Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-20 14:39:34, ended 2025-10-20 20:29:31. Prowler, chaotic male human Rogue ----- ------ |...| |....| |...|#### |....| |...-############################## ------- |.(.<.# |...|# -------------# # #-.....| |....|# |...|# |C.........C| #& ####|%....| ------## |...|#####|.....C...%.| #@ #|.....| ### -.---# #....-----...| |.....| ## ###### |...|.{.|...| ####-.^...| ## # |..C.{.{|C..| ------- #[ # |...|.).|...| ## # |...-----...| ###### ## |.....C.....| -------## #--------.---- |C.........C| |.....|# #|.)......>..| ------------- |.).^.|# #-.......%...|## |......# |...........|# ------- -------------# Prowler the Pilferer St:18/25 Dx:21 Co:18 In:13 Wi:17 Ch:9 Chaotic Dlvl:6 $:0 HP:0(96) Pw:69(69) AC:-6 Xp:13/52095 T:35801 Latest messages: Where do you want to travel to? (For instructions type a '?') "Hello, Prowler, welcome to Delphi!" # What do you want to dip? [a-fkmort-wB-DF-IK-MOQW-Z or ?*] Dip an uncursed diluted potion of healing into the fountain? [yn] (n) Your diluted potion of healing dilutes further. # What do you want to dip? [a-fkmort-wB-DF-IK-MOQW-Z or ?*] Dip a blessed potion of invisibility into the fountain? [yn] (n) Your potion of invisibility dilutes. You unleash a water demon! # In what direction? The dagger hits the water demon! Yeenoghu appears in a cloud of smoke! The water demon wields 4 daggers! The water demon hits! The water demon bites! Pick an object. What do you want to zap? [bfOX or ?*] In what direction? What do you want to put on? [BC or ?*] You are now wearing a towel named god angry around your head. You can't see any more. You hear a chugging sound. What do you want to zap? [bfOX or ?*] In what direction? Yeenoghu hits! Yeenoghu hits! Yeenoghu casts a spell at you! You are hit by a shower of missiles! What do you want to zap? [bfOX or ?*] In what direction? What do you want to remove? [BJ or ?*] You were wearing an uncursed towel named god angry. You can see again. Yeenoghu swings his flail. Yeenoghu hits! Yeenoghu swings his flail. Yeenoghu hits! Yeenoghu hits! Yeenoghu casts a spell at you! You are hit by a shower of missiles! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Weapons a - 9 blessed rustproof +2 daggers (at the ready) w - a blessed thoroughly corroded +3 dwarvish short sword (alternate weapon; not wielded) I - an uncursed +0 silver saber (weapon in hand) Armor W - an uncursed thoroughly rusty very corroded +1 orcish helm (being worn) M - a blessed +4 pair of gauntlets of dexterity (being worn) e - an uncursed +0 pair of jumping boots (being worn) c - an uncursed +0 elven shield (being worn) m - an uncursed +0 leather cloak (being worn) V - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles d - an uncursed lichen corpse Potions H - a blessed diluted potion of invisibility D - an uncursed potion of object detection v - a blessed potion of see invisible r - an uncursed potion of see invisible Y - an uncursed potion of sickness o - an uncursed potion of water Z - an uncursed potion of water Rings C - an uncursed ring of conflict J - an uncursed ring of free action (on right hand) Wands X - an uncursed wand of lightning (0:2) O - an uncursed wand of probing (0:2) b - an uncursed wand of striking (0:4) f - an uncursed wand of teleportation (0:4) Tools K - a blessed bag of holding containing 4 items Q - an uncursed oilskin sack containing 1 item F - an uncursed bugle k - an uncursed lock pick named (~sd) + agg L - an uncursed oil lamp t - a blessed tinning kit (0:64) B - an uncursed towel named god angry u - a blessed +0 unicorn horn Gems/Stones G - a blessed luckstone Contents of the bag of holding: 5102 gold pieces an uncursed ring of teleport control an uncursed ring of teleportation an uncursed wand of striking (0:1) Contents of the oilskin sack: an uncursed scroll of scare monster Prowler the Rogue's attributes: Background: You were a Pilferer, a level 13 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 35801 turns ago. You had 52095 experience points, 27905 more were needed to attain level 14. Basics: You had 0 out of 96 hit points. You had all 69 energy points (spell power). Your armor class was -6. