Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-08 19:28:15, ended 2026-02-09 05:49:23. PrayingWolf, chaotic male elven Wizard --- --------- ---.-- ##---..--...------ ---------- -....| # #.............^| |.....(..| |....-- ###......))))*<.-- |.... |...----.| -#....##### --##.....---^.#####....|----..-- |.| ##.....| # |....- |*.-- |..-.|.....-- |.---- --#--.----- # --....-----..-- ---...>..--- |....| .......---- # --.............| --.......| ----.-- #-#........-- -#---....--------..| |%......-| |...-- ---- -#-.-...--..--...).%.|..| ---- |..--....----- --..... ---.^| |........--......-------- |.----....--.-- |..--- |....| |.........^|.|....- |.||....%.....| --..--------...-- |..--.|....|.| ....| |.||.--.......| --......|...--- ---- |....|.---...-- |.-|.|---....-- ------...--- ---.--|........-- ----..|.| |....| --..| |...| ----.-..*.| ------.......-- --...| ---- ---|.-- ...u----------..--.........| ----- |..|.| ....@..)..)................| |....| - --------------.|.---.--.- ----- ----- - PrayingWol the Thaumaturge St:13 Dx:9 Co:16 In:20 Wi:14 Ch:9 Chaotic Dlvl:4 $:132 HP:0(47) Pw:90(100) AC:5 Xp:8/2539 T:13008 Latest messages: w - an uncursed athame named Magicbane (weapon in hand). The watchman picks up a hooded cloak. The watchman picks up a pair of hard shoes. You miss the giant beetle. The giant beetle bites! The magic-absorbing blade stuns the giant beetle! The giant beetle bites! What do you want to use or apply? [hiklntT or ?*] n Improvise? [ynq] (q) y You start playing your tooled horn. You produce a frightful, grave sound. The giant beetle turns to flee. The magic-absorbing blade scares the giant beetle! The giant beetle is confused. You kill the giant beetle! You see here a giant beetle corpse. The watch captain throws a crude dagger! You are hit by a crude dagger. Pick an object. In what direction? l The watchman seems to be moving slower. You climb up the stairs. The Uruk-hai wields a crude bow! In what direction? k The spell hits the Uruk-hai! You kill the Uruk-hai! There are many objects here. You see here 3 daggers. Click! You trigger a rolling boulder trap! A boulder misses you. The gray unicorn butts! The gray unicorn kicks! The Uruk-hai thrusts his broad short sword. The Uruk-hai hits! In what direction? h The sleep ray hits the Uruk-hai. What do you want to throw? [$ewK or ?*] e In what direction? h The dagger hits the Uruk-hai. The dagger hits the Uruk-hai. The dagger hits the Uruk-hai. The dagger hits the Uruk-hai! The dagger hits the Uruk-hai. The dagger hits the Uruk-hai. You kill the Uruk-hai! There are many objects here. The gray unicorn butts! The gray unicorn kicks! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 132 gold pieces Weapons K - a blessed +0 dagger e - a +0 dagger w - the rustproof +0 Magicbane (weapon in hand) Armor x - an uncursed +0 dwarvish iron helm (being worn) b - an uncursed +0 cloak of magic resistance (being worn) D - an uncursed +0 leather armor (being worn) Comestibles j - an uncursed lembas wafer d - an uncursed sprig of wolfsbane f - an uncursed tripe ration H - an uncursed lizard corpse Rings r - an uncursed ring of free action X - an uncursed ring of teleport control Wands l - a wand of nothing (0:5) T - a wand of nothing (0:4) Tools n - an uncursed tooled horn h - an uncursed oil lamp (lit) t - a +0 pick-axe k - an uncursed skeleton key Gems/Stones i - an uncursed flint stone PrayingWolf the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 13008 turns ago. It was nighttime. You had 2539 experience points, 21 more were needed to attain level 9. Basics: You had 0 out of 47 hit points. You had 90 out of 100 energy points (spell power). Your armor class was 5. Your wallet contained 132 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 9 (peak:10, limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. You are dead. Vanquished creatures: 3 small mimics 3 trolls a freezing sphere a dwarf king a leocrotta an elf mummy a wraith a leather golem a soldier 2 giant beetles a cockatrice a wolf a leprechaun a giant spider a scorpion a horse an ice vortex a baby long worm a gnome king an orc mummy a dwarf mummy 3 owlbears a lizard 2 dwarf lords 2 dust vortices 2 ravens 2 snakes an ape a rope golem 3 wood nymphs a water nymph 2 Uruk-hai a pony a yellow light 2 shriekers 6 gnome lords 2 gnomish wizards 2 black naga hatchlings 2 guardian naga hatchlings 13 elf zombies 2 straw golems 2 paper golems a baby crocodile 2 giant ants 2 little dogs 2 floating eyes a kitten 12 dwarves a homunculus 2 kobold lords a kobold shaman 7 hill orcs 12 rothes a rabid rat a giant bat 2 monkeys 5 orc zombies a dwarf zombie a wererat a werejackal an iguana a killer bee a coyote 5 hobbits a manes 2 hobgoblins 6 giant rats 3 cave spiders 3 green molds 27 gnomes 16 garter snakes 3 gnome zombies 10 geckos 19 jackals 4 foxes 2 kobolds 6 goblins 6 sewer rats 9 grid bugs 3 bats 6 lichens 8 newts 276 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: An altar to Anhur, some fountains. Level 2: "MINES left" A fountain. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A bookstore, some fountains, a sink. Level 5: Level 6: A sink. Level 7: Level 8: Many fountains. Oracle of Delphi. Level 9: "SOKOBAN right" A temple. Stairs up to Sokoban, level 8. Level 10: Level 11: A fountain, a sink. Final resting place for merpish-Val-Hum-Mal-Law, petrified by a cockatrice corpse. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: <- You were here. Final resting place for you, killed by a gray unicorn. Level 5: "POISON RESISTANCE" Some shops, a temple, many fountains. Level 6: Sokoban: levels 8 up to 7 Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | PrayingWolf | | 132 Au | | killed by a gray | | unicorn | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye PrayingWolf the Wizard... You died in The Gnomish Mines on dungeon level 4 with 14541 points, and 132 pieces of gold, after 13008 moves. You were level 8 with a maximum of 47 hit points when you died.