Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-19 10:49:43, ended 2025-09-20 04:11:16. Roke, neutral female human Monk ------- --- #######.`<...| |}.}%}| # |...... |.}.}.| ## -.--.-- |}.}Y}| ##### |.}.}.| # |}.}..| # .....-### --|-+- # ## # # -|- |...| |.;.| ; |}..| ----- @A Roke the Student of Stones St:18/15 Dx:17 Co:18 In:14 Wi:15 Ch:9 Neutral S:239577 Dlvl:24 $:229 HP:0(93) Pw:68(68) AC:-5 Xp:13/78653 T:24920 Blind Deaf Latest messages: You find a rust monster posing as a statue. You hit the Aleax. The Elvenking hits! The lizard bites! You hit the Aleax. The rust monster touches you! Your cloak of magic resistance named 5 is not affected by oxidation. The rust monster misses! The Elvenking hits! The Elvenking hits! The Aleax hits! The Aleax misses! The trapper engulfs you! The trapper digests you! You hit the trapper. You hit the trapper. You hit the trapper. You hit the trapper. You break out of the trapper's stomach! You escape a magic trap. You hit the Aleax. The rust monster just misses! The rust monster touches you! Your cloak of magic resistance named 5 is not affected by oxidation. The Elvenking hits! The Elvenking hits! The Aleax hits! The Aleax hits! The Aleax kicks! The leocrotta hits! The leocrotta bites! The leocrotta hits! The rust monster touches you! Your cloak of magic resistance named 5 is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance named 5 is not affected by oxidation. The leocrotta hits! The leocrotta bites! The leocrotta hits! The leocrotta turns into a rock mole! What do you want to zap? [qAEOV or ?*] ? In what direction? > You dig a hole through the ground. You fall through... The Aleax hits! The Aleax hits! The Aleax kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 229 gold pieces Weapons h - an uncursed +0 dagger x - 14 uncursed +0 daggers (at the ready) Armor P - a blessed rustproof +1 helm of telepathy (being worn) a - an uncursed rotted +2 pair of leather gloves (being worn) m - an uncursed +0 pair of speed boots S - an uncursed +0 pair of water walking boots (being worn) g - a blessed +2 shield of reflection (being worn) C - an uncursed +0 cloak of magic resistance named 5 (being worn) T - an uncursed +0 oilskin cloak Comestibles i - 2 uncursed foos k - an uncursed C-ration N - an uncursed C-ration M - 2 uncursed cram rations e - an uncursed food ration y - 5 uncursed food rations f - an uncursed lembas wafer B - an uncursed lizard corpse Potions D - a cursed potion of paralysis Rings v - an uncursed ring of free action (on right hand) t - an uncursed -1 ring of gain strength W - an uncursed ring of regeneration Wands q - an uncursed wand of cold (0:7) O - an uncursed wand of digging (0:5) V - an uncursed wand of fire (0:7) E - an uncursed wand of sleep (0:7) A - an uncursed wand of teleportation (0:4) Tools s - an uncursed bag of holding containing 12 items p - an uncursed bugle j - an uncursed brass lantern c - an uncursed +0 pick-axe o - an uncursed skeleton key named ct n - an uncursed towel d - an uncursed +0 unicorn horn Gems/Stones L - an uncursed luckstone Contents of the bag of holding: 674 gold pieces an uncursed C-ration 3 uncursed food rations 2 uncursed K-rations an uncursed lizard corpse an uncursed scroll of light an uncursed scroll of magic mapping 2 uncursed scrolls of scare monster a cursed potion of confusion an uncursed potion of extra healing an uncursed potion of full healing an uncursed potion of water Roke the Monk's attributes: Background: You were a Student of Stones, a level 13 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 24. You entered the dungeon 24920 turns ago. It was nighttime. You had 78653 experience points, 1347 more were needed to attain level 14. Your score was 239577 before end-of-game adjustments. Basics: You had 0 out of 93 hit points. You had all 68 energy points (spell power). Your armor class was -5. Your wallet contained 229 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/15 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were deaf. You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You were warned. You had automatic searching. You were stealthy. You could walk on water. You had a small defense bonus (+5). You were warded. You were fast. You had reflection. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa a kraken a silver dragon 2 red dragons an orange dragon a yellow dragon an Olog-hai a titanothere a baby gray dragon 2 baby yellow dragons 2 vampire lords a lurker above 3 frost giants a vampire 3 lieutenants a ghost a queen bee 2 winged gargoyles a mind flayer 2 giant mimics 2 long worms 3 zruties an ogre king 7 ice trolls an umber hulk a flesh golem 2 Elvenkings a doppelganger a large mimic a wumpus 2 fire vortices 5 stalkers an earth elemental 5 black nagas a xorn 2 giant zombies 7 elf-lords 15 sergeants 3 wargs 2 winter wolves 6 small mimics 2 warhorses 2 xans an ettin mummy 2 ogre lords 3 quantum mechanics 2 trolls a sasquatch 2 wood golems a gelatinous cube a pyrolisk 5 freezing spheres 3 flaming spheres a shocking sphere 3 tigers 4 dwarf kings 4 tengu 3 leocrottas a mountain centaur an elf mummy 2 human mummies 2 red nagas 3 pythons 5 pit vipers 4 cobras 4 wraiths 3 carnivorous apes 2 ettin zombies 2 leather golems 5 Grey-elves 74 soldiers 3 succubi 5 incubi 3 chameleons 5 giant beetles 2 quivering blobs a cockatrice 11 wolves 7 winter wolf cubs a lynx a gremlin 20 leprechauns an iron piercer 2 mumakil 3 giant spiders 4 scorpions 2 horses an ice vortex a baby long worm 2 black lights 3 vampire bats a forest centaur 2 gnome kings an orc mummy 5 ogres 2 brown puddings a rust monster an owlbear 5 yetis 2 gold golems 2 werewolves 9 giant eels 2 lizards 2 chickatrices 2 dingoes 2 dogs 2 housecats a jaguar a dwarf lord a blue jelly 2 white unicorns a black unicorn 5 dust vortices 3 ravens 2 plains centaurs 2 gnome mummies 5 snakes 2 apes 5 human zombies 2 rope golems 5 Woodland-elves 8 soldier ants 5 fire ants 7 bugbears 2 imps 3 quasits a wood nymph a water nymph a mountain nymph 10 Mordor orcs 11 Uruk-hai an orc shaman 3 rock piercers 6 rock moles 3 ponies 4 fog clouds 7 yellow lights 4 shriekers 10 gnome lords 5 gnomish wizards 4 kobold mummies a black naga hatchling a golden naga hatchling 3 gray oozes a barrow wight a straw golem 4 paper golems 2 jellyfish 56 giant ants 2 little dogs 6 floating eyes 2 kittens 19 dwarves 2 homunculi a kobold lord 3 kobold shamans 4 hill orcs 9 rothes 2 rabid rats 3 centipedes 3 giant bats 2 orc zombies a wererat a werejackal 3 iguanas 74 killer bees a coyote 2 gas spores 6 hobbits 10 manes 4 large kobolds 2 hobgoblins 2 giant rats 2 cave spiders 3 yellow molds 2 green molds 3 red molds 58 gnomes 2 garter snakes 3 gnome zombies 8 geckos 6 jackals 2 foxes 5 kobolds 5 goblins 10 sewer rats 12 grid bugs 3 bats 5 lichens 5 kobold zombies 10 newts 875 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 24 Level 1: A fountain. Level 2: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 3: "stash" An armor shop, a fountain. Level 4: Level 5: Level 6: Many fountains. Level 7: Many fountains. Level 8: A fountain, a grave. Stairs up to Sokoban, level 7. Level 9: A fountain, a sink. Level 10: A general store, a fountain. Level 11: "BIGROOM WARNING" Many fountains. Level 12: A very big room. Level 13: A scroll shop, a fountain, a grave. Level 14: "stash" A temple, a fountain, a sink. Summoned by the Grand Master. Level 15: Level 16: A primitive area. Level 17: A fountain. Level 18: A temple. Portal to Fort Ludios. Level 19: "FOOD" Level 20: Level 21: A fountain. Level 22: Some fountains, many trees. Level 23: Level 24: <- You were here. Final resting place for you, killed by an Aleax. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Some shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: A fountain. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Fort Ludios: Level 1: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Roke | | 903 Au | | killed by an | | Aleax | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Roke the Monk... You died in The Dungeons of Doom on dungeon level 24 with 239487 points, and 903 pieces of gold, after 24920 moves. You were level 13 with a maximum of 93 hit points when you died.