Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main). Game began 2026-05-19 01:37:01, ended 2026-05-24 02:41:53. Sathar, neutral male human Healer ----- |...| ########` ------------ |...| ### ----.- |}.}.}.}.}.| --.--## |%}..| |.}.}.}F}.}| #### |..}.| |..;.}F}F}.| ## ##..}.}| #-.@d}.}.}.}| ----------- ### # |..}.| #-|---------- ###...........# # % |...}| ## ## |.........| --.--- # ------ ## # |.........|########.....| # ##### # |..........# |....|### -----.- ### |.........| |....|# |.....| # ----------- |....|# |......###### ################...<.|# |.....| |....-# ------- ---.-- # Sathar the Dresser St:18 Dx:15 Co:18 In:13 Wi:18 Ch:17 Neutral Dlvl:18 $:335 HP:0(138) Pw:90(99) AC:-15 Xp:12/20607 T:28753 Latest messages: The electric eel brushes against your leg. The giant eel misses! The giant eel brushes against your leg. The massive hammer hits! Lightning strikes the giant eel! You kill the giant eel! Welcome to experience level 12. You feel more confident in your skills. You see the electric eel dive under the water. You hear the footsteps of a guard on patrol. In what direction? . You feel better. In what direction? . You feel better. The electric eel misses! The electric eel brushes against your leg. The massive hammer hits the electric eel. The electric eel bites! You get zapped! The electric eel just misses! The massive hammer hits the electric eel. What do you want to use or apply? [cpzABDGQUV or ?*] c In what direction? u Status of the electric eel (neutral, huge): Level 10 HP 31(42) AC -3. You see the electric eel dive under the water. What do you want to zap? [A or ?*] ? Nothing happens. What do you want to use or apply? [cpzABDGQUV or ?*] A Are you really sure you want to break your wand of cold? [yn] (n) y Raising your wand of cold high above your head, you break it in two! But nothing else happens... Q - a blessed +0 unicorn horn (weapon in hands). o - an uncursed war hammer named Mjollnir (alternate weapon; not wielded). You hit the electric eel! The electric eel misses! The electric eel brushes against your leg. You hit the electric eel! The electric eel bites! You avoid harm. The electric eel swings itself around you! You don't have anything to zap. What do you want to use or apply? [cpzBDGQUV or ?*] c In what direction? u Status of the electric eel (neutral, huge): Level 10 HP 17(42) AC -3, holding you. You hit the electric eel! The electric eel bites! You get zapped! The electric eel drowns you... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins ('$') $ - 335 gold pieces Amulets ('"') x - an uncursed amulet of ESP (being worn) r - an uncursed amulet of reflection Weapons (')') I - 12 poisoned +0 darts (at the ready) o - the rustproof +1 Mjollnir (alternate weapon; not wielded) Armor ('[') s - an uncursed +0 elven leather helm (being worn) b - an uncursed greased very burnt +1 pair of leather gloves (being worn) P - an uncursed +0 pair of water walking boots (being worn) a - an uncursed +0 shield of reflection j - an uncursed +0 alchemy smock with text "I am an alchemist; if you see me running, try to catch up..." (being worn) T - an uncursed +0 set of gray dragon scales L - a blessed greased +2 silver dragon scale mail (being worn) Comestibles ('%') d - 4 uncursed meatballs F - an uncursed lizard corpse Scrolls ('?') q - an uncursed scroll of amnesia m - an uncursed scroll of enchant armor M - 3 uncursed scrolls of magic mapping t - an uncursed scroll of taming Rings ('=') C - an uncursed ring of free action (on left hand) i - an uncursed +1 ring of protection (on right hand) h - an uncursed ring of regeneration n - an uncursed ring of teleport control Tools ('(') U - a blessed greased bag of holding containing 40 items z - an uncursed leash D - a cursed magic lamp (lit) p - an uncursed magic whistle B - an uncursed skeleton key c - an uncursed stethoscope V - an uncursed towel Q - a blessed +0 unicorn horn (weapon in hands) Gems/Stones ('*') S - an uncursed aquamarine stone W - an uncursed black opal N - 2 uncursed citrine stones f - an uncursed emerald Z - 2 uncursed jade stones l - 2 uncursed jet