Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-17 14:58:19, ended 2026-01-18 02:19:11. QGV42545, chaotic female human Monk ---------- |....)...|221 |.[.).%)@|222 --)----@--212 4 ) 2223 2 1 ) 2 22 2 4 % 22222 # 22 2 2 # --|---- |.....| |.....+ |.....| |.....| |$$-%---- |$$|.%%.| |$$|..^.| --------- QGV42545 the Student of Stones St:18/13 Dx:17 Co:17 In:11 Wi:16 Ch:7 Chaotic Fort Ludios $:2256 HP:0(110) Pw:59(59) AC:-2 Exp:13 T:25059 Latest messages: The soldier thrusts her short sword. The soldier hits! The soldier staggers from your powerful strike! You kill the soldier! The soldier picks up a short sword. You hit the soldier! The soldier tries to wield a short sword. The soldier's dagger is welded to her hand! You hit the soldier! The soldier thrusts her dagger. The soldier hits! You hit the soldier. You hit the soldier! The soldier thrusts her dagger. The soldier hits! You kill the soldier! You kill the giant ant! The soldier picks up a single-edged polearm. You hit the soldier! The soldier thrusts his short sword. The soldier hits! The soldier staggers from your powerful strike! You kill the soldier! The lieutenant picks up a short sword. You hit the lieutenant. The lieutenant swings her broadsword. The lieutenant hits! The lieutenant swings her broadsword. The lieutenant just misses! You hit the lieutenant! The lieutenant swings her broadsword. The lieutenant hits! The lieutenant swings her broadsword. The lieutenant hits! The lieutenant swings her broadsword. The lieutenant hits! The lieutenant swings her broadsword. The lieutenant hits! You hit the lieutenant. The lieutenant swings her broadsword. The lieutenant hits! The lieutenant swings her broadsword. The lieutenant hits! You hit the lieutenant! The lieutenant swings her broadsword. The lieutenant hits! The lieutenant swings her broadsword. The lieutenant hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 2256 gold pieces Amulets F - an uncursed amulet of reflection (being worn) Armor n - a blessed rusty +0 helm of brilliance (being worn) B - an uncursed +0 pair of jumping boots (being worn) z - a cursed +0 cloak of magic resistance (being worn) Comestibles a - an uncursed C-ration S - an uncursed carrot f - an uncursed food ration G - an uncursed food ration Scrolls H - an uncursed scroll of blank paper P - an uncursed scroll of create monster A - 3 uncursed scrolls of teleportation Spellbooks D - an uncursed spellbook of cure sickness Potions I - an uncursed potion of healing J - a blessed potion of invisibility L - a cursed potion of sleeping Wands e - a wand of digging (0:8) d - a wand of digging (0:7) T - a wand of digging (0:3) g - a wand of fire (0:5) j - a wand of lightning (0:3) R - a wand of magic missile (0:0) M - a wand of nothing (0:5) W - a wand of striking (0:4) Z - a wand of striking (0:4) X - a wand of striking (0:2) c - a wand of striking (0:0) Tools b - an uncursed sack containing 32 items q - an empty uncursed sack s - an uncursed blindfold r - the blessed Master Key of Thievery x - a +0 pick-axe k - an uncursed skeleton key h - a blessed +0 unicorn horn o - a +0 unicorn horn Gems/Stones l - an uncursed diamond C - an uncursed worthless piece of green glass y - an uncursed worthless piece of white glass K - 2 uncursed worthless pieces of yellowish brown glass Y - a blessed luckstone Contents of the sack: 245 gold pieces a wand of create monster (0:2) a blessed wand of digging (0:0) a wand of sleep (0:0) a horn of plenty (0:5) an uncursed tallow candle a cursed wax candle a blessed oil lamp a can of grease (0:15) an expensive camera (0:63) an uncursed figurine of a bat a cursed magic lamp a cursed magic lamp a cursed magic lamp a magic marker (0:65) an uncursed magic whistle an uncursed skeleton key an uncursed towel an uncursed worthless piece of black glass 3 uncursed worthless pieces of blue glass an uncursed fluorite stone 3 uncursed emeralds 3 uncursed worthless pieces of red glass 2 uncursed rubies 2 uncursed amethyst stones an uncursed worthless piece of violet glass 2 uncursed worthless pieces of yellow glass a cursed worthless piece of yellow