Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 13:37:37 (4f47d67043fb8e84071ad9bc9740482a2de5bd5e,branch:main). Game began 2026-05-29 13:58:31, ended 2026-06-01 00:59:41. Sathar, neutral male human Healer -------- ------------ |......| |...........# #.....<.| |..........|# |.).(..| |..........|# |*.....+ |..........|# ----.--- |..........|##### ## ## ---------|--## #### ## # ##### # # # ## @ # # # @# ############# -%- ## ----.---- (oh.. ## |.......| .......| ##+.......| |...o.\..| #|.......| ---------- #-`....... --------- Sathar the Dresser St:25 Dx:12 Co:18 In:11 Wi:16 Ch:18 Neutral Dlvl:9 $:17 HP:0(124) Pw:32(75) AC:-6 Xp:10/8163 T:19638 Fainted Deaf Latest messages: Your topaz ring turns to dust and vanishes! You are blinded by the flash! The bolt of lightning hits you! You feel weak. In what direction? . You can see again. You feel much better. The Elvenqueen picks up a food ration. The Elvenqueen picks up an iron skull cap. In what direction? . You feel much better. You faint from lack of food. The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! The Elvenqueen swings her mace. The Elvenqueen hits! The Elvenqueen swings her mace. The Elvenqueen hits again! The hill orc wakes up! The Elvenqueen swings her mace. The Elvenqueen hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 17 gold pieces Weapons (')') e - 19 blessed +1 darts (at the ready) y - the blessed +1 Werebane (weapon in right hand) Armor ('[') b - an uncursed greased +0 elven leather helm (being worn) M - an uncursed greased +0 pair of gauntlets of power (being worn) V - a blessed +1 pair of low boots (being worn) m - a blessed greased +1 dwarvish cloak (being worn) F - an uncursed +0 leather armor (being worn) Comestibles ('%') h - 2 uncursed apples s - 25 uncursed meatballs B - an uncursed lizard corpse Scrolls ('?') K - an uncursed scroll of amnesia q - an uncursed scroll of destroy armor E - an uncursed scroll of food detection X - an uncursed scroll of punishment T - an uncursed scroll of teleportation Potions ('!') k - an uncursed potion of gain ability Wands ('/') Z - a wand of cancellation (0:3) p - a wand of light (0:13) z - a wand of stasis (0:2) Tools ('(') O - a blessed greased bag of holding containing 15 items t - an uncursed greased sack containing 14 items j - an uncursed magic lamp (lit) n - an uncursed magic whistle A - an uncursed skeleton key c - an uncursed stethoscope d - an uncursed towel L - a blessed +0 unicorn horn Gems/Stones ('*') u - an uncursed black opal x - 2 uncursed chrysoberyl stones l - an uncursed dilithium crystal Y - 2 uncursed fluorite stones W - an uncursed garnet stone Q - 2 uncursed worthless pieces of blue glass S - 5 uncursed worthless pieces of blue glass o - 5 uncursed worthless pieces of green glass N - an uncursed worthless piece of red glass U - 4 uncursed worthless pieces of violet glass P - 2 uncursed worthless pieces of white glass v - 5 uncursed worthless pieces of yellow glass R - 3 uncursed worthless pieces of yellowish brown glass I - an uncursed luckstone Contents of the sack: 4205 gold pieces a blessed +0 mummy wrapping a blessed scroll of enchant weapon an uncursed scroll of enchant weapon an uncursed scroll of genocide an uncursed scroll of identify an uncursed scroll of teleportation an uncursed potion of full healing an uncursed potion of gain level 2 potions of holy water a wand of cold (0:2) a wand of speed monster (0:2) a magic marker (1:99) 6 uncursed tallow candles Contents of the bag of holding: 4360 gold pieces a blessed +0 dwarvish mattock an uncursed +1 pair of leather gloves an uncursed cram ration 6 uncursed food rations an uncursed lembas wafer an uncursed scroll of teleportation 2 uncursed potions of object detection a potion of holy water a wand of cold (0:7) a wand of digging (0:2) a wand of enlightenment (0:14) a can of grease (0:15) an uncursed leash a magic marker (0:96) Sathar the Healer's attributes: Background: You were a Dresser, a level 10 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 9. You entered the dungeon 19638 turns ago. It was the midnight hour. There was a full moon in effect when your adventure ended. You had 8163 experience points, 1837 more were needed to attain level 11. Basics: You had 0 out of 124 hit points. You had 32 out of 75 energy points (spell power). Your armor class was -6. Your wallet contained 17 zorkmids, and you had 8565 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 25 (base:14, innate limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 18 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. Your items were somewhat protected from fire. You were cold resistant. Your items were somewhat protected from cold. