Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-07 22:15:46, ended 2025-08-08 01:17:27. Roke, neutral female human Monk -------- ---.|....| |......`.|---------- |.-.`.-``|.|.......| |...-....`.|.......| |.-....|...|.......| |....-.--.-|...<...| |..........|.......| |.--...|1..|.......| |....-.|---|..%....| ---....-----------|| |...>...@@.......| ------------------ Roke the Student of Stones St:18/03 Dx:14 Co:15 In:11 Wi:15 Ch:7 Neutral S:33462 Dlvl:6 $:119 HP:0(76) Pw:57(57) AC:0 Xp:10/8333 T:14714 Burdened Latest messages: The giant mimic turns to flee. You hit the giant mimic. You kill the giant mimic! Where do you want to travel to? (For instructions type a '?') The Elvenking hurls a smoky potion! The phial crashes on your head and breaks into shards. The smoky potion evaporates. It suddenly gets dark. What do you want to zap? [ikACEKRU or ?*] ? Never mind. What do you want to use or apply? [cdi-knosACEFKQRU or ?*] d You can see again. What do you want to zap? [ikACEKRU or ?*] ? Nothing happens. What do you want to zap? [ikACEKRU or ?*] ? In what direction? h What do you want to zap? [ikACEKRU or ?*] ? In what direction? h The Elvenking wields a runed broadsword! What do you want to zap? [ikACEKRU or ?*] ? You may wish for an object. For what do you wish? 2 blessed scrolls of charging m - a scroll labeled GNIK SISI VLE. Your movements are slowed slightly because of your load. What do you want to call? [afh-kmopswA-CEFKNR-UYZ or ?*] m Call a scroll labeled GNIK SISI VLE: charging What do you want to zap? [ikACEKRU or ?*] ? In what direction? h The wand hits the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! What do you want to zap? [ikACEKRU or ?*] ? In what direction? h The Elvenking's cloak smoulders! The bolt of fire hits the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! What do you want to zap? [ikACEKRU or ?*] ? Nothing happens. The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 119 gold pieces Weapons G - 15 uncursed +0 daggers (at the ready) Armor p - a blessed +1 orcish helm (being worn) a - an uncursed burnt +2 pair of leather gloves (being worn) N - an uncursed +0 pair of jumping boots (being worn) Z - an uncursed +0 dwarvish roundshield (being worn) b - an uncursed +1 robe (being worn) Comestibles e - an uncursed cram ration H - 5 uncursed food rations J - 4 uncursed food rations D - an uncursed lembas wafer g - an uncursed orange l - an uncursed sprig of wolfsbane y - an uncursed lizard corpse Scrolls m - a blessed scroll of charging Rings Y - a cursed ring of cold resistance w - an uncursed ring of free action B - a cursed -4 ring of gain strength S - an uncursed +1 ring of protection T - an uncursed ring of protection from shape changers f - an uncursed ring of see invisible h - a cursed ring of warning Wands R - a blessed wand of cancellation (0:7) A - an uncursed wand of fire (0:0) K - an uncursed wand of light (1:0) U - an uncursed wand of magic missile (0:7) i - a blessed wand of polymorph (0:7) E - an uncursed wand of striking (0:5) k - an uncursed wand of undead turning (0:7) C - an uncursed wand of wishing (0:0) Tools s - an uncursed oilskin sack containing 9 items n - an uncursed blindfold j - a blessed magic lamp (lit) Q - an uncursed magic marker (0:85) c - an uncursed +0 pick-axe o - an uncursed skeleton key named t d - a blessed +0 unicorn horn Gems/Stones F - a blessed luckstone Contents of the oilskin sack: 2211 gold pieces an uncursed scroll of amnesia a blessed scroll of remove curse a cursed scroll of earth an uncursed scroll of earth a blessed scroll of identify an uncursed scroll of teleportation 2 potions of holy water an uncursed potion of speed Roke the Monk's attributes: Background: You were a Student of Stones, a level 10 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 6. You entered the dungeon 14714 turns ago. It was nighttime. You had 8333 experience points, 1667 more were needed to attain level 11. Your score was 33462 before end-of-game adjustments. Basics: You had 0 out of 76 hit points. You had all 57 energy points (spell power). Your armor class was 0. Your wallet contained 119 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 7 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You could jump. You were guarded. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 2 ghosts a giant mimic a long worm an ice troll a doppelganger a large mimic 2 stalkers 2 small mimics a warhorse 2 xans a quantum mechanic 3 pyrolisks a shocking sphere a dwarf king 2 tengu an elf mummy an ettin zombie a Grey-elf a soldier a chameleon 2 giant beetles a quivering blob 3 wolves 6 winter wolf cubs 3 leprechauns an iron piercer 4 giant spiders a baby long worm 3 gnome kings an orc mummy 3 dwarf mummies 2 ogres a brown pudding 2 owlbears a yeti a gold golem a werewolf a Green-elf a lizard 2 dingoes a dog a jaguar 2 dwarf lords 2 black unicorns 2 dust vortices 3 ravens 2 gnome mummies a snake 3 apes 2 human zombies 4 rope golems a Woodland-elf 3 soldier ants 6 fire ants a bugbear an imp a mountain nymph 2 Mordor orcs an orc shaman 2 rock piercers a rock mole a pony 3 fog clouds a yellow light 2 shriekers 3 violet fungi 20 gnome lords 4 gnomish wizards a black naga hatchling 2 gray oozes 3 barrow wights 5 elf zombies a ghoul a straw golem a paper golem a baby crocodile 7 giant ants a little dog 3 floating eyes 3 kittens 22 dwarves 2 homunculi 2 kobold lords 3 kobold shamans 14 hill orcs 4 rothes 2 rabid rats 2 centipedes 3 giant bats a monkey a wererat a werejackal 6 iguanas 8 killer bees 2 acid blobs a coyote 2 gas spores 5 hobbits a hobgoblin 7 giant rats 5 cave spiders 2 brown molds 3 green molds a red mold 66 gnomes 2 gnome zombies 6 geckos 2 foxes a kobold 6 goblins a sewer rat 4 grid bugs a bat 7 lichens a kobold zombie 10 newts 379 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 10 Level 1: A grave. Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: "stash" A general store, an altar to Chih Sung-tzu, a sink, a grave. Final resting place for SeltzerBot-Val-Dwa-Fem-Law, killed by a wand. Level 5: An altar to Chih Sung-tzu. Level 6: A fountain, a sink. Level 7: A sink, a grave. Level 8: Level 9: Some altars to Chih Sung-tzu, some fountains. Stairs up to Sokoban, level 8. Level 10: A very big room. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: A grave. Final resting place for u2604ac-Arc-Dwa-Mal-Law, killed by a crossbow bolt. Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 8 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by an Elvenking. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Roke | | 2330 Au | | killed by an | | Elvenking | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Roke the Monk... You died in Sokoban on dungeon level 6 with 33229 points, and 2330 pieces of gold, after 14714 moves. You were level 10 with a maximum of 76 hit points when you died.