glass 3 uncursed diamonds 3 uncursed worthless pieces of green glass an uncursed worthless piece of white glass an uncursed flint stone QGV42545 the Monk's attributes: Background: You were a Student of Stones, a level 13 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were on the Fort Ludios level. You entered the dungeon 25059 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 49178 experience points, 30822 more were needed to attain level 14. Basics: You had 0 out of 110 hit points. You had all 59 energy points (spell power). Your armor class was -2. Your wallet contained 2256 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/13 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were bare handed. You had master skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You could jump. You had teleport control. You had a moderate defense bonus (+10). You were warded. You took half physical damage. You were fast. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a lurker above 2 lieutenants 10 ghosts a queen bee 3 giant mimics 2 zruties an ice troll an Elvenking a large mimic a couatl a stalker a water elemental a hill giant a black naga 8 sergeants 2 wargs 3 small mimics a glass piercer a warhorse 2 xans 4 quantum mechanics 2 trolls a sasquatch 2 wood golems 3 gelatinous cubes a flaming sphere a shocking sphere a large cat a gargoyle a dwarf king a tengu a mountain centaur 2 stone giants an elf mummy a human mummy a python a wraith 3 ettin zombies 48 soldiers 2 watchmen 2 chameleons a crocodile 2 giant beetles a quivering blob a cockatrice 7 wolves 3 winter wolf cubs 14 leprechauns an orc-captain a mumak a giant spider 2 ice vortices 2 black lights 4 vampire bats 4 gnome kings a dwarf mummy a rust monster 5 owlbears 2 yetis 6 lizards 3 chickatrices 2 dingoes 3 dogs 2 housecats 2 jaguars 2 dwarf lords 2 white unicorns 2 gray unicorns 3 dust vortices 2 ravens 5 plains centaurs 2 gnome mummies a snake an ape a human zombie 2 rope golems a Woodland-elf 4 soldier ants 5 fire ants 12 bugbears 2 water nymphs 2 mountain nymphs 2 Mordor orcs an Uruk-hai 2 rock piercers a rock mole 3 ponies 7 fog clouds 4 yellow lights a shrieker a violet fungus 23 gnome lords 6 gnomish wizards a golden naga hatchling a barrow wight 8 elf zombies 2 ghouls a straw golem 6 giant ants a little dog 6 floating eyes 2 kittens 21 dwarves a homunculus 4 kobold lords 2 kobold shamans 6 hill orcs 10 rothes 2 rabid rats 2 giant bats a monkey 5 orc zombies 5 dwarf zombies 3 wererats 2 werejackals 8 iguanas 18 killer bees 11 acid blobs 6 coyotes 4 gas spores 8 hobbits 13 manes 4 large kobolds 13 hobgoblins 9 giant rats 8 cave spiders 2 brown molds 6 yellow molds 4 red molds 69 gnomes 10 garter snakes 8 gnome zombies 12 geckos 14 jackals 3 foxes 5 kobolds 7 goblins 15 sewer rats 13 grid bugs 9 bats 20 lichens 4 kobold zombies 27 newts 717 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 15 Level 1: A fountain. Level 2: A jewelers, a fountain. Stairs down to The Gnomish Mines. Level 3: An armor shop. Level 4: A fountain. Level 5: A jewelers, an altar to Huan Ti. Level 6: Many fountains. Oracle of Delphi. Level 7: An altar. Stairs up to Sokoban, level 6. Level 8: An armor shop, a fountain. Level 9: A fountain. Level 10: Final resting place for BilldaCat-Wiz-Hum-Mal-Neu, killed by a warg. Level 11: A temple, a fountain. Level 12: A fountain, many graves. Summoned by the Grand Master. Portal to The Quest. Level 13: A fountain, a sink. Level 14: An altar, a throne, a fountain. Level 15: Portal to Fort Ludios. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: The Quest: Level 1: Many trees. Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Fort Ludios: Level 1: <- You were here. Final resting place for you, killed by a lieutenant. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | QGV42545 | | 2501 Au | | killed by a | | lieutenant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye QGV42545 the Monk... You died in Fort Ludios with 99379 points, and 2501 pieces of gold, after 25059 moves. You were level 13 with a maximum of 110 hit points when you died.