Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-22 17:19:54, ended 2026-03-27 23:43:26. QGV42545, chaotic male human Monk ---------- ------------------------------------------------------------- |%`......| .................%...%........)..............................| |.%......| ................................................------------..| --%----|-- .........................).....)................|..........|..| [ |........}}}}}}}....................}} }}}}..........|......(...|..| % |........}-----}....................}---- }..........--|--|--...|..| ) ---.%...... |...|}}}}}}}1}}1}}}}}}}}}}}|** }... .............|...|..| ) |.......... ---|------------------------.-- }... .............|...|..| % |..........}}1|......(@$$$$$$$|..)[.....[|..}%................-...|..| --[----..........}|(...^..$^$$$$$^-...)...(..))%%.................|...|..| |.)%..|..........}|(^(^...^%....^$|....)../.%|...%................|...|..| |...%.+........}}}|^.(...^^^.$$.$$|..........|....................-...|..| |.).).|........}---|------------------------|---..................|...|..| |...).|.....%..}|...| 1 |.%*| ................|...|..| |.[-%----......}----- 1 3 ----- .........--|--|--...|..| |.%|)*))|......}} ......|..........|..| |.)|.%^.|........ ......|(.........|..| -----------...... ......------------..| |...... ....................| ---- --------------------- QGV42545 the Student of Stones St:18/06 Dx:18 Co:18 In:11 Wi:16 Ch:10 Chaotic Fort Ludios $:0 HP:25(90) Pw:48(77) AC:-2 Exp:12 T:26998 Latest messages: In what direction? h You know of no traps there. You see here a gold piece. $ - a gold piece. You see here a land mine. In what direction? l Try filling the pit instead. You fall into a pit! You land on a set of sharp iron spikes! The spikes were poisoned! The poison doesn't seem to affect you. There is a spiked pit here. You see here 8 gold pieces. $ - 8 gold pieces. What do you want to use or apply? [bce-hmorsw-zAG-KMT or ?*] b You put 9 gold pieces into the bag of holding. You cannot stash something you are wearing. That would be an interesting topological exercise. You put a curved wand into the bag of holding. You put an uncursed yellow gem into the bag of holding. As you put an empty uncursed bag of holding inside, you are blasted by a Really save? [yn] (n) y Saving... Restoring save file... Hello QGV42545, the male human Monk, welcome back to NetHack! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets t - an uncursed amulet of reflection (being worn) Armor p - a blessed +1 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) i - an uncursed +0 pair of speed boots (being worn) Q - an uncursed very burnt +1 cloak of magic resistance (being worn) q - an uncursed +1 T-shirt with text "Somebody stole my Mojo!" (being worn) Wands A - a wand of cancellation (0:6) r - a wand of death (0:3) H - a wand of digging (0:6) f - a wand of digging (0:5) J - a wand of digging (0:4) o - a wand of fire (0:0) G - a wand of magic missile (0:4) m - a wand of magic missile (0:0) T - a wand of magic missile (0:0) g - a wand of striking (0:4) s - a wand of striking (0:2) y - a wand of striking (0:0) Tools w - an empty uncursed bag of holding M - an uncursed blindfold I - an uncursed magic lamp K - a magic marker (0:85) x - a +0 pick-axe z - an uncursed towel h - a blessed +0 unicorn horn Gems/Stones W - 2 uncursed amethyst stones j - 4 uncursed diamonds Z - 3 uncursed diamonds k - 3 uncursed emeralds B - 3 uncursed opals Y - 2 uncursed opals U - an uncursed sapphire L - 2 uncursed worthless pieces of green glass E - an uncursed worthless piece of yellow glass v - a blessed luckstone QGV42545 the Monk's attributes: Background: You were a Student of Stones, a level 12 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You started out female. You were on the Fort Ludios level. You entered the dungeon 26998 turns ago. It was nighttime. You had 27268 experience points, 12732 more were needed to attain level 13. Basics: You had 25 out of 90 hit points. You had 48 out of 77 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/06 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 10 (limit:18). Final Status: You were trapped in a spiked pit. You were unencumbered. You were empty handed. You had master skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You had a small defense bonus (+3). You were warded. You were very fast. