Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-10 16:43:55, ended 2025-12-12 00:02:08. Sluggoman, neutral male human Healer }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}..}}}}}}}}}}}.}.}}}}} }}}}}}}.}}..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}....}.}.}}}}}}....}}}} }}}}}}.}....}}}}}}}}}}}}}}}}}}}..}}}}}}}}}}}}}}}}}....}}}}}.......}}}......}}}} }}}}}.}......}}}}}.}}}}}}}}}}}}}..}}.}}}}.}}}}}}}}......}}}.}}....}}}}......}}} }}}..}}........}}..}........%...........................}}.}}}}....}}......}}}} }}}}}}}...........}}.......}}}}}}}....}}}}}}}....}}}}...}}?}}}}}...}}......}}}} }}}}}}...}}}.........}}}}}}}....}}}}}}}.....}}}}}}..}}}...}}}}}............}}}} }}}}}}...}}}}..}}}...}}............[.....[......%....S}}...}}.................} }}}}.....}}}}..}}}..}}..............................}}.....}.}}}.}}..........}} }}}}.....}}}........}}*...........................D.}}}..[.}.}}}}}}}.........}} }}}}}............}[.}}}..?.........................D%}}....}}}}}}}}...........} }}}}}..............}}}.................D.........S..}}}}.....}}.....}}.}}.}}.}} }}}}}}...............}}..............S............D}}}..[}}.....}}}}}}}}}}}}}}} }}}}}}}............[}}}}.S.}}}}}..}}}}...}}}}}.r...}}..r}}.............}}}}}}}} }}}}}}............}...r}}}S}...}}}}.DS}}}}..)}}}}}S}...}}@H..}}}}}}.....}}}.}}} }}}}}}}}..........}}}.r..r.....................r.......}}}.}}}}}}}}..........}} }}}}}}}}..............}}....}}}}..}}}}}}}}}}}}}}}}.}}.}}}}}}}}}}}}}.........}}} }}}}}}}}}}....}}.}}}....}}..}}}}..}}}}}}}}}}}}}}}}}..}}}}}}}}}}}}............}} }}}}}}}}}}}}..}}}}}}}.}.}}}}}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}.}.}.}.}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} Sluggoman the Dresser St:18/04 Dx:18 Co:18 In:15 Wi:18 Ch:18 Neutral Home 6 $:105 HP:0(137) Pw:101(101) AC:-19 Xp:10/9999 T:20368 Latest messages: Once again, you see the Isle of the Cyclops in the distance. The rabid rat misses! Unknown command ' '. What do you want to use or apply? [kmp-ruw-zBDHP or ?*] z t - an uncursed scroll of earth. The rabid rat misses! The massive hammer hits! Lightning strikes the rabid rat! You kill the rabid rat! The Cyclops drinks a potion of speed! The Cyclops is suddenly moving faster. The massive hammer hits! Lightning strikes the Cyclops! The yellow dragon picks up a scroll. The Cyclops wields a staff named The Staff of Aesculapius! The Cyclops swings his staff named The Staff of Aesculapius. The staff named The Staff of Aesculapius drains your life! Goodbye level 15. You feel less sensitive! The Cyclops hits! The Cyclops swings his staff named The Staff of Aesculapius. The staff named The Staff of Aesculapius drains your life! Goodbye level 14. The Cyclops swings his staff named The Staff of Aesculapius. The staff named The Staff of Aesculapius drains your life! Goodbye level 13. The Cyclops hits! What do you want to use or apply? [kmp-ruw-zBDHP or ?*] z Unknown command ' '. What do you want to use or apply? [kmp-ruw-zBDHP or ?*] x In what direction? u You hear nothing special. The massive hammer hits! Lightning strikes the Cyclops! The black dragon picks up a wand. The Cyclops swings his staff named The Staff of Aesculapius. The staff named The Staff of Aesculapius drains your life! Goodbye level 12. The Cyclops swings his staff named The Staff of Aesculapius. The Cyclops misses! The Cyclops misses! "If I could strike Hippocrates, surrounded by his Attendants, imagine what I can do to you here by yourself." What do you want to use or apply? [kmp-ruw-zBDHP or ?*] x In what direction? u Status of the Cyclops (chaotic): Level 17 HP 34(72) AC 0, fast. Unknown command ' '. The massive hammer hits! Lightning strikes the Cyclops! The Cyclops swings his staff named The Staff of Aesculapius. The staff named The Staff of Aesculapius drains your life! Goodbye level 11. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 105 gold pieces Amulets A - an uncursed amulet of reflection (being worn) Weapons O - a blessed +0 dagger n - 8 +0 daggers E - 6 +0 daggers R - 3 +0 knives (at the ready) X - a +0 scalpel a - the rustproof +3 Mjollnir (weapon in hand) U - a blessed +2 quarterstaff Armor f - an uncursed +1 dwarvish iron helm (being worn) g - a blessed +1 pair of leather gloves (being worn) c - an uncursed +0 pair of high boots (being worn) o - an uncursed +0 large shield (being worn) e - an uncursed +0 cloak of displacement (being worn) s - a blessed +2 cloak of magic resistance d - a blessed +1 silver dragon scale mail (being worn) Comestibles l - an uncursed candy bar v - an uncursed food ration Q - 3 uncursed food rations F - an uncursed tin of spinach G - an uncursed lichen corpse Scrolls t - an uncursed scroll of earth h - 2 uncursed scrolls of teleportation j - a cursed scroll of teleportation Rings N - an uncursed ring of free action (on right hand) V - an uncursed ring of free action C - a cursed -1 ring of increase accuracy K - an uncursed ring of levitation b - an uncursed +3 ring of protection (on left hand) M - a cursed ring of teleportation Wands P - a wand of create monster (0:12) r - a wand of sleep (0:4) p - a wand of sleep (0:3) q - a wand of striking (0:4) D - a wand of teleportation (0:6) Tools