Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main). Game began 2026-05-27 02:48:31, ended 2026-05-29 02:59:19. Sathar, neutral male human Healer ----------- |.........| # |......%..| -.------------ -------|--- |..........(.| #### ###.............| # ### |............| ### -------- ## ---------.---- # |......| ## # ----------- # |...<..| #### ## )))%..q@...| # ####.......|## # #|[........| --------|-## |.......# # )|.........| |.........|# -------- ### #))%#----------- |.........|# # # |.........|# ------|--- #### # |.......%..# |........-#### -.---# |.........| |........| ###....|# ----------- |....>...| |...-# ---------- ----- Sathar the Dresser St:18/04 Dx:15 Co:18 In:11 Wi:17 Ch:16 Neutral Dlvl:20 $:1045 HP:0(151) Pw:10(113) AC:-9 Xp:13/46381 T:30441 Burdened Latest messages: The captain swings her silver saber. The captain hits again! You hit the captain! The captain swings her silver saber. The captain just misses! The captain swings her silver saber. The captain hits! What do you want to use or apply? [cdgksyzEFINOQST or ?*] c In what direction? l Status of the captain (chaotic, medium): Level 13 HP 4(62) AC -2. You kill the captain! What do you want to remove? [HU or ?*] R You were wearing an uncursed +0 shield of reflection. In what direction? . You feel much better. In what direction? . You feel much better. In what direction? . You feel much better. You don't have enough energy to cast that spell. t - 5 C-rations. You have a little trouble lifting a K-ration. Continue? [ynq] (q) y You have a little trouble lifting u - a K-ration. w - a potion called 100a. Your movements are slowed slightly because of your load. There are many objects here. You have a little trouble lifting t - 8 C-rations (13 in total). u - 5 K-rations (6 in total). There are many objects here. You have a little trouble lifting t - 2 C-rations (15 in total). u - a K-ration (7 in total). You have a little trouble lifting t - a C-ration (16 in total). What do you want to use or apply? [cdgksyzEFINOQST or ?*] y You put 16 C-rations into the bag. You put 7 K-rations into the bag. What do you want to drink? [aw or ?*] w You suddenly fall asleep! The mumak butts! The mumak bites! The mumak butts! The mumak bites! The mumak butts! The mumak bites! The mumak butts! The mumak bites! The mumak butts! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins ('$') $ - 1045 gold pieces Amulets ('"') H - an uncursed amulet of guarding (being worn) Weapons (')') v - 2 poisoned +0 darts (at the ready) P - the blessed rustproof +2 Giantslayer (weapon in left hand) Y - a blessed +1 silver saber (alternate weapon; not wielded) Armor ('[') h - an uncursed +0 elven leather helm (being worn) b - an uncursed burnt +1 pair of leather gloves (being worn) M - an uncursed +1 pair of water walking boots (being worn) R - an uncursed +0 shield of reflection X - a blessed +0 elven cloak (being worn) i - a blessed +1 leather armor (being worn) Comestibles ('%') f - 11 uncursed meatballs V - an uncursed lizard corpse Scrolls ('?') q - an uncursed scroll of scare monster G - a blessed scroll of teleportation Potions ('!') a - 2 uncursed potions of water Rings ('=') L - an uncursed ring of levitation o - an uncursed ring of protection from shape changers U - an uncursed ring of see invisible (on left hand) Wands ('/') N - a wand of light (0:8) E - a cursed wand of lightning (0:3) I - a wand of sleep (0:4) d - a wand of teleportation (0:5) Tools ('(') y - a blessed bag of holding containing 57 items F - an uncursed blindfold g - an expensive camera (0:91) k - an uncursed leash s - a blessed magic lamp (lit) T - a blessed magic lamp S - an uncursed magic whistle O - an uncursed skeleton key c - an uncursed stethoscope z - a blessed +0 unicorn horn Gems/Stones ('*') J - an uncursed aquamarine stone W - an uncursed black opal Z - an uncursed diamond p - an uncursed emerald x - an uncursed garnet stone C - an uncursed ruby n - 6 uncursed worthless pieces of black glass A - 3 uncursed worthless pieces of green glass K - 9 uncursed worthless pieces of orange glass r - 7 