Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-24 07:07:52, ended 2025-10-25 00:49:28. Pneumatic, chaotic female elven Wizard ------ ------ ---------- |....| |.....############## ##+........| |....| #-....| ######### ##########|........| |<....#######|....| ###################)-...%....| -+-.-- ##------ # # |........| ### # ---.------ # ## # # ###### -------.-- |........| ##0## # |........| ###################.........| ## ###### ---------- # ##B@# Pneumatic the Thaumaturge St:11 Dx:16 Co:13 In:19 Wi:12 Ch:10 Chaotic S:6961 Dlvl:6 $:427 HP:0(59) Pw:38(95) AC:7 Xp:8/1423 T:7160 Burdened Latest messages: The spell hits the vampire bat! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! What do you want to write with? [- ac-eimvEGIPQSU-X or ?*] E You engrave in the floor with an uncursed athame named Magicbane (weapon in hand). What do you want to engrave in the floor here? Elbereth The vampire bat turns to flee. Ezra picks up a dart. You fail to cast the spell correctly. You fail to cast the spell correctly. In what direction? . You feel much better. You fail to cast the spell correctly. The vampire bat turns to flee. In what direction? . You feel much better. Ezra bites the vampire bat. The vampire bat misses Ezra. The vampire bat misses Ezra. Ezra bites the vampire bat. Ezra misses the vampire bat. Ezra bites the vampire bat. The vampire bat misses Ezra. The vampire bat misses Ezra. Ezra misses the vampire bat. You hear some noises in the distance. Ezra misses the vampire bat. The vampire bat bites! The vampire bat bites! You hit the vampire bat. The vampire bat bites! The vampire bat bites! You hit the vampire bat! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat's bite was poisoned! You hit the vampire bat! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat's bite was poisoned! Wizard, your life force is running out. The vampire bat bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 427 gold pieces Weapons a - a blessed +1 quarterstaff E - the rustproof +0 Magicbane (weapon in hand) Armor b - an uncursed +2 cloak of magic resistance (being worn) Comestibles k - an uncursed food ration s - an uncursed lizard corpse x - an uncursed food ration Scrolls j - 2 uncursed scrolls of confuse monster o - 3 uncursed scrolls of teleportation q - an uncursed scroll of gold detection y - an uncursed scroll of destroy armor z - a blessed scroll of gold detection A - an uncursed scroll of light B - an uncursed scroll of punishment M - an uncursed scroll of scare monster N - a blessed scroll of create monster Potions f - an uncursed potion of sickness g - an uncursed potion of see invisible h - 2 uncursed potions of sleeping p - a potion of holy water r - an uncursed potion of object detection t - an uncursed potion of healing D - an uncursed potion of gain energy H - an uncursed potion of paralysis R - an uncursed potion of acid T - a blessed potion of blindness Rings d - an uncursed ring of free action e - an uncursed ring of polymorph control v - an uncursed ring of shock resistance P - an uncursed ring of sustain ability Q - an uncursed ring of teleport control S - an uncursed ring of slow digestion (on right hand) Wands c - a wand of undead turning (0:6) m - a wand of striking (0:4) G - a wand of magic missile named MT (0:0) I - a wand of undead turning (0:4) U - a wand of lightning (0:2) V - a wand of make invisible (0:6) W - a wand of digging (0:0) X - a wand of sleep (0:0) Tools i - a magic marker (0:96) l - an uncursed oil lamp n - an uncursed wooden harp w - an uncursed mirror J - a +0 pick-axe named N L - an uncursed tin opener Y - an uncursed sack containing 5 items Contents of the sack: 482 gold pieces an uncursed +0 orcish helm an uncursed food ration an uncursed food ration an uncursed spellbook of extra healing Pneumatic the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 7160 turns ago. It was the midnight hour. You had 1423 experience points, 1137 more were needed to attain level 9. Your score was 6961 before end-of-game adjustments. Basics: You had 0 out of 59 hit points. You had 38 out of 95 energy points (spell power). Your armor class was 7. Your wallet contained 427 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (peak:13, limit:18). Your dexterity was 16 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You had infravision. You had slower digestion. You were warded. You are dead. Vanquished creatures: a ghost a leprechaun an orc-captain a gnome king an orc mummy a dwarf mummy an ogre a lizard 2 dwarf lords a blue jelly 2 apes a fire ant a mountain nymph a rock piercer a rock mole 2 ponies a fog cloud a shrieker 2 violet fungi 4 gnome lords a gnomish wizard 4 giant ants a floating eye 5 kittens 6 dwarves a homunculus a kobold lord a kobold shaman 6 hill orcs 5 rothes 2 centipedes 2 giant bats 3 orc zombies a wererat an acid blob a coyote 4 hobbits a manes 2 orcs 10 giant rats a brown mold a yellow mold 2 red molds 27 gnomes 7 garter snakes 7 geckos 8 jackals 2 foxes 2 kobolds 5 goblins 3 sewer rats 8 grid bugs 5 bats 11 lichens 3 kobold zombies 10 newts 187 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: An altar to Anhur. Level 2: "mines NW" A fountain. Stairs down to The Gnomish Mines. Level 3: A fountain, a grave. Level 4: A general store. Level 5: Some altars to Anhur, some fountains, a sink. Level 6: <- You were here. Final resting place for you, killed by a vampire bat, lostlocalrrr-Wiz-Gno-Mal-Neu, killed by a manes. The Gnomish Mines: levels 3 to 8 Level 3: A grave. Final resting place for standy-Wiz-Elf-Mal-Cha, killed by a gnome. Level 4: Level 5: Level 6: Level 7: Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Pneumatic | | 909 Au | | killed by a | | vampire bat | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Pneumatic the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 6871 points, and 909 pieces of gold, after 7160 moves. You were level 8 with a maximum of 59 hit points when you died.