Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-05 12:41:30, ended 2026-02-08 00:46:08. Shayybegorrah, chaotic male human Rogue ------ ################################### -------- |....| ###############---------------------------------# |.....^| |....|## |...............................|## ....<..| |....|# |.----....-----.-----|-..-----..|# |......| --+-.-# |.|..|---.|^)^-.-..|..|..|(((|..|# |......| #### |.|..|.....%@^|.|..|..|.%|.((|..|# #.......| ## |.-|-|..|.|^^^|.--------.|...|..|# #----|--- #### |....|..|.|...|....[1..|.--|--..|# # ## -------.---- |.{..-|--.--.-|....|.[/|........|# # # |..........| |.........%-..|-|-.-----..-----.|# ## # |........... |....-.|.)%...(..|.%1)....-%.%|.|% ## ### |....%......###)*###*..--+...|%----|..|-|--....|...|.|###########)### |..........|# # |....|..|%)..!|.-|...|---.-----.-### -----.-.--- ------------ |0|..|---.|../|..|...|..-.......|# |.>%..^..)| |.|..|...%|.![|..|...|..|.......|# |.%.......| |.----....-----.---------.....{.|# |.........| |.........(...................).|# ----------- --------------------------------- Shayybegor the Pilferer St:18/03 Dx:18 Co:18 In:11 Wi:14 Ch:9 Chaotic Dlvl:7 $:68 HP:51(80) Pw:49(49) AC:0 Exp:11 T:17893 Burdened Latest messages: The hill orc hits! You hit the hill orc! The hill orc thrusts his orcish dagger. The hill orc misses! You kill the hill orc! "Hello, Shayybegorrah! Welcome again to Inuvik's general store!" There is an open door here. You see here an orcish dagger. You have a little trouble lifting I - a dagger (at the ready). There are many more objects here. You have an eerie feeling... You have a little trouble lifting Z - 2 daggers named Missy. You hear someone cursing shoplifters. You fall into your pit! You hear water falling on coins. You are still in a pit. You are still in a pit. You are still in a pit. The dwarf falls into your pit! You crawl to the edge of the pit. The dwarf swings his pick-axe. The dwarf hits! You feel more confident in your weapon skills. You kill the dwarf! You are now more skilled in long sword. You feel you could be more dangerous! You have a little trouble lifting I - 4 daggers (at the ready). You have a little trouble lifting $ - 25 gold pieces. You have a little trouble lifting Z - 2 daggers named Missy. There is an altar to Issek (lawful) here. There are several more objects here. You have a little trouble lifting J - an ornamental cope. Your knapsack cannot accommodate any more items. The hill orc wields an orcish dagger! What do you want to use or apply? [bd-hmnrt-vxB-DFGKLPQS-UW or ?*] P What do you want to drop? [$a-zA-Z or ?*] M A runed dagger lands on the altar. The hill orc falls into your pit! What do you want to throw? [$kEIZ or ?*] E In what direction? k The hill orc zaps a wand of magic missile! The magic missile hits you! The missiles bounce off! The magic missile bounces! The magic missile hits you! The missiles bounce off! c: unknown extended command. You kill the hill orc! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 68 gold pieces Amulets O - an uncursed amulet of reflection y - a cursed amulet versus poison (being worn) Weapons Z - 9 +1 daggers named Missy I - 12 +0 daggers (at the ready) k - a +0 long sword (weapon in hand) Armor o - an uncursed +0 dwarvish iron helm (being worn) Y - an uncursed +0 pair of leather gloves (being worn) N - an uncursed +0 pair of water walking boots (being worn) q - a cursed -1 cloak of magic resistance (being worn) J - an uncursed +0 cloak of protection V - an uncursed +0 dwarvish cloak p - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles i - an uncursed clove of garlic s - an uncursed lizard corpse Scrolls l - an uncursed scroll of destroy armor H - an uncursed scroll of light a - 3 uncursed scrolls of teleportation Rings j - an uncursed ring of free action z - an uncursed ring of polymorph control c - an uncursed ring of see invisible named ok w - a cursed ring of shock resistance A - an uncursed ring of stealth X - an uncursed ring of warning named ok (on right hand) Wands d - a wand of cold (0:6) L - a wand of create monster (0:12) D - a wand of digging (0:6) t - a wand of digging (0:3) F - a cursed wand of fire (0:0) h - a wand of light (0:11) n - a wand of magic missile (0:3) G - a wand of make invisible (0:7) Q - a wand of make invisible (0:2) u - a wand of opening (0:6) f - a cursed wand of opening (0:3) x - a wand of slow monster (0:0) m - a wand of striking (0:3) C - a wand of teleportation (0:3) r - a wand of undead turning (0:6) Tools P - a blessed bag of holding containing 81 items K - an empty uncursed oilskin sack b - an uncursed brass lantern named empty e - an uncursed lock pick W - an uncursed magic whistle B - an uncursed skeleton key S - an uncursed stethoscope g - an uncursed towel U - a +0 unicorn horn Gems/Stones R - 2 uncursed worthless pieces of orange glass v - an uncursed flint stone T - an uncursed touchstone Contents of the bag of holding: 4065 gold pieces a cursed amulet of change named Cursed an uncursed amulet of strangulation a cursed amulet of strangulation named cursed an uncursed +0 helm of brilliance an uncursed +0 pair of elven boots a cursed slime mold an uncursed apple an uncursed fortune cookie an uncursed lembas wafer an uncursed tripe ration an uncursed lizard corpse an uncursed scroll of stinking cloud 2 uncursed scrolls of enchant armor named ok 4 uncursed scrolls of remove curse an uncursed scroll of punishment a blessed scroll of punishment an uncursed scroll of gold detection a blessed scroll of blank paper 3 cursed scrolls of blank paper 2 blessed scrolls of earth 2 uncursed scrolls of confuse monster a cursed scroll of fire named cursed an uncursed scroll of amnesia a blessed scroll of amnesia a cursed scroll of create monster a blessed scroll of create monster 2 uncursed scrolls of create monster 2 uncursed scrolls of destroy armor 2 uncursed scrolls of identify a blessed scroll of light a cursed scroll of light named cursed an uncursed scroll of light a blessed scroll of teleportation 2 uncursed scrolls of teleportation an uncursed spellbook of invisibility an uncursed spellbook of stone to flesh an uncursed spellbook of magic missile an uncursed spellbook of wizard lock an uncursed spellbook of detect monsters a blessed potion of polymorph an uncursed potion of gain energy a cursed potion of hallucination an uncursed potion of confusion 2 potions of holy water an uncursed potion of water a potion of unholy water named cursed a cursed potion of fruit juice an uncursed potion of sickness a cursed ring of protection from shape changers named cursed a blessed +1 ring of adornment named ok a cursed ring of free action named cursed an uncursed ring of shock resistance named ok an uncursed ring of teleport control named ok a wand of light (0:15) a wand of speed monster (0:0) a wand of striking (0:7) a wand of teleportation (0:2) an empty uncursed sack an empty cursed sack 2 uncursed tallow candles a +0 pick-axe a +0 unicorn horn a +0 unicorn horn an uncursed worthless piece of black glass 2 uncursed sapphires 4 uncursed worthless pieces of blue glass 3 uncursed emeralds 4 uncursed worthless pieces of green glass 3 uncursed rubies 7 uncursed worthless pieces of red glass 2 uncursed jasper stones 2 uncursed amethyst stones 3 uncursed diamonds an uncursed worthless piece of white glass 2 uncursed opals an uncursed chrysoberyl stone 5 uncursed worthless pieces of yellow glass 4 uncursed worthless pieces of yellowish brown glass 5 uncursed worthless pieces of orange glass an uncursed flint stone Shayybegorrah the Rogue's attributes: Background: You were a Pilferer, a level 11 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 17893 turns ago. It was the midnight hour. You had 13513 experience points, 6487 more were needed to attain level 12. Basics: You had 51 out of 80 hit points. You had all 49 energy points (spell power). Your armor class was 0. Your wallet contained 68 zorkmids. Autopickup was on for '$!