stones g - 2 uncursed opals J - 7 uncursed worthless pieces of black glass K - 4 uncursed worthless pieces of orange glass Y - 2 uncursed worthless pieces of red glass H - 6 uncursed worthless pieces of violet glass E - an uncursed worthless piece of yellow glass R - 5 uncursed worthless pieces of yellowish brown glass G - an uncursed luckstone Contents of the bag of holding: 1945 gold pieces a +0 scalpel a blessed greased +3 pair of elven boots an uncursed +0 mummy wrapping 5 uncursed C-rations 19 uncursed food rations 7 uncursed K-rations an uncursed lembas wafer an uncursed tripe ration 2 uncursed lizard corpses 3 uncursed scrolls of blank paper an uncursed scroll of create monster 2 blessed scrolls of enchant weapon a blessed spellbook of blank paper a blessed spellbook of extra healing a blessed spellbook of healing an uncursed spellbook of knock a blessed spellbook of stone to flesh a blessed potion of full healing 2 uncursed potions of object detection 7 potions of holy water an uncursed ring of stealth a wand of create monster (0:2) a wand of lightning (0:6) a wand of locking (0:2) a wand of magic missile (0:8) a wand of magic missile (0:3) a wand of polymorph (0:6) a wand of probing (0:2) a wand of sleep (0:5) a wand of wishing (0:0) a can of grease (0:20) an uncursed mirror a +0 pick-axe 6 uncursed tallow candles an uncursed wax candle an uncursed amethyst stone 2 uncursed diamonds 2 uncursed emeralds 2 uncursed rubies Sathar the Healer's attributes: Background: You were a Dresser, a level 12 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were left-handed. You were in the Dungeons of Doom, on level 18. You entered the dungeon 28753 turns ago. It was nighttime. You had 20607 experience points, 19393 more were needed to attain level 13. Basics: You had 0 out of 138 hit points. You had 90 out of 99 energy points (spell power). Your armor class was -15. Your wallet contained 335 zorkmids, and you had 1945 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 17 (limit:18). Final Status: You were held by an electric eel (northeast). You weren't hungry. You were unencumbered. You were wielding a unicorn horn. You were skilled in unicorn horn and could have enhanced that. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were disintegration resistant. You were poison resistant. You were acid resistant. Your items were protected from acid. You saw invisible. You were telepathic. You could walk on water. You had a moderate defense bonus (+10). You were guarded. You had reflection. You had free action. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 6 hours, 10 minutes and 35 seconds. Major events: Turn 1: Sathar the neutral male human Healer entered the dungeon 485: entered the Gnomish Mines 3692: reached Mine Town 5732: attained the rank of Empiric (level 3) 9181: attained the rank of Embalmer (level 6) 10074: made his first wish - "blessed greased +2 silver dragon scale mail", got "a greased silver dragon scale mail" 11719: wished for "blessed greased bag of holding", got "a greased bag" 12640: acquired the Mines' End luckstone 15541: entered Sokoban 17340: completed 1st Sokoban level 17832: completed 2nd Sokoban level 18795: completed 3rd Sokoban level 20002: completed 4th Sokoban level 20200: acquired the Sokoban amulet of reflection 20397: attained the rank of Dresser (level 10) 22894: entered the Bigroom 23573: entered Home 1, the Quest 24915: performed his first genocide (master mind flayers) 24931: genocided class L 25768: was bestowed with Mjollnir by Hermes 28753: drowned in a pool of water by an electric eel Spells: Name Level Category Fail Retention healing 1 healing 0% 31%-35% extra healing 3 healing 0% 31%-35% stone to flesh 3 healing 0% 31%-35% sleep 3 enchantment 68% 1%-25% detect food 2 divination 0% 1%-25% knock 1 matter 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] Weapon Skills dagger [Unskilled] knife [Skilled] short sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] hammer [Basic] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Basic] shuriken [Unskilled] unicorn horn [Skilled] Spellcasting