Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-10 15:52:32, ended 2025-09-13 10:06:53. Riem, lawful female human Monk ----- --------- |<..--- ------.....*.-- ------- |.....---|..)..@@.*--..| |.....| ------- -..|....|.--------.|..| |.._..|0 |>....| -.|-.....---- ...| |.).%.. #------ --....| --|.........|--- |..-- -.....- ....)-------..| ----.|....|..----...-- |)| |..|......---.-.. -----..|....|.....| |.| |..|[----........- ------ |..|..........|..---.-- ---|....|-.......-- |%%Z%| --.|...%---...........--- |.|..||...{....| ....| |.|......|...|..........----|.|..| -.......| -|- ----....-------...---...|..-|.|------.[.[-- ------.---...-|...-|..|..|-...|..---...|.--..| ..|... |..|-.........|..--|..|..|--.....--....|.....| --. |..-...............-|---.-----..-|.%........- -----.....{....----..............)|.(.G...... |..............-- |-|--.---------.........-- -|-----.........| |...|.|.!((| --.......-- |. --..------- |...|.-.(((| -...--- |.. ---- ------|.(((| ------ Riem the Initiate St:18/01 Dx:15 Co:14 In:9 Wi:12 Ch:9 Lawful Dlvl:6 $:100 HP:0(49) Pw:45(54) AC:3 Exp:8 T:6222 Burdened Latest messages: The watchman thrusts his knife. The watchman hits! You hit the watchman! The watchman thrusts his knife. The watchman hits! In what direction? The sleep ray misses the watchman. The sleep ray bounces! The sleep ray hits the watchman. The sleep ray hits you! You don't feel sleepy. You swap places with your housecat. You have a little trouble lifting q - an uncursed dart. You hear a cracking sound. You hear a clank. You hear a clank. You hear a wolf howling at the moon. You are carrying too much to get through. You see here 10 rocks. The watch captain wields a long sword! Pick an object. @ a human or elf (watch captain) What do you want to throw? [$eqstS or ?*] In what direction? The dagger misses. What do you want to throw? [$eqstS or ?*] In what direction? The dagger misses the watch captain. The watch captain throws a knife! You are hit by a knife. In what direction? The sleep ray misses the watch captain. In what direction? The sleep ray misses the watch captain. The watch captain swings his long sword. The watch captain hits! The watch captain swings his long sword. The watch captain hits! # Are you sure you want to pray? [yn] (n) You begin praying to Shan Lai Ching. The housecat drops a rock. The watch captain swings his long sword. The watch captain hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 100 gold pieces Weapons q - 2 +0 darts S - 2 blessed +0 daggers e - 4 +0 daggers s - 13 +0 daggers (at the ready) t - a +0 axe Armor a - an uncursed +2 pair of leather gloves (being worn) k - an uncursed +0 pair of water walking boots (being worn) L - an uncursed +3 mummy wrapping b - an uncursed +1 robe (being worn) Comestibles y - an uncursed slime mold h - 7 uncursed apples D - 3 uncursed food rations j - 5 uncursed fortune cookies m - an uncursed lembas wafer i - 6 uncursed oranges U - 2 uncursed lizard corpses Scrolls H - a blessed scroll of amnesia R - an uncursed scroll of amnesia v - 2 uncursed scrolls of blank paper d - a blessed scroll of genocide W - an uncursed scroll of magic mapping Spellbooks u - an uncursed spellbook of confuse monster X - an uncursed spellbook of confuse monster Potions A - a blessed diluted potion of blindness named dilute l - an uncursed potion of booze named dillute x - a blessed potion of extra healing V - an uncursed potion of gain energy r - 2 uncursed potions of invisibility g - 2 uncursed potions of water p - an uncursed potion of water named dilute Rings c - an uncursed ring of aggravate monster (on left hand) C - an uncursed ring of slow digestion (on right hand) Wands J - a wand of digging (0:5) z - a wand of make invisible (0:5) Z - a wand of teleportation (0:7) Tools P - an uncursed lock pick O - an uncursed magic whistle B - an uncursed mirror T - an uncursed oil lamp (lit) M - a +0 pick-axe K - an uncursed skeleton key o - an uncursed stethoscope f - an uncursed tallow candle n - an uncursed towel Gems/Stones Q - 2 uncursed worthless pieces of black glass w - 2 uncursed worthless pieces of blue glass G - an uncursed worthless piece of yellow glass I - 2 uncursed worthless pieces of yellowish brown glass Riem the Monk's attributes: Background: You were an Initiate, a level 8 female human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 6222 turns ago. You had 1494 experience points, 1066 more were needed to attain level 9. Basics: You had 0 out of 49 hit points. You had 45 out of 54 energy points (spell power). Your armor class was 3. Your wallet contained 100 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 12 (peak:13, limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You were skilled in martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You aggravated monsters. You could walk on water. You had slower digestion. You were guarded. You were fast. You were very unlucky. You are dead. Vanquished creatures: a small mimic 3 watchmen a crocodile a quivering blob a winter wolf cub a lynx a leprechaun a gnome king a brown pudding 2 lizards a dingo a raven a human zombie 4 soldier ants a bugbear a quasit 2 Mordor orcs a rock mole 9 gnome lords 2 gnomish wizards a kobold mummy a ghoul a straw golem a paper golem a baby crocodile 5 giant ants 3 floating eyes a kitten 3 dwarves a homunculus a giant bat 2 dwarf zombies a wererat an iguana 2 acid blobs 3 coyotes a gas spore a hobgoblin 3 giant rats 4 cave spiders a yellow mold a red mold 33 gnomes 6 garter snakes 2 geckos 6 jackals a fox 2 kobolds 2 goblins 4 sewer rats 9 grid bugs 2 bats 7 lichens a kobold zombie 8 newts 158 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: An altar. Stairs down to The Gnomish Mines. Level 4: Some graves. Level 5: A general store, a sink, a grave. Level 6: The Gnomish Mines: levels 4 to 10 Level 4: Level 5: Level 6: <- You were here. Some shops, a temple, some fountains. Final resting place for you, killed by a watch captain, while praying. Level 7: Level 8: Level 9: Final resting place for shizztastic-Wiz-Elf-Mal-Cha, killed by an invisible gnome lord. Level 10: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Riem | | 100 Au | | killed by a | | watch captain | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Riem the Monk... You died in The Gnomish Mines on dungeon level 6 with 6526 points, and 100 pieces of gold, after 6222 moves. You were level 8 with a maximum of 49 hit points when you died.