z - a blessed bag of holding containing 24 items w - an uncursed magic whistle H - an uncursed mirror y - a blessed oil lamp B - an uncursed oil lamp k - an uncursed skeleton key x - an uncursed stethoscope m - an uncursed tin whistle u - a blessed +0 unicorn horn Gems/Stones J - an uncursed worthless piece of black glass i - a blessed luckstone Contents of the bag of holding: an uncursed slime mold 6 uncursed apples an uncursed carrot an uncursed food ration an uncursed pear 3 uncursed lizard corpses an uncursed scroll of enchant weapon 3 uncursed scrolls of identify a blessed scroll of remove curse 2 uncursed scrolls of remove curse a cursed scroll of taming a blessed scroll of teleportation 2 uncursed scrolls of teleportation 6 potions of holy water a blessed potion of full healing an uncursed potion of object detection an uncursed +1 ring of gain strength an uncursed ring of protection from shape changers a wand of cold (0:3) a wand of magic missile (0:1) a wand of striking (0:2) an uncursed leash an uncursed mirror a +0 unicorn horn Sluggoman the Healer's attributes: Background: You were a Dresser, a level 10 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Quest, on level 6. You entered the dungeon 20368 turns ago. It was the midnight hour. You had 9999 experience points, 1 more was needed to attain level 11. Basics: You had 0 out of 137 hit points. You had all 101 energy points (spell power). Your armor class was -19. Your wallet contained 105 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a hammer. You had basic skill with hammer. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were displaced. You had a moderate defense bonus (+9). You were guarded. You had reflection. You had free action. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 4 gray dragons 3 silver dragons 5 red dragons a white dragon 2 orange dragons 2 green dragons 4 yellow dragons a baby gray dragon 4 black puddings 2 vampires a watch captain a ghost a winged gargoyle 2 giant mimics a doppelganger a large mimic 4 couatls 2 stalkers 2 hill giants a sergeant a water demon a winter wolf 5 small mimics a warhorse a xan 2 ettin mummies an ogre lord 4 quantum mechanics 4 trolls a wood golem 2 sharks a freezing sphere 2 flaming spheres 2 shocking spheres 2 tigers a gargoyle a tengu an ochre jelly 2 leocrottas 3 energy vortices 2 mountain centaurs an elf mummy a red naga 4 pit vipers a cobra a wraith a carnivorous ape 2 ettin zombies a Grey-elf 4 watchmen a succubus an incubus 5 chameleons 2 crocodiles 8 giant beetles 2 quivering blobs a cockatrice 3 wolves a winter wolf cub 2 lynxes 3 panthers a gremlin 4 giant spiders 4 scorpions a horse 2 ice vortices 2 baby long worms 2 black lights a vampire bat 3 gnome kings 3 orc mummies 2 dwarf mummies 9 ogres 2 brown puddings an owlbear 2 yetis a gold golem 2 werewolves 6 Green-elves 7 lizards 2 chickatrices a dingo a dog a housecat 2 jaguars 2 dwarf lords 3 blue jellies a white unicorn a black unicorn 3 dust vortices 3 ravens a plains centaur 4 gnome mummies 14 snakes 7 human zombies 4 Woodland-elves 3 soldier ants a fire ant a bugbear an imp 3 quasits a wood nymph a water nymph a mountain nymph 4 Uruk-hai 3 orc shamans 3 rock piercers 2 rock moles a pony 4 fog clouds 2 yellow lights 2 shriekers 6 violet fungi 12 gnome lords 5 gnomish wizards 3 kobold mummies 2 golden naga hatchlings a guardian naga hatchling 2 gray oozes 5 elf zombies 4 ghouls 3 straw golems a baby crocodile 8 giant ants 11 floating eyes a kitten 17 dwarves 4 homunculi a kobold shaman 4 hill orcs 11 rothes 30 rabid rats a centipede 4 giant bats 2 monkeys an orc zombie 2 dwarf zombies a wererat 2 werejackals 4 iguanas 11 killer bees an acid blob 6 coyotes a gas spore 7 hobbits 4 manes 4 hobgoblins 24 giant rats 4 cave spiders a brown mold 2 yellow molds a red mold 49 gnomes 11 garter snakes 3 gnome zombies 4 geckos a jackal a fox 2 kobolds 5 goblins 3 sewer rats a grid bug 3 bats 4 lichens 2 kobold zombies 14 newts 584 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 15 Level 1: A fountain. Level 2: A general store, a fountain. Level 3: A scroll shop. Stairs down to The Gnomish Mines. Level 4: A sink, a grave. Level 5: Many fountains. Oracle of Delphi. Level 6: "$" Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: An armor shop. Level 10: An altar to Hermes. Level 11: A temple, many fountains, some sinks. Level 12: A very big room. Summoned by Hippocrates. Portal to The Quest. Level 13: A fountain. Level 14: A general store. Level 15: A primitive area. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Hermes, some fountains. Level 8: Level 9: Level 10: Level 11: Some fountains. The Quest: levels 1 to 6 Level 1: An altar to Hermes. Given quest by Hippocrates. Level 2: Level 3: A temple. Level 4: Level 5: Level 6: <- You were here. Final resting place for you, killed by the Cyclops. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sluggoman | | 105 Au | | killed by the | | Cyclops | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sluggoman the Healer... You died in The Quest on dungeon level 6 with 108914 points, and 105 pieces of gold, after 20368 moves. You were level 10 with a maximum of 137 hit points when you died.