Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-09 18:58:28, ended 2026-02-09 19:52:39. Shayybegorrah, chaotic male human Rogue --- --.-- --...-- )).)%.| ...c.-- .....| |.--- - Shayybegor the Cockatrice St:18/04 Dx:18 Co:16 In:9 Wi:13 Ch:8 Chaotic Dlvl:10 $:35 HP:13(13) Pw:35(35) AC:6 HD:5 T:4113 Overloaded Latest messages: The 2nd dagger hits the mountain nymph! The 3rd dagger hits the mountain nymph! You kill the mountain nymph! q - 3 +1 daggers (at the ready). h - a black potion. The baby crocodile bites! In what direction? y You throw 3 daggers. The 1st dagger hits the baby crocodile! The 2nd dagger hits the baby crocodile! The 3rd dagger hits the baby crocodile! You kill the baby crocodile! You see here 3 +1 daggers. What do you want to call? [acdf-jlopr-tw-yAC-EG-IMNP-RTWYZ or ?*] ? Call a black potion: OD The Mordor orc wields a curved sword! The Mordor orc swings his curved sword. The Mordor orc hits! You hit the Mordor orc! The Mordor orc swings his curved sword. The Mordor orc hits! You hit the Mordor orc! You kill the Mordor orc! There are several objects here. $ - 35 gold pieces. k - a potion of extra healing. Autopickup: ON, for $!/( objects, with some exceptions. Autopickup: OFF. You descend the stairs. There is a staircase up here. You see here a crossbow bolt. The gnome shoots a crossbow bolt! A crossbow bolt misses you. In what direction? h You throw 2 daggers. The 1st dagger hits the gnome! You kill the gnome! The 2nd dagger hits the gnome! You kill the gnome! You step onto a polymorph trap! You feel a change coming over you. You turn into a cockatrice! Your armor falls around you! You shrink out of your cloak! Your helm falls to the floor! Your boots are pushed off your feet! You find you must drop your dagger! You can't even move a handspan with this load! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 35 gold pieces Amulets D - an uncursed amulet of ESP (being worn) Weapons q - 4 +1 daggers (at the ready) Comestibles K - an uncursed lembas wafer Scrolls d - a blessed scroll of gold detection Potions k - an uncursed potion of extra healing h - an uncursed potion of object detection Rings g - an uncursed +1 ring of adornment E - a cursed ring of aggravate monster t - a cursed ring of hunger j - an uncursed ring of poison resistance (on left foreclaw) A - a cursed ring of polymorph s - a cursed ring of regeneration o - a cursed ring of see invisible Wands a - a wand of cold (0:4) I - a wand of cold (0:4) C - a wand of lightning (0:5) H - a wand of magic missile (0:3) y - a wand of probing (0:3) w - a wand of secret door detection (0:14) x - a wand of speed monster (0:5) Z - a wand of teleportation (0:4) Tools P - an uncursed bag of holding containing 44 items Y - an empty uncursed bag of holding f - an uncursed sack containing 1 item p - an uncursed wooden flute e - an uncursed lock pick i - an uncursed magic lamp (lit) W - an uncursed magic whistle S - an uncursed stethoscope U - a +0 unicorn horn Gems/Stones G - a cursed worthless piece of green glass N - 2 cursed worthless pieces of violet glass Q - a cursed worthless piece of white glass R - an uncursed worthless piece of yellow glass c - an uncursed worthless piece of yellowish brown glass T - 2 cursed worthless pieces of yellowish brown glass Contents of the sack: an uncursed scroll of scare monster Contents of the bag of holding: 1410 gold pieces an uncursed amulet of reflection 3 +1 daggers a cursed -1 elven dagger a +0 elven dagger an uncursed +0 pair of jumping boots an uncursed +0 dwarvish cloak 2 cursed yams 2 uncursed apples an uncursed food ration 4 cursed food rations an uncursed tin of spinach 2 cursed scrolls of enchant armor an uncursed scroll of enchant armor an uncursed scroll of teleportation 2 uncursed scrolls of amnesia 2 uncursed scrolls of gold detection a cursed spellbook of extra healing an uncursed spellbook of invisibility a cursed potion of see invisible an uncursed potion of water named Unc a cursed potion of paralysis a blessed potion of invisibility an uncursed potion of fruit juice 2 uncursed potions of hallucination an uncursed potion of levitation an uncursed potion of sickness an uncursed wax candle a cursed wax candle a +0 pick-axe named ok 2 uncursed worthless pieces of black glass 2 uncursed worthless pieces of blue glass an uncursed jade stone an uncursed agate stone 3 uncursed worthless pieces of orange glass 2 uncursed worthless pieces of red glass an uncursed opal an uncursed citrine stone an uncursed chrysoberyl stone an uncursed worthless piece of green glass 4 uncursed worthless pieces of violet glass 2 uncursed worthless pieces of white glass an uncursed worthless piece of yellow glass 2 uncursed worthless pieces of yellowish brown glass Shayybegorrah the Rogue's attributes: Background: You were in male cockatrice form. You were actually a Rogue, level 8 male human. You were chaotic, nominally on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 10. You entered the dungeon 4113 turns ago. Basics: You had all 13 hit points. You had all 35 energy points (spell power). You had 5 hit dice. Your armor class was 6. Your wallet contained 35 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/04. Your dexterity was 18. Your constitution was 16. Your intelligence was 9. Your wisdom was 13. Your charisma was 8. Final Status: You were transformed. You were overloaded; movement was not possible. You were not wielding anything. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were poison resistant. You were petrification resistant. You were telepathic. You were stealthy. You were polymorphed into a cockatrice. You were fast. You survived. Vanquished creatures: a ghost 2 small mimics 2 wolves a lynx 2 iron piercers a mumak a giant spider a gnome king a brown pudding a housecat a gray unicorn a dust vortex a snake a human zombie a mountain nymph 2 Mordor orcs a rock piercer a pony a yellow light 11 gnome lords 2 gnomish wizards a straw golem a baby crocodile a floating eye 13 dwarves a hill orc 2 giant bats an orc zombie an iguana an acid blob a gas spore 4 hobbits a large kobold a hobgoblin a giant rat a yellow mold a red mold 41 gnomes 13 garter snakes 2 gnome zombies 2 geckos 2 jackals a goblin 3 grid bugs 2 bats 3 newts 137 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A fountain. Level 3: An armor shop, a fountain. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Many shops, a temple, many fountains. Level 8: Level 9: A grave. Final resting place for Thyra-Bar-Hum-Fem-Neu, killed by a dwarf. Level 10: <- You were here. Goodbye Shayybegorrah the Rogue... You quit in The Gnomish Mines on dungeon level 10 with 8041 points, and 1445 pieces of gold, after 4113 moves. You were level 8 with a maximum of 67 hit points when you quit.