uncursed worthless pieces of red glass B - 9 uncursed worthless pieces of violet glass Q - a blessed luckstone Contents of the bag of holding: 12438 gold pieces a +0 worm tooth an uncursed +0 mummy wrapping 6 uncursed apples 19 uncursed C-rations an uncursed cram ration 11 uncursed food rations 10 uncursed K-rations 16 uncursed lumps of royal jelly 10 uncursed meatballs an uncursed lichen corpse 2 uncursed lizard corpses 2 blessed scrolls of blank paper 6 uncursed scrolls of blank paper a cursed scroll of blank paper a blessed scroll of charging 2 uncursed scrolls of earth an uncursed scroll of enchant armor 4 uncursed scrolls of enchant weapon an uncursed scroll of remove curse an uncursed scroll of taming 4 uncursed scrolls of teleportation an uncursed potion of extra healing a blessed potion of object detection 2 uncursed potions of object detection 10 potions of holy water an uncursed ring of invisibility an uncursed ring of sustain ability a wand of create monster (0:12) a wand of digging (0:8) a wand of digging (0:4) a wand of fire (0:6) a wand of light (0:10) a wand of lightning (0:4) a wand of opening (0:4) a wand of polymorph (0:4) a wand of polymorph (0:1) a wand of secret door detection (0:11) a wand of sleep (1:4) a wand of speed monster (0:5) a wand of striking (0:4) a wand of teleportation (0:5) a wand of teleportation (0:5) a wand of teleportation (0:0) an uncursed tooled horn a magic marker (0:55) an uncursed mirror a +0 pick-axe 10 uncursed tallow candles an uncursed agate stone 2 uncursed amethyst stones an uncursed diamond 3 uncursed emeralds an uncursed jet stone an uncursed obsidian stone 4 uncursed opals an uncursed ruby Sathar the Healer's attributes: Background: You were a Dresser, a level 13 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were left-handed. You were in the Dungeons of Doom, on level 20. You entered the dungeon 30441 turns ago. It was nighttime. You had 46381 experience points, 33619 more were needed to attain level 14. Basics: You had 0 out of 151 hit points. You had 10 out of 113 energy points (spell power). Your armor class was -9. Your wallet contained 1045 zorkmids, and you had 12438 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 16 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You saw invisible. You were telepathic. You were stealthy. You could walk on water. You had a large defense bonus (+11). You were protected. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 7 hours, 29 minutes and 13 seconds. Major events: Turn 1: Sathar the neutral male human Healer entered the dungeon 1656: entered the Gnomish Mines 3587: reached Mine Town 5071: attained the rank of Empiric (level 3) 5830: attained the rank of Embalmer (level 6) 7777: was bestowed with Giantslayer by Hermes 10180: entered Sokoban 10609: completed 1st Sokoban level 11458: completed 2nd Sokoban level 11921: completed 3rd Sokoban level 13048: completed 4th Sokoban level 13315: attained the rank of Dresser (level 10) 13358: acquired the Sokoban bag of holding 16167: entered Home 1, the Quest 22510: performed his first genocide (master mind flayers) 25600: acquired the Mines' End luckstone 26887: consulted the Oracle 30441: killed by a mumak, while sleeping Spells: Name Level Category Fail Retention healing 1 healing 0% 16%-20% extra healing 3 healing 0% 16%-20% stone to flesh 3 healing 0% 16%-20% light 1 divination 0% (gone) detect food 2 divination 0% (gone) chain lightning 2 attack 0% 51%-75% cure sickness 3 healing 0% 96%-100% cure blindness 2 healing 0% (gone) detect monsters 1 divination 0% 1%-25% magic missile 2 attack 0% 1%-25% create monster 2 clerical 0% 76%-100% cancellation 7 matter 100% 51%-75% Skills: Fighting Skills bare handed combat [Unskilled] Weapon Skills dagger [Unskilled] knife [Basic] short sword [Unskilled] long sword [Basic] saber [Basic] club [Unskilled] mace [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Basic] shuriken [Unskilled] unicorn horn [Unskilled] Spellcasting Skills healing spells [Skilled] Voluntary challenges: Character rerolling was not enabled. