Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-18 10:34:56, ended 2025-08-19 13:09:56. PrayingWolf, lawful male human Archeologist ----- --------- |<..--- ------.......-- ------- --------------- |^....---|.........--...####.....[| ------- |.............| --..|....|.---------|..| |.._...######!#*#@a(.).| --.---|--.----|| --.|-....[--- --- |.....| -.---- --...)|--- |..| ..|-.| +..| --|.........|--- ----- ---|--- |..-.-------..|..---|..|--|-..--|..| ---.|....|..----...-- |.| |..|.)....---.-.....-.--........--|| -----..|....|....[---- |.| |..|.--.-........--......(.).......| ----- |..|.............---..- ---|.-..|-.......-|..--------|--..-- %%. --......---............---- |....||...{....---|..]..*...|..-- ... |....... |...............-- |.|..|--....... |."/)(+?!.|...| -|- ---.--... -----.-...---[.....-..|------....-.- -----------.... --.---...-|.. |..|..|-...|..--[...|.--..|...|....| ---- |.......-.# --.........-----|..|..| -.....|-....|.....|..---...-- (((| |.------ # .-...............-.---.-----..- ..........-|....|-...-.(((| |.| # -----.....{....----............... ...G.......|-...|...-- (((| |.| . # |..............-- --+--.--------- .......--..|........| ---- |.--|-----.- ||-----.........| |.|.(..| ......-- ---...|....|--------.....|....| |... --..------- |.-..!.| -...--- ..|...--......|...{..)..-|| |.. ---- --|.((.| --.....----........|..|(| ------ ------- --------------- PrayingWol the Investigator St:10 Dx:11 Co:14 In:16 Wi:17 Ch:8 Lawful Dlvl:7 $:339 HP:0(56) Pw:42(42) AC:7 Exp:7 T:7301 Latest messages: You see here a thonged club. You swap places with your large cat. What do you want to drop? [$adeg-jlnqtuwyzACE-HMQSU-W or ?*] t You drop a +0 pick-axe. "Hello, PrayingWolf! Welcome to Chicoutimi's general store!" You see here a scroll labeled ABRA KA DABRA (for sale, 133 zorkmids). The watchman turns to flee. (For instructions type a '?') Call a scroll labeled ABRA KA DABRA: scare You see here a thick spellbook (for sale, 178 zorkmids). You see here a leash (for sale, 27 zorkmids). You see here 11 crossbow bolts (for sale, 33 zorkmids). You see here a wand of magic missile (for sale, 200 zorkmids). You see here a pyramidal amulet (for sale, 267 zorkmids). You see here a pair of hiking boots (for sale, 67 zorkmids). "For you, esteemed sir; only 67 zorkmids for this pair of hiking boots." I - a pair of hiking boots (unpaid, 67 zorkmids). Pick an object. You see here a wand of magic missile (for sale, 200 zorkmids). A pair of hiking boots for 67 zorkmids. Pay? [yn] (n) y You bought a pair of hiking boots for 67 gold pieces. "Thank you for shopping in Chicoutimi's general store!" Really attack the watchman? [yn] (n) n What do you want to drop? [$adeg-jlnquwyzACE-IMQSU-W or ?*] V You drop an uncursed amethyst stone. Chicoutimi offers 300 gold pieces for your amethyst stone. Sell it? [ynaq] (y) y You sold an uncursed amethyst stone for 300 gold pieces. There is nothing here to pick up. You see here a +0 pick-axe. t - a +0 pick-axe. What do you want to wield? [- etw or ?*] w You are already wielding that! You hit the gnome. The gnome hits! You hit the gnome. You kill the gnome! You see here 5 darts. You see here a looking glass. You hit the soldier ant! The soldier ant bites! The soldier ant stings! You hit the soldier ant. The soldier ant bites! The soldier ant stings! You hit the soldier ant! The soldier ant bites! The soldier ant stings! The soldier ant's sting was poisoned! The poison was deadly... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 339 gold pieces Weapons e - a +2 bullwhip w - the rustproof +0 Sunsword (weapon in hand) Armor I - an uncursed +0 pair of speed boots F - an uncursed +0 studded leather armor (being worn) Comestibles j - 3 uncursed slime molds H - an uncursed slime mold d - 2 uncursed food rations G - an uncursed food ration E - 2 uncursed sprigs of wolfsbane A - 3 uncursed tripe rations C - an uncursed lizard corpse Potions a - an uncursed potion of object detection Rings y - an uncursed ring of conflict l - a blessed +1 ring of gain constitution Q - an uncursed +5 ring of increase damage Wands M - a wand of digging (0:7) z - a blessed wand of light (0:13) q - a wand of magic missile (0:2) S - a wand of striking (0:0) n - a wand of teleportation (0:2) Tools h - an empty uncursed sack i - an uncursed blindfold U - a cursed lock pick W - an uncursed magic whistle t - a +0 pick-axe Gems/Stones u - an uncursed luckstone g - an uncursed touchstone PrayingWolf the Archeologist's attributes: Background: You were an Investigator, a level 7 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 7301 turns ago. You had 1209 experience points, 71 more were needed to attain level 8. Basics: You had 0 out of 56 hit points. You had all 42 energy points (spell power). Your armor class was 7. Your wallet contained 339 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (peak:14, limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were stealthy. You had teleport control. You were warded. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a tengu a watchman a wolf 3 winter wolf cubs an iron piercer a giant spider 2 lizards a blue jelly 2 ravens an imp 4 Mordor orcs an Uruk-hai a rock piercer 3 rock moles 2 ponies a fog cloud a yellow light 9 gnome lords 3 gnomish wizards a gray ooze an elf zombie 3 giant ants a little dog 2 floating eyes a kitten 4 dwarves a kobold lord a kobold shaman 3 hill orcs 4 rothes a giant bat 4 orc zombies 2 werejackals 4 iguanas 2 hobbits 5 manes 4 cave spiders 3 brown molds a yellow mold a red mold 30 gnomes 13 garter snakes 2 gnome zombies 3 geckos 8 jackals 4 foxes a kobold 2 goblins 5 sewer rats 4 grid bugs a bat 2 lichens 2 kobold zombies 4 newts 170 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: An altar, some sinks. Level 3: "shop" A general store, some fountains. Level 4: Some altars to Quetzalcoatl, a fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Level 6: "SOKOBAN topleft" Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: levels 5 to 9 Level 5: Level 6: A grave. Final resting place for h2g2-Mon-Hum-Fem-Cha, killed by a gnome. Level 7: <- You were here. Some shops, a temple, many fountains. Final resting place for you, poisoned by a soldier ant. Level 8: Level 9: Sokoban: levels 5 up to 4 Level 4: Unsolved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | PrayingWolf | | 339 Au | | poisoned by a | | soldier ant | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye PrayingWolf the Archeologist... You were poisoned in The Gnomish Mines on dungeon level 7 with 5562 points, and 339 pieces of gold, after 7301 moves. You were level 7 with a maximum of 56 hit points when you were poisoned.