Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-15 02:33:31, ended 2026-05-16 03:07:15. Sathar, neutral male human Healer ------- ------- |>.|..| --|$$$$.| |.....| |.+$$$$.| ---.--.| |-|...$.|-- ----.`..|.-- |.+.....-$| |%......|..-- |-|.....|%| |....---|`..| |.+.....|%| |...%|..|...| --|.....|.| |.......|...| ------|)| --...[|.%....-- |%| |.....|..|)...| |.| |.....|--|..%.| |`| |..|.-- --...| |.| ----.| ----- |.| |..-------------------.| |..@a.....n.....@...i%%| ------------------------ Sathar the Embalmer St:16 Dx:10 Co:16 In:10 Wi:16 Ch:16 Neutral Dlvl:4 $:387 HP:0(76) Pw:5(57) AC:-4 Xp:9/2770 T:11402 Latest messages: Nothing happens. The soldier ant bites! The soldier ant stings! What do you want to use or apply? [cdfhnp-rzB-DGNQSZ or ?*] c In what direction? k Status of the soldier ant (neutral, tiny): Level 4 HP 19(19) AC 3. You hit the soldier ant! The soldier ant bites! The soldier ant misses! You miss the soldier ant. The soldier ant misses! The soldier ant stings! You miss the soldier ant. The soldier ant bites! The soldier ant misses! The soldier ant misses! The soldier ant stings! What do you want to write with? [- af-hkpqsvC-EJKNQ-SV or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The soldier ant turns to flee. The soldier ant misses! The soldier ant stings! What do you want to write with? [- af-hkpqsvC-EJKNQ-SV or ?*] ? You wipe out the message that was written in the dust here. You engrave in the floor with a wand of digging. What do you want to engrave in the floor here? Elbereth Gravel flies up from the floor. The soldier ant turns to flee. The soldier ant turns to flee. The soldier ant misses! The soldier ant stings! You see here a rabid rat corpse. You hear a sound reminiscent of an elephant stepping on a peanut. You see here a rothe corpse. You see here a rothe corpse. The soldier ant misses! The soldier ant misses! The soldier ant misses! The soldier ant stings! Click! You trigger a rolling boulder trap! No boulder was released. What do you want to write with? [- af-hkpqsvC-EJKNQ-SV or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The soldier ant bites! The soldier ant stings! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 387 gold pieces Amulets ('"') H - an uncursed amulet of magical breathing (being worn) I - an uncursed amulet of unchanging O - an uncursed amulet versus poison Weapons (')') g - 5 +0 darts (at the ready) a - a +1 scalpel (alternate weapon; not wielded) v - a +0 silver saber (weapon in right hand) Armor ('[') b - an uncursed +3 pair of leather gloves (being worn) x - an uncursed +0 pair of low boots (being worn) A - an uncursed +0 dwarvish cloak (being worn) Comestibles ('%') m - 4 uncursed slime molds F - an uncursed C-ration y - 3 uncursed food rations Y - 8 uncursed meatballs o - an uncursed orange Scrolls ('?') W - an uncursed scroll of confuse monster M - an uncursed scroll of remove curse Potions ('!') U - a blessed potion of blindness w - an uncursed potion of confusion i - an uncursed potion of enlightenment T - an uncursed potion of gain ability j - an uncursed potion of gain energy X - an uncursed potion of object detection Rings ('=') J - an uncursed ring of fire resistance s - an uncursed ring of invisibility E - an uncursed ring of poison resistance V - an uncursed ring of polymorph control R - an uncursed ring of searching (on left hand) k - an uncursed ring of slow digestion (on right hand) Wands ('/') q - a wand of digging (0:3) C - a wand of light (0:11) D - a wand of locking (0:3) N - a wand of magic missile (0:0) Q - a wand of opening (0:2) S - a wand of opening (0:2) f - a wand of sleep (0:0) p - a wand of stasis (0:3) Tools ('(') r - an uncursed sack containing 6 items B - a cursed wooden harp G - an uncursed blindfold d - an uncursed leash Z - an uncursed magic whistle n - an uncursed oil lamp c - an uncursed stethoscope z - a tinning kit (0:41) h - an uncursed towel Gems/Stones ('*') K - an uncursed worthless piece of violet glass Contents of the sack: 5 uncursed apples 2 