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. Huan Ti was angry with you. You survived. Vanquished creatures: Croesus a red dragon 2 blue dragons a green dragon a yellow dragon a titanothere a trapper 2 clay golems 2 lurkers above an ettin 2 black puddings 4 lieutenants 10 ghosts a winged gargoyle 3 giant mimics 3 long worms a zruty 2 ogre kings 2 rock trolls 2 umber hulks a wumpus 2 stalkers an air elemental a fire elemental a hill giant a black naga a giant zombie 14 sergeants 12 wargs a winter wolf 7 small mimics 4 warhorses 4 xans 2 quantum mechanics 2 trolls a sasquatch a wood golem a gelatinous cube a pyrolisk 4 large dogs 2 freezing spheres a flaming sphere a shocking sphere a tiger a gargoyle a dwarf king a tengu 2 leocrottas a stone giant 3 elf mummies 3 red nagas a cobra 2 wraiths 2 leather golems 70 soldiers 2 watchmen a succubus 2 chameleons a crocodile 2 giant beetles a quivering blob 2 cockatrices 4 wolves a panther 2 leprechauns an orc-captain an iron piercer 4 giant spiders a scorpion 2 horses an ice vortex 2 baby long worms a black light a vampire bat 3 forest centaurs 8 gnome kings 2 orc mummies 3 rust monsters 4 owlbears 4 yetis a gold golem 2 werewolves a Green-elf 5 lizards a chickatrice 3 jaguars a blue jelly a white unicorn a gray unicorn 2 dust vortices 4 ravens 2 plains centaurs 4 gnome mummies 3 snakes 10 apes 8 human zombies a rope golem a Woodland-elf 2 soldier ants 14 bugbears 2 quasits a wood nymph 3 water nymphs a mountain nymph 11 Mordor orcs 22 Uruk-hai 4 orc shamans 5 rock piercers 2 rock moles 3 ponies 4 fog clouds 2 yellow lights 3 shriekers 2 violet fungi 17 gnome lords 6 gnomish wizards 5 red naga hatchlings a black naga hatchling 4 gray oozes 3 barrow wights 5 elf zombies 3 ghouls 2 straw golems a paper golem 6 giant ants 2 little dogs a floating eye 5 kittens 18 dwarves a homunculus 6 kobold lords 2 kobold shamans 11 hill orcs 7 rothes a rabid rat a centipede 3 giant bats 7 monkeys an orc zombie 11 dwarf zombies 2 werejackals 6 iguanas 32 killer bees 3 acid blobs 9 coyotes 3 gas spores 8 hobbits 3 large kobolds 13 hobgoblins 8 giant rats a cave spider 2 brown molds 8 yellow molds 2 green molds a red mold 69 gnomes 6 garter snakes 5 gnome zombies 9 geckos 33 jackals 5 foxes 7 kobolds 8 goblins 5 sewer rats 14 grid bugs 4 bats 11 lichens 5 kobold zombies 21 newts 818 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 21 Level 1: A fountain. Level 2: An armor shop, a fountain. Level 3: An armor shop, a sink. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: Many fountains. Final resting place for zaggs-Val-Hum-Fem-Law, killed by a kobold, while frozen by a monster's gaze. Level 6: Many fountains. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: An altar to Huan Ti, a fountain, a sink. Final resting place for Sluggoman-Wiz-Hum-Mal-Neu, killed by a bolt of lightning. Level 9: An armor shop, a fountain. Level 10: An altar to Huan Ti. Level 11: Level 12: A delicatessen. Summoned by the Grand Master. Portal to The Quest. Level 13: A temple, some fountains. Level 14: A fountain, a sink. Level 15: Portal to Fort Ludios. Level 16: A primitive area. Level 17: An altar to Huan Ti, a throne. Level 18: A sink. Level 19: Level 20: Many graves. Level 21: A fountain, a sink. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: A grave. Final resting place for Folquet-Pri-Hum-Mal-Cha, killed by a dart. Level 6: Many shops, a temple to Huan Ti, some fountains, a sink. Level 7: Level 8: Level 9: Level 10: Final resting place for magnolian-Val-Hum-Fem-Law, killed by a mumak. Level 11: Level 12: The Quest: Level 1: Many trees. Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Fort Ludios: Level 1: <- You were here. Fort Ludios. Goodbye QGV42545 the Monk... You quit in Fort Ludios with 147424 points, and 0 pieces of gold, after 26998 moves. You were level 12 with a maximum of 90 hit points when you quit.