Skills healing spells [Skilled] Voluntary challenges: Character rerolling was not enabled. You genocided 5 types of monsters. You never changed form. You used 2 wishes. You did not wish for any artifacts. You violated the special Sokoban rules thrice. Achievements: You entered the Gnomish Mines. You entered a shop. You entered Minetown. You entered a temple. You attained the rank of Empiric. You attained the rank of Embalmer. You completed the Gnomish Mines. You entered Sokoban. You completed Sokoban. You attained the rank of Dresser. You entered the Big Room. You learned the tune to open and close the Castle's drawbridge. The Dungeons of Doom: levels 1 to 18 Level 1: Some sinks. Level 2: A potion shop, some fountains. Stairs down to The Gnomish Mines. Level 3: A sink. Level 4: Level 5: Many fountains. Level 6: A fountain, a grave. Stairs up to Sokoban, level 5. Level 7: A general store. Level 8: A fountain. Level 9: Level 10: Level 11: A very big room. Summoned by Hippocrates. Portal to The Quest. Level 12: Level 13: Some fountains. Level 14: A fountain, a grave. Level 15: An altar to Hermes. Level 16: A temple and an altar. Level 17: A primitive area. Level 18: <- You were here. Final resting place for you, drowned in a pool of water by an electric eel. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple and an altar, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: Level 1: A throne. Home. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Vanquished creatures: a gray dragon a white dragon 2 black dragons a blue dragon a nurse 2 watch captains a ghost 2 giant mimics 3 zruties an ogre tyrant an umber hulk a flesh golem a large mimic 4 stalkers an earth elemental a water elemental a hill giant a giant zombie an elf-noble 2 sergeants a water demon 2 wargs a winter wolf 2 small mimics a glass piercer 3 xans 2 quantum mechanics 5 trolls a sasquatch 2 djinn a shark 2 gelatinous cubes a large dog 5 freezing spheres 2 flaming spheres a shocking sphere a gargoyle a dwarf ruler 5 tengu 3 leocrottas a mountain centaur 2 stone giants a red naga a python a wraith 2 leather golems 7 Grey-elves 9 soldiers 3 watchmen an amorous demon 2 chameleons a crocodile 4 giant beetles 2 quivering blobs 2 cockatrices 21 wolves 12 winter wolf cubs 3 lynxes 2 panthers 3 spotted jellies 16 leprechauns 2 orc-captains an iron piercer a mumak 7 giant spiders a horse 3 black lights 4 vampire bats a forest centaur 3 gnome rulers an orc mummy a dwarf mummy 2 ogres a brown pudding an owlbear 2 yetis 3 werewolves 4 giant eels 3 lizards 2 dingoes 3 jaguars a dwarf leader 2 blue jellies a black unicorn 6 dust vortices a raven a gnome mummy 4 snakes 2 water moccasins an ape a human zombie 2 rope golems 6 Woodland-elves 12 bugbears 3 imps a quasit a wood nymph a water nymph 3 mountain nymphs 3 Uruk-hai an orc shaman 7 rock piercers 3 rock moles 2 fog clouds 7 yellow lights 6 shriekers 2 violet fungi 26 gnome leaders 4 gnomish wizards 4 kobold mummies a gray ooze 2 barrow wights 2 ghouls 2 straw golems 7 giant ants 2 little dogs 14 floating eyes a kitten 28 dwarves a homunculus 3 kobold leaders 18 hill orcs 11 rothes 9 rabid rats 5 giant bats 3 monkeys 2 orc zombies 3 dwarf zombies a werejackal 14 iguanas 20 killer bees 14 acid blobs 3 coyotes 2 gas spores 11 hobbits 4 manes 3 large kobolds 27 hobgoblins 8 giant rats a cave spider 6 brown molds 7 yellow molds 3 green molds 8 red molds 70 gnomes 13 garter snakes 2 gnome zombies 13 geckos 11 jackals 4 foxes 6 kobolds 14 goblins 4 sewer rats 22 grid bugs 2 bats 18 lichens 4 kobold zombies 22 newts 778 creatures vanquished. Genocided species: arch-liches master liches demiliches master mind flayers liches 5 species genocided. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sathar | | 2280 Au | | drowned in a | | pool of water by | | an electric eel | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sathar the Healer... You drowned in The Dungeons of Doom on dungeon level 18 with 84430 points, and 2280 pieces of gold, after 28753 moves. You were level 12 with a maximum of 138 hit points when you drowned.