uncursed scrolls of enchant armor an uncursed ring of conflict an uncursed ring of stealth 2 uncursed tallow candles 5 uncursed partly used wax candles Sathar the Healer's attributes: Background: You were an Embalmer, a level 9 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were right-handed. You were in Sokoban, on level 4. You entered the dungeon 11402 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 2770 experience points, 2350 more were needed to attain level 10. Basics: You had 0 out of 76 hit points. You had 5 out of 57 energy points (spell power). Your armor class was -4. Your wallet contained 387 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. You were fire resistant. Your items were somewhat protected from fire. Your items were somewhat protected from cold. You were poison resistant. You were telepathic. You had automatic searching. You could survive without air. You had slower digestion. You had a moderate defense bonus (+9). You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 2 hours, 35 minutes and 55 seconds. Major events: Turn 1: Sathar the neutral male human Healer entered the dungeon 936: entered the Gnomish Mines 2854: reached Mine Town 4304: attained the rank of Empiric (level 3) 6660: attained the rank of Embalmer (level 6) 7875: entered Sokoban 8949: completed 1st Sokoban level 9248: completed 2nd Sokoban level 10049: completed 3rd Sokoban level 11067: completed 4th Sokoban level 11402: killed by a soldier ant Spells: Name Level Category Fail Retention healing 1 healing 0% 41%-50% extra healing 3 healing 0% 41%-50% stone to flesh 3 healing 0% 41%-50% force bolt 1 attack 0% 51%-75% light 1 divination 0% 51%-75% Skills: Fighting Skills bare handed combat [Unskilled] Weapon Skills dagger [Unskilled] knife [Basic] short sword [Unskilled] saber [Basic] club [Unskilled] mace [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] unicorn horn [Unskilled] Spellcasting Skills healing spells [Basic] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You attained the rank of Empiric. You attained the rank of Embalmer. You entered Sokoban. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain, a sink, a grave. Level 2: A scroll shop, a fountain. Stairs down to The Gnomish Mines. Level 3: Some fountains. Level 4: Level 5: A sink. Level 6: A fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: A ring shop, an altar to Hermes. Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Many shops, a temple and an altar, some fountains, some trees. Level 7: Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a soldier ant. Level 5: Solved. Level 6: Solved. Level 7: Solved. Vanquished creatures: a watch captain a giant mimic a large mimic a stalker 5 small mimics a xan 2 gargoyles a tengu 2 human mummies a wraith 2 soldiers a watchman a chameleon 2 cockatrices a lynx an ice vortex a forest centaur 2 gnome rulers a brown pudding 2 owlbears a werewolf a lizard a dingo a dog a dwarf leader a raven a gnome mummy 2 human zombies a soldier ant 2 fire ants 2 bugbears a quasit 2 water nymphs a rock piercer 2 fog clouds a yellow light a violet fungus 7 gnome leaders a gnomish wizard a kobold mummy a gray ooze an elf zombie a ghoul a straw golem 2 floating eyes 13 dwarves a homunculus a kobold leader 2 kobold shamans 5 rothes a rabid rat 2 centipedes 3 giant bats 2 monkeys a dwarf zombie 2 wererats a werejackal 8 iguanas 4 killer bees 4 acid blobs 10 coyotes 4 hobbits 14 manes a large kobold 2 hobgoblins 8 giant rats 3 brown molds 3 yellow molds a green mold 2 red molds 35 gnomes 3 garter snakes a gnome zombie 5 geckos 6 jackals 4 foxes 3 kobolds 4 goblins 5 sewer rats 5 grid bugs 7 lichens 2 kobold zombies 13 newts 258 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sathar | | 387 Au | | killed by a | | soldier ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sathar the Healer... You died in Sokoban on dungeon level 4 with 11550 points, and 387 pieces of gold, after 11402 moves. You were level 9 with a maximum of 76 hit points when you died.