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/25 (limit:18/100). Your dexterity was 21 (base:17, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a saber. You had basic skill with saber and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You were stealthy. You aggravated monsters. You could jump. You were guarded. You had free action. You were lucky. You had extra luck. Good luck did not time out for you. Kos was angry with you. You are dead. Vanquished creatures: a baluchitherium a golden naga 5 black puddings 3 vampires 2 lieutenants a ghost a winged gargoyle 5 giant mimics 2 long worms a zruty a fire giant a rock troll a large mimic a wumpus a baby purple worm 5 stalkers a water elemental 4 giant mummies a xorn a giant zombie an elf-lord 4 sergeants 6 wargs 4 winter wolves 5 small mimics 2 warhorses 4 xans an ettin mummy an ogre lord 3 quantum mechanics 3 trolls 2 sasquatches a large dog 8 freezing spheres 5 flaming spheres a shocking sphere 3 large cats a dwarf king 6 tengu 2 ochre jellies 2 leocrottas 2 mountain centaurs 10 stone giants 3 elf mummies a human mummy a red naga a python a cobra a wraith a carnivorous ape 3 ettin zombies a leather golem 3 Grey-elves 2 soldiers 3 succubi 2 incubi 6 chameleons 2 crocodiles 6 giant beetles 2 quivering blobs 10 cockatrices a wolf a winter wolf cub 3 lynxes 2 panthers 2 gremlins a spotted jelly 5 leprechauns 10 orc-captains 6 giant spiders 3 scorpions 6 horses 3 ice vortices 2 baby long worms 5 black lights 3 vampire bats 2 gnome kings an orc mummy a dwarf mummy 3 brown puddings 5 rust monsters 4 owlbears 3 yetis a gold golem 3 werewolves 12 lizards a chickatrice 3 dingoes 2 dogs a housecat 5 jaguars 4 dwarf lords 6 blue jellies 4 white unicorns 2 gray unicorns 7 dust vortices 4 ravens 6 plains centaurs 6 gnome mummies 4 snakes 9 apes 9 human zombies 2 rope golems 3 Woodland-elves 6 soldier ants 6 fire ants a bugbear 2 quasits 4 water nymphs 2 mountain nymphs 3 Mordor orcs 4 Uruk-hai 10 orc shamans 4 rock piercers 6 rock moles 3 ponies 6 fog clouds 5 yellow lights 6 violet fungi 12 gnome lords 4 gnomish wizards 4 kobold mummies a red naga hatchling 3 black naga hatchlings a guardian naga hatchling 6 gray oozes 2 barrow wights 5 elf zombies 2 ghouls a straw golem 4 paper golems a baby crocodile 9 giant ants 7 little dogs 10 floating eyes a kitten 20 dwarves 4 homunculi a kobold lord 3 kobold shamans 40 hill orcs 14 rothes 2 rabid rats 3 centipedes 3 giant bats 4 monkeys 5 orc zombies 9 dwarf zombies 3 wererats 9 iguanas 3 killer bees 6 acid blobs 5 coyotes 4 gas spores 12 hobbits 4 manes 5 large kobolds 5 hobgoblins 20 giant rats 5 cave spiders 6 brown molds 4 yellow molds 2 green molds a red mold 51 gnomes 11 garter snakes 4 gnome zombies 11 geckos 9 jackals 4 foxes 3 kobolds 6 goblins 8 sewer rats 15 grid bugs 8 bats 12 lichens 5 kobold zombies 12 newts 833 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 18 Level 1: Many fountains. Level 2: A fountain. Level 3: A weapon shop, a fountain. Level 4: "temp stash; JUIBLEX ABOVE!" Stairs down to The Gnomish Mines. Level 5: A weapon shop. Level 6: <- You were here. Many fountains. Oracle of Delphi. Final resting place for you, killed by Yeenoghu. Level 7: Stairs up to Sokoban, level 6. Level 8: Level 9: "stash; big room below" An altar to Kos. Level 10: A very big room. Level 11: A fountain, a sink. Level 12: A fountain. Summoned by the Master of Thieves. Portal to The Quest. Level 13: A fountain. Level 14: Level 15: An altar to Kos, a fountain. Level 16: A primitive area. Level 17: A fountain, a grave. Level 18: A general store. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: An altar to Kos, a fountain. Level 8: Level 9: Level 10: Level 11: Level 12: Some fountains. The Quest: Level 1: Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Prowler | | 5102 Au | | killed by | | Yeenoghu | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Prowler the Rogue... You died in The Dungeons of Doom on dungeon level 6 with 116704 points, and 5102 pieces of gold, after 35801 moves. You were level 13 with a maximum of 96 hit points when you died.