Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-19 20:13:21, ended 2025-11-20 21:35:32. PrayingWolf, chaotic male elven Wizard -.--- |...| ----- |.>..## |....| |...| ###.^.... |...| |....| ---+- --+ Y@######## # ----.---- |.B.....| |.......| |........# |.......| |.......| |.......| --------- PrayingWol the Thaumaturge St:7 Dx:15 Co:16 In:20 Wi:14 Ch:11 Chaotic Dlvl:11 $:150 HP:0(57) Pw:2(101) AC:2 Xp:9/4218 T:9558 Satiated Latest messages: You see here a horse corpse. There is a horse corpse here; eat it? [ynq] (n) y This horse corpse tastes okay. You finish eating the horse corpse. Pick an object. The door opens. You climb up the stairs. You hear a slurping sound. That door is closed. The door opens. You hit the gelatinous cube. In what direction? l The door closes. In what direction? l WHAMMM!!! WHAMMM!!! WHAMMM!!! WHAMMM!!! WHAMMM!!! As you kick the door, it crashes open! The gelatinous cube touches you! You hear a door open. Pick an object. You see here 11 gold pieces. $ - 11 gold pieces. You see here a scroll labeled KIRJE. z - a scroll labeled KIRJE. What do you want to put on? [oH or ?*] H Which ring-finger, Right or Left? [rl] r H - an uncursed ring called teleport_ctrl (on right hand). In what direction? l As you kick the door, it crashes open! The owlbear hits! The owlbear hits! The owlbear grabs you! In what direction? h The spell hits the owlbear! You hit the owlbear. The owlbear misses! The owlbear hits! You are being crushed. What do you want to zap? [ns or ?*] s In what direction? h Status of the owlbear (neutral): Level 7 HP 12(34) AC 5, holding you. The owlbear is not carrying anything. The owlbear hits! The owlbear hits! You are being crushed. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 150 gold pieces Weapons e - 2 +0 daggers (at the ready) w - the +0 Sting (weapon in hand) Armor W - an uncursed +0 dwarvish iron helm (being worn) M - an uncursed rotted +2 pair of speed boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) v - an uncursed +0 studded leather armor (being worn) Scrolls z - a blessed scroll of charging Potions x - an uncursed potion of object detection Rings H - an uncursed ring of teleport control (on right hand) Wands n - a wand of light (0:15) s - a wand of probing (0:4) Tools o - an uncursed blindfold t - a +0 pick-axe k - an uncursed skeleton key Gems/Stones A - 2 uncursed worthless pieces of red glass PrayingWolf the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 11. You entered the dungeon 9558 turns ago. There was a new moon in effect when your adventure ended. You had 4218 experience points, 902 more were needed to attain level 10. Basics: You had 0 out of 57 hit points. You had 2 out of 101 energy points (spell power). Your armor class was 2. Your wallet contained 150 zorkmids. Autopickup was off. Final Characteristics: Your strength was 7 (peak:9, limit:18). Your dexterity was 15 (peak:16, limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 11 (limit:18). Final Status: You were held by an owlbear. You were satiated. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You were aware of the presence of orcs. You had infravision. You could teleport. You had teleport control. You were warded. You were very fast. You are dead. Vanquished creatures: 2 giant mimics a fire elemental a sergeant 2 small mimics 4 trolls a flaming sphere a tengu an elf mummy a human mummy a wraith an ettin zombie a leather golem a watchman a chameleon 2 giant beetles 2 cockatrices 5 leprechauns a mumak a giant spider a scorpion 2 horses an ice vortex 2 vampire bats 2 gnome kings a dwarf mummy 2 brown puddings a rust monster an owlbear a yeti a lizard a dingo a jaguar a dwarf lord a blue jelly a dust vortex a plains centaur a gnome mummy 6 apes 2 soldier ants a fire ant a wood nymph a water nymph 3 orc shamans a rock mole 5 yellow lights a shrieker a violet fungus 8 gnome lords a gnomish wizard a kobold mummy a gray ooze a barrow wight a ghoul a straw golem a baby crocodile 2 giant ants a floating eye a kitten 13 dwarves a kobold lord 5 hill orcs 3 rothes a giant bat 2 monkeys 2 orc zombies 2 dwarf zombies a werejackal an iguana 10 killer bees an acid blob a coyote 2 gas spores 2 hobbits 3 manes a hobgoblin a giant rat 5 cave spiders 39 gnomes a gnome zombie 6 geckos 2 jackals 2 foxes 4 kobolds 2 goblins a sewer rat 8 grid bugs 4 bats 3 lichens a kobold zombie 7 newts 230 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: An altar. Level 2: "MINES right" A general store, some fountains. Stairs down to The Gnomish Mines. Level 3: A potion shop. Level 4: A shop. Level 5: A fountain. Level 6: A grave. Level 7: Many fountains. Level 8: Some fountains. Level 9: Many fountains. Level 10: Many fountains. A very big room. Stairs up to Sokoban, level 9. Level 11: <- You were here. Final resting place for you, killed by an owlbear. Level 12: A fountain. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: A general store, a temple, some fountains, some trees. Level 7: Sokoban: levels 9 up to 6 Level 6: Unsolved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | PrayingWolf | | 150 Au | | killed by an | | owlbear | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye PrayingWolf the Wizard... You died in The Dungeons of Doom on dungeon level 11 with 18991 points, and 150 pieces of gold, after 9558 moves. You were level 9 with a maximum of 57 hit points when you died.