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered a shop. You entered Minetown. You entered a temple. You attained the rank of Empiric. You attained the rank of Embalmer. You entered Sokoban. You attained the rank of Dresser. You completed Sokoban. You completed the Gnomish Mines. You consulted the Oracle of Delphi. You learned the tune to open and close the Castle's drawbridge. The Dungeons of Doom: levels 1 to 21 Level 1: Level 2: Some altars to Hermes. Level 3: Level 4: A general store, a sink. Stairs down to The Gnomish Mines. Level 5: A food shop, some fountains. Level 6: A fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: A grave. Level 10: A bookstore. Level 11: A fountain. Level 12: A fountain, a sink. Level 13: A sink. Summoned by Hippocrates. Portal to The Quest. Level 14: A fountain. Level 15: Level 16: A fountain, a grave. Level 17: A fountain. Level 18: A primitive area. Level 19: Level 20: <- You were here. Final resting place for you, killed by a mumak, while sleeping. Level 21: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple and an altar to Hermes, many fountains. Level 9: Level 10: Level 11: Level 12: Level 13: A fountain. The Quest: Level 1: An altar to Hermes, a throne. Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Vanquished creatures: a gray dragon a white dragon an orange dragon a green dragon a yellow dragon a master mind flayer a titanothere a trapper 2 captains a nurse a lurker above 2 black puddings a vampire a lieutenant a watch captain 2 ghosts 4 queen bees 4 giant mimics a long worm a fire giant an ogre tyrant an ice troll a rock troll a flesh golem an elven monarch a large mimic 3 stalkers an earth elemental a giant mummy a black naga a xorn a giant zombie 4 sergeants 2 water demons 6 wargs a winter wolf 6 small mimics 2 glass piercers 3 xans 2 ettin mummies 2 ogre leaders 5 quantum mechanics 6 trolls a shark a freezing sphere a flaming sphere a shocking sphere 2 tigers a gargoyle 6 tengu an ochre jelly 2 mountain centaurs 3 elf mummies 4 human mummies 2 red nagas 2 pythons a pit viper 3 wraiths 2 carnivorous apes a leather golem 18 soldiers 4 watchmen an amorous demon a chameleon a crocodile 3 giant beetles a quivering blob 10 cockatrices a wolf 9 winter wolf cubs 3 lynxes a panther 4 gremlins 28 leprechauns 2 iron piercers a mumak 8 giant spiders a scorpion a horse an ice vortex 3 black lights a forest centaur 3 gnome rulers 3 orc mummies 2 dwarf mummies 4 ogres 2 rust monsters 6 owlbears 3 yetis 2 gold golems 3 werewolves a Green-elf a giant eel 6 lizards a chickatrice a housecat 2 jaguars 7 dwarf leaders 4 blue jellies a white unicorn 2 black unicorns 2 dust vortices 2 ravens 2 plains centaurs 6 snakes 3 apes 13 human zombies 7 Woodland-elves 3 soldier ants 5 fire ants 10 bugbears 3 imps 2 wood nymphs 3 water nymphs a mountain nymph 12 Uruk-hai an orc shaman 5 rock piercers a rock mole a fog cloud 3 yellow lights 4 shriekers 2 violet fungi 18 gnome leaders 7 gnomish wizards 3 kobold mummies 2 gray oozes 10 elf zombies 4 ghouls 6 straw golems 6 paper golems a jellyfish 11 giant ants 2 little dogs 9 floating eyes 23 dwarves 6 homunculi a kobold leader 4 kobold shamans 46 hill orcs 19 rothes 6 rabid rats 5 giant bats a monkey 8 orc zombies 6 dwarf zombies 2 wererats 6 werejackals 11 iguanas 113 killer bees 7 acid blobs 10 coyotes a gas spore 13 hobbits 2 manes 4 large kobolds 7 hobgoblins 34 giant rats 11 cave spiders 4 brown molds 9 yellow molds 2 green molds 3 red molds 76 gnomes 14 garter snakes 4 gnome zombies 16 geckos 19 jackals 2 foxes 3 kobolds 4 goblins 12 sewer rats 20 grid bugs 2 bats 21 lichens 2 kobold zombies 14 newts 1016 creatures vanquished. Genocided species: master mind flayers 1 species genocided. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sathar | | 13483 Au | | killed by a | | mumak | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sathar the Healer... You died in The Dungeons of Doom on dungeon level 20 with 144284 points, and 13483 pieces of gold, after 30441 moves. You were level 13 with a maximum of 151 hit points when you died.