do you want to write with? [- cegjnprsvxBCILPRSVZ or ?*] e You write in the dust with an uncursed pearl ring. What do you want to write in the dust here? Never mind. What do you want to write with? [- cegjnprsvxBCILPRSVZ or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The barbed devil hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets M - an uncursed amulet of ESP (being worn) Weapons r - the rustproof +0 Fire Brand (weapon in hand) Armor b - an uncursed burnt +3 cloak of magic resistance (being worn) m - a blessed greased +1 gray dragon scale mail (being worn) q - an uncursed thoroughly rusty +0 pair of kicking boots (being worn) Comestibles U - an uncursed sprig of wolfsbane Scrolls o - an uncursed scroll of magic mapping X - 2 uncursed scrolls of teleportation Rings c - a cursed ring of stealth e - an uncursed ring of teleportation g - an uncursed +3 ring of adornment p - an uncursed ring of slow digestion s - an uncursed ring of fire resistance V - an uncursed ring of levitation Wands v - a wand of digging (0:5) x - a wand of locking (0:2) B - a wand of teleportation (0:3) I - a cursed wand of cancellation (0:5) L - a wand of secret door detection (0:12) P - a wand of magic missile (0:0) R - a wand of slow monster (0:6) S - a wand of speed monster (0:2) Tools i - a fire horn (0:5) l - a blessed oil lamp n - a magic marker (0:29) A - an uncursed bag of holding containing 40 items G - an uncursed skeleton key H - an uncursed blindfold N - a +0 unicorn horn Gems/Stones j - a cursed diamond C - an uncursed amethyst stone Z - a cursed topaz stone Contents of the bag of holding: 6620 gold pieces the +0 Sting 4 uncursed food rations 3 uncursed tripe rations 2 uncursed lizard corpses 3 uncursed lizard corpses a blessed scroll of fire 2 uncursed scrolls of earth an uncursed scroll of enchant weapon an uncursed scroll of confuse monster an uncursed scroll of create monster 3 uncursed scrolls of enchant armor 2 uncursed scrolls of charging 3 uncursed scrolls of magic mapping an uncursed spellbook of healing an uncursed spellbook of detect unseen an uncursed spellbook of wizard lock an uncursed spellbook of detect monsters an uncursed spellbook of confuse monster an uncursed spellbook of stone to flesh a cursed potion of polymorph an uncursed potion of hallucination an uncursed potion of water a potion of unholy water a cursed potion of oil an uncursed potion of fruit juice an uncursed potion of monster detection an uncursed potion of monster detection a blessed potion of monster detection an uncursed potion of confusion a cursed potion of paralysis an uncursed potion of speed a cursed potion of extra healing an uncursed potion of acid an uncursed potion of booze a cursed potion of gain ability an uncursed potion of sickness an uncursed potion of sickness an uncursed potion of sleeping an uncursed credit card Pneumatic the Wizard's attributes: Background: You were an Enchantress, a level 15 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Quest, on level 5. You entered the dungeon 17549 turns ago. There was a new moon in effect when your adventure ended. You had 163343 experience points, 156657 more were needed to attain level 16. Your score was 88042 before end-of-game adjustments. Basics: You had 0 out of 93 hit points. You had 7 out of 194 energy points (spell power). Your armor class was -3. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 14 (peak:19, limit:20). Your wisdom was 17 (limit:20). Your charisma was 9 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a long sword. You were unskilled in long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were warned. You had infravision. You were warded. You were fast. You are dead. Vanquished creatures: 3 Olog-hai a Nazgul an Aleax an ettin 2 vampires 4 ghosts a giant mimic an ice troll a rock troll 3 wumpuses a couatl 2 stalkers an earth elemental a black naga 10 xorns a giant zombie 2 small mimics an ettin mummy 2 trolls 2 sasquatches a pyrolisk 2 large dogs 2 freezing spheres a flaming sphere a tiger 7 tengu an ochre jelly a mountain centaur a stone giant an elf mummy a cobra 11 wraiths 2 carnivorous apes an ettin zombie a leather golem a soldier a succubus 5 chameleons a crocodile a giant beetle a cockatrice a wolf 2 winter wolf cubs a panther a gremlin 2 leprechauns an iron piercer a giant spider a scorpion 2 baby long worms 2 black lights 47 vampire bats 2 gnome kings 2 rust monsters 2 owlbears a yeti 2 gold golems 5 lizards a dingo 3 jaguars 3 dwarf lords 3 blue jellies a white unicorn a gray unicorn a dust vortex 10 ravens a gnome mummy a snake 3 rope golems a Woodland-elf a fire ant 6 imps 3 lemures 6 quasits 3 wood nymphs 2 water nymphs 4 Uruk-hai an orc shaman 2 rock piercers 4 rock moles 2 fog clouds 3 yellow lights 2 shriekers 4 gnome lords 3 gnomish wizards 2 red naga hatchlings a black naga hatchling 6 gray oozes 2 elf zombies 2 straw golems 2 paper golems 2 baby crocodiles a giant ant 3 floating eyes 4 kittens 6 dwarves 3 homunculi 2 kobold lords 5 hill orcs 7 rothes a centipede 14 giant bats 2 monkeys 8 dwarf zombies a wererat a werejackal 4 iguanas 21 killer bees 4 acid blobs 6 coyotes 6 manes 2 large kobolds 2 hobgoblins 4 giant rats 3 cave spiders a yellow mold 3 red molds 13 gnomes a gnome zombie 9 geckos 7 jackals 4 foxes 3 goblins 5 sewer rats 10 grid bugs 14 bats 10 lichens 3 kobold zombies 10 newts 455 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 17 Level 1: An altar to Anhur. Level 2: Level 3: "mines SW" An altar. Stairs down to The Gnomish Mines. Level 4: Level 5: Level 6: Level 7: A scroll shop, an altar, a fountain, a grave. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Level 14: Level 15: Level 16: Level 17: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. The Quest: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: <- You were here. Final resting place for you, killed by a barbed devil. Level 6: A temple. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Pneumatic | | 6620 Au | | killed by a | | barbed devil | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Pneumatic the Wizard... You died in The Quest on dungeon level 5 with 87380 points, and 6620 pieces of gold, after 17549 moves. You were level 15 with a maximum of 93 hit points when you died.