Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-03 21:35:26, ended 2026-03-04 04:53:32. 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You put an uncursed wand of teleportation named Q into the bag of holding. You put an uncursed ring of regeneration into the bag of holding. As you put an uncursed wand called d cr inside, you are blasted by a magical explosion! Where do you want to travel to? (For instructions type a '?') You climb up the stairs. A wave of psychic energy pours over you! Where do you want to travel to? (For instructions type a '?') You sense a faint wave of psychic energy. You sense a faint wave of psychic energy. You can't go up here. You begin bashing monsters with your gloved hands. You hit the Uruk-hai. The Uruk-hai misses! You hit the Uruk-hai. The Uruk-hai misses! You kill the Uruk-hai! Where do you want to travel to? (For instructions type a '?') It is hit! It is missed. The poisoned crude arrow hits the Uruk-hai! The Uruk-hai swings his orcish bow. The Uruk-hai misses! Unknown command ' '. You hit the Uruk-hai. Unknown command ' '. You hit the Uruk-hai. It is hit. It is hit. It is destroyed! You hit the Uruk-hai. Unknown command ' '. You kill the Uruk-hai! Where do you want to travel to? (For instructions type a '?') You hit the Uruk-hai. You hit the Uruk-hai. You hit the Uruk-hai! You hit the Uruk-hai! The Uruk-hai wields an orcish short sword! You hit the Uruk-hai! You kill the Uruk-hai! Where do you want to travel to? (For instructions type a '?') You climb up the stairs. Really quit? (yes|no) yes Do you want your possessions identified? [ynq] (y) q Inventory: Amulets r - an uncursed amulet of reflection (being worn) Armor H - a blessed greased +0 dwarvish iron helm (being worn) f - an uncursed +0 pair of gauntlets of dexterity (being worn) I - an uncursed very rusty +1 pair of iron shoes (being worn) Z - an uncursed +0 elven shield (being worn) w - an uncursed greased +0 elven cloak (being worn) b - a blessed +2 gray dragon scale mail named 9 (being worn) Comestibles Y - 2 uncursed food rations V - an uncursed sprig of wolfsbane Rings E - an uncursed ring of free action (on right hand) Wands W - an uncursed wand of cold (0:7) Tools C - the uncursed Bell of Opening (0:3) Roke the Knight's attributes: Background: You were a Knight, level 14 female human. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 22. You entered the dungeon 38109 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 91773 experience points, 68227 more were needed to attain level 15. Your score was 302970 before end-of-game adjustments. Basics: You had all 109 hit points. You had all 116 energy points (spell power). Your armor class was -18. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/13 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were stealthy. You could jump. You had a moderate defense bonus (+10). You were warded. You were fast. You had reflection. You had free action. You were extremely lucky. You survived. Vanquished creatures: Medusa Croesus 2 purple worms a gray dragon 2 red dragons a black dragon a minotaur Ixoth 4 stone golems a trapper a baby blue dragon 2 clay golems 2 nurses 2 frost giants 3 vampires 7 lieutenants a watch captain 5 ghosts a mind flayer 2 giant mimics a long worm a fire giant 3 ogre kings an ice troll 3 rock trolls 3 umber hulks a flesh golem 3 large mimics a wumpus 3 stalkers an air elemental 2 earth elementals a xorn 2 giant zombies 2 elf-lords 16 sergeants 4 wargs 4 winter wolves 8 small mimics a glass piercer 5 warhorses 2 xans an ettin mummy 3 ogre lords 2 quantum mechanics 13 trolls a sasquatch 2 wood golems 6 electric eels 2 gelatinous cubes a pyrolisk a large dog 5 freezing spheres 2 flaming spheres 4 shocking spheres a large cat 4 tigers 3 gargoyles 4 tengu 22 ochre jellies 2 leocrottas an energy vortex 5 mountain centaurs 2 stone giants 3 elf mummies 3 human mummies a red naga 2 pythons 4 pit vipers 4 cobras 4 wraiths a carnivorous ape 3 ettin zombies 2 leather golems 8 Grey-elves 66 soldiers a watchman 2 succubi 4 incubi a chameleon 2 crocodiles 8 giant beetles a quivering blob 4 cockatrices 4 wolves 8 winter wolf cubs 4 lynxes 2 gremlins 2 spotted jellies 23 leprechauns 5 orc-captains 3 iron piercers 2 mumakil 8 giant spiders 2 scorpions 2 horses 4 ice vortices 2 baby long worms 5 black lights 5 vampire bats 2 forest centaurs 6 gnome kings 2 dwarf mummies 5 ogres 2 brown puddings 3 rust monsters an owlbear 3 yetis 2 gold golems 2 werewolves 6 Green-elves 4 giant eels 11 lizards 7 chickatrices a dingo 2 dogs 2 housecats 3 jaguars a dwarf lord a white unicorn a gray unicorn 2 black unicorns 5 dust vortices 3 ravens 6 plains centaurs 6 gnome mummies 2 snakes 12 apes 5 human zombies 2 rope golems 7 Woodland-elves 15 soldier ants 4 fire ants 18 bugbears 7 imps 5 lemures 81 quasits 3 wood nymphs 7 water nymphs 5 mountain nymphs 10 Mordor orcs 18 Uruk-hai 4 orc shamans 5 rock piercers 3 rock moles 7 ponies 4 fog clouds 5 yellow lights 5 violet fungi 21 gnome lords 5 gnomish wizards 2 kobold mummies a red naga hatchling 11 gray oozes a barrow wight an elf zombie 5 ghouls 2 straw golems a paper golem 3 jellyfish 11 giant ants a little dog 11 floating eyes 4 kittens 16 dwarves 6 homunculi 3 kobold lords a kobold shaman 43 hill orcs 20 rothes 5 rabid rats 3 centipedes 3 giant bats 4 monkeys 3 orc zombies 10 dwarf zombies 2 wererats 5 werejackals 13 iguanas 12 killer bees 3 acid blobs 2 coyotes a gas spore 4 hobbits 21 manes 9 large kobolds 16 hobgoblins 2 giant rats 12 cave spiders 2 brown molds 2 yellow molds 3 green molds a red mold 58 gnomes 8 garter snakes 6 gnome zombies 21 geckos 19 jackals 3 kobolds 10 goblins 19 grid bugs 8 bats 7 lichens 3 kobold zombies 15 newts 1208 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 24 Level 1: Level 2: A weapon shop. Stairs down to The Gnomish Mines. Level 3: A scroll shop, a fountain, a grave. Level 4: A sink. Level 5: Level 6: An altar to Lugh. Stairs up to Sokoban, level 5. Level 7: An altar to Lugh. Level 8: A jewelers. Level 9: Level 10: "stash" A scroll shop, an altar to Lugh, some graves. Final resting place for Garreth-Wiz-Hum-Mal-Neu, killed by a boulder. Level 11: A fountain, some sinks. Portal to The Quest. Level 12: A fountain. Level 13: A fountain, a sink. Level 14: A fountain. Level 15: A fountain. Level 16: A primitive area. Level 17: Some fountains. Portal to Fort Ludios. Level 18: An altar, many fountains. Level 19: Level 20: An armor shop. Level 21: A fountain. Level 22: <- You were here. Level 23: Level 24: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: levels 1 to 6 Level 1: Completed quest for King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Level 6: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Fort Ludios: Level 1: Fort Ludios. Fare thee well Roke the Knight... You quit in The Dungeons of Doom on dungeon level 22 with 302970 points, and 0 pieces of gold, after 38109 moves. You were level 14 with a maximum of 109 hit points when you quit.