/(' plus thrown, with exceptions. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were warned. You had automatic searching. You were stealthy. You could walk on water. You were guarded. You were fast. You survived. Vanquished creatures: a master mind flayer an Olog-hai an aligned priest a vampire a watch captain 2 ghosts 3 giant mimics a long worm an ogre king a rock troll a wumpus 2 baby purple worms a hill giant a black naga 5 giant zombies an elf-lord a warg 3 small mimics a glass piercer 6 warhorses 2 xans 2 ettin mummies a quantum mechanic 2 sasquatches a wood golem a large dog a freezing sphere 2 flaming spheres 2 shocking spheres a tiger 4 dwarf kings 2 tengu an ochre jelly 2 leocrottas an elf mummy a human mummy a python a wraith 2 carnivorous apes 2 ettin zombies 5 leather golems a Grey-elf 8 soldiers 4 watchmen 3 succubi 2 chameleons a crocodile 2 giant beetles a quivering blob 5 cockatrices 7 winter wolf cubs 2 lynxes a gremlin 3 leprechauns 2 orc-captains 3 iron piercers 2 mumakil 4 giant spiders 5 scorpions 3 horses 2 vampire bats 5 gnome kings an orc mummy 3 dwarf mummies an ogre a brown pudding 3 rust monsters 2 owlbears 4 yetis a gold golem 5 lizards 5 chickatrices 2 dingoes a dog a housecat 3 jaguars a dwarf lord a blue jelly 3 white unicorns a gray unicorn a dust vortex a raven 5 plains centaurs 4 gnome mummies 2 snakes an ape a human zombie a rope golem 3 soldier ants 4 fire ants 9 bugbears a lemure a wood nymph 2 mountain nymphs 14 Mordor orcs 7 Uruk-hai an orc shaman a rock piercer 2 rock moles 2 ponies 4 fog clouds 3 yellow lights a shrieker a violet fungus 10 gnome lords 7 gnomish wizards 6 kobold mummies 2 black naga hatchlings 2 guardian naga hatchlings a gray ooze 3 elf zombies a ghoul a paper golem 8 giant ants 4 floating eyes 21 dwarves a kobold lord 2 kobold shamans 18 hill orcs 5 rothes 2 rabid rats a giant bat 2 monkeys 4 orc zombies 2 dwarf zombies 3 wererats a werejackal 2 iguanas 14 killer bees an acid blob 8 coyotes 2 gas spores 5 hobbits 4 manes 4 large kobolds 7 hobgoblins 8 giant rats 2 cave spiders 4 brown molds 3 yellow molds 2 green molds 54 gnomes 16 garter snakes 3 gnome zombies 5 geckos 3 jackals 2 foxes 2 kobolds 5 goblins 7 sewer rats 13 grid bugs 8 bats 6 lichens 3 kobold zombies 11 newts 560 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 16 Level 1: A fountain. Level 2: A general store. Level 3: Some fountains. Level 4: An altar, a fountain. Stairs down to The Gnomish Mines. Level 5: An altar. Level 6: Many fountains. Oracle of Delphi. Final resting place for Shayybegorrah-Rog-Hum-Mal-Cha, killed by a rothe. Level 7: Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: A fountain, a grave. Level 10: "3SB + food" A fountain. Level 11: A temple, a fountain, a grave. Level 12: A fountain. Summoned by the Master of Thieves. Level 13: Level 14: "Food chest" A fountain. Level 15: A fountain. Portal to Fort Ludios. Level 16: A fountain. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: <- You were here. Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Some fountains. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Fort Ludios: Level 1: Goodbye Shayybegorrah the Rogue... You quit in The Gnomish Mines on dungeon level 7 with 70183 points, and 4133 pieces of gold, after 17893 moves. You were level 11 with a maximum of 80 hit points when you quit.