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had a moderate defense bonus (+9). You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 4 hours, 59 minutes and 2 seconds. Major events: Turn 1: Sathar the neutral male human Healer entered the dungeon 653: entered the Gnomish Mines 3015: reached Mine Town 3678: performed his first genocide (master mind flayers) 4506: attained the rank of Empiric (level 3) 5350: attained the rank of Embalmer (level 6) 7540: was bestowed with Trollsbane by Hermes 12872: was bestowed with Werebane by Hermes 14755: entered Sokoban 15181: completed 1st Sokoban level 15986: completed 2nd Sokoban level 16312: completed 3rd Sokoban level 16430: attained the rank of Dresser (level 10) 17446: completed 4th Sokoban level 17553: acquired the Sokoban bag of holding 19638: killed by an Elvenqueen, while fainted from lack of food Spells: Name Level Category Fail Retention healing 1 healing 6% 96%-100% extra healing 3 healing 6% 96%-100% stone to flesh 3 healing 30% 96%-100% knock 1 matter 30% 76%-100% detect monsters 1 divination 30% 1%-25% detect food 2 divination 45% 26%-50% fireball 4 attack 100% 26%-50% invisibility 4 escape 100% 51%-75% confuse monster 1 enchantment 30% 51%-75% detect unseen 3 divination 99% 51%-75% Skills: Fighting Skills bare handed combat [Unskilled] Weapon Skills dagger [Unskilled] knife [Basic] short sword [Unskilled] saber [Basic] club [Unskilled] mace [Unskilled] morning star [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Basic] shuriken [Unskilled] unicorn horn [Unskilled] Spellcasting Skills healing spells [Skilled] Voluntary challenges: Character rerolling was not enabled. You genocided 1 type of monster. You used no wishes. You violated the special Sokoban rules twice. Achievements: You entered the Gnomish Mines. You entered a shop. You entered Minetown. You entered a temple. You attained the rank of Empiric. You attained the rank of Embalmer. You entered Sokoban. You attained the rank of Dresser. You completed Sokoban. The Dungeons of Doom: levels 1 to 9 Level 1: Some fountains, a grave. Level 2: A weapon shop, an altar to Hermes. Stairs down to The Gnomish Mines. Level 3: A potion shop, a sink. Level 4: An armor shop. Level 5: Level 6: Many fountains. Level 7: A tool shop, a fountain. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: <- You were here. A throne. Final resting place for you, killed by an Elvenqueen, while fainted from lack of food. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple and an altar, some fountains, some trees. Level 6: A grave. Final resting place for Ch3Begorrah-Rog-Hum-Mal-Cha, killed by falling down a mine shaft. Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Vanquished creatures: a ghost 2 giant mimics 4 stalkers a fire elemental an elf-noble 2 small mimics a xan an ogre leader a quantum mechanic a troll a sasquatch a gelatinous cube a large dog 2 freezing spheres a shocking sphere a tengu an energy vortex a human mummy a carnivorous ape a leather golem a soldier 3 watchmen an amorous demon a chameleon 2 giant beetles a quivering blob 2 cockatrices 5 wolves 5 winter wolf cubs 2 lynxes a leprechaun an iron piercer a mumak 3 giant spiders a scorpion a black light 2 vampire bats a gnome ruler an orc mummy a brown pudding a rust monster 4 owlbears 2 gold golems 2 Green-elves 3 lizards 5 chickatrices 2 dingoes a jaguar 3 dwarf leaders a blue jelly 4 white unicorns 2 dust vortices 2 gnome mummies an ape 10 Woodland-elves 3 bugbears 3 imps 3 quasits 5 wood nymphs a water nymph a mountain nymph 4 Uruk-hai an orc shaman 4 rock piercers a rock mole 2 ponies 2 fog clouds 4 yellow lights 2 shriekers 2 violet fungi 21 gnome leaders 9 gnomish wizards a kobold mummy 2 ghouls 2 straw golems 8 giant ants 11 floating eyes 28 dwarves 2 homunculi a kobold leader a kobold shaman 6 hill orcs 16 rothes 5 giant bats a monkey 5 orc zombies 4 dwarf zombies 3 wererats 4 werejackals 8 iguanas 10 killer bees 5 acid blobs 5 coyotes 7 hobbits 11 manes a large kobold 4 hobgoblins 14 giant rats 3 brown molds 4 yellow molds 3 green molds 3 red molds 71 gnomes 3 gnome zombies 7 geckos 31 jackals 4 foxes 4 kobolds 11 goblins 12 sewer rats 19 grid bugs 3 bats 19 lichens 2 kobold zombies 14 newts 551 creatures vanquished. Genocided species: master mind flayers 1 species genocided. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sathar | | 8582 Au | | killed by an | | Elvenqueen | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sathar the Healer... You died in The Dungeons of Doom on dungeon level 9 with 38728 points, and 8582 pieces of gold, after 19638 moves. You were level 10 with a maximum of 124 hit points when you died.