Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-17 22:12:56, ended 2025-12-18 15:17:13. Sluggoman, neutral male human Wizard ----- ------ --------------- |.%.| |....| |.........{...| ------------- |.!.-# #.....| ###..............| +...........| |...|# #|.....# # ---------.----- |...........| -----# #|....|# # ## #` ##-...........| # #------### ----- ##### `##### # |.......<...| # # # |(..|##### #### #### --------.---- # # ##....|## ----.- # # # # |...-## |....| # # # # -----# |.....### # # ################# |....| --.-- ## # |....| |...| #------# |.@..| |...| #|.....# |.T..| |...| #|(...|# ------ |...| #.....+ ----- ------ Sluggoman the Magician St:17 Dx:17 Co:15 In:16 Wi:13 Ch:9 Neutral Dlvl:10 $:515 HP:0(84) Pw:50(85) AC:5 Exp:10 T:15571 Latest messages: You see here a bat corpse. The plains centaur thrusts his runed dagger. The plains centaur hits! The plains centaur kicks! Unknown command ' '. You hit the plains centaur! The plains centaur thrusts his runed dagger. The plains centaur hits! The plains centaur kicks! The plains centaur thrusts his runed dagger. The plains centaur hits! The plains centaur kicks! Unknown command ' '. Unknown command ' '. You kill the plains centaur! There are several objects here. The centipede bites! The killer bee picks up a gem. Unknown command ' '. Unknown command ' '. You hit the glass golem! The Grey-elf wields a runed broadsword! The runed broadsword welds itself to the Grey-elf's hand! The killer bee drops a gem. Unknown command ' '. Unknown command ' '. Unknown command ' '. You hit the glass golem! The troll hits! The troll hits! The troll bites! The Grey-elf picks up a blue gem. Unknown command ' '. Unknown command ' '. Unknown command ' '. You see here a bat corpse. The Grey-elf swings her runed broadsword. The Grey-elf hits! The Grey-elf picks up a sling. The centipede bites! You hit the troll! The troll hits! The troll hits! The troll just misses! You climb up the stairs. The troll hits! The troll hits! The troll bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 515 gold pieces Amulets A - a blessed amulet of reflection (being worn) Weapons G - 12 +0 daggers a - the rustproof +2 Magicbane (weapon in hand) Armor f - an uncursed rusty +0 dwarvish iron helm (being worn) g - an uncursed +0 pair of leather gloves (being worn) c - an uncursed very burnt +0 pair of jumping boots (being worn) e - an uncursed burnt +1 cloak of magic resistance Rings w - an uncursed +2 ring of gain constitution W - an uncursed +2 ring of increase damage (on left hand) V - an uncursed ring of protection from shape changers R - an uncursed ring of regeneration (on right hand) H - an uncursed ring of see invisible F - an uncursed ring of shock resistance U - an uncursed ring of teleport control Wands I - a wand of undead turning (0:4) Tools z - an uncursed bag of holding containing 33 items k - an uncursed lock pick n - an uncursed towel u - a +0 unicorn horn Gems/Stones t - an uncursed luckstone Contents of the bag of holding: 586 gold pieces an uncursed slime mold 4 uncursed C-rations 3 uncursed food rations 2 uncursed food rations an uncursed pear an uncursed sprig of wolfsbane 2 uncursed tripe rations an uncursed tin of lizard meat an uncursed tin of brown mold an uncursed tin of giant meat 2 uncursed lizard corpses a blessed scroll of taming 2 uncursed scrolls of remove curse an uncursed scroll of remove curse 2 blessed scrolls of identify 2 cursed scrolls of identify an uncursed scroll of teleportation an uncursed scroll of teleportation an uncursed spellbook of sleep an uncursed potion of restore ability an uncursed potion of blindness a blessed potion of fruit juice an uncursed potion of gain level an uncursed potion of healing an uncursed potion of object detection an uncursed potion of sickness 3 potions of holy water an uncursed potion of water an uncursed ring of slow digestion a wand of probing (0:4) a wand of striking (0:3) a wand of teleportation (0:4) Sluggoman the Wizard's attributes: Background: You were a Magician, a level 10 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 15571 turns ago. You had 5798 experience points, 4202 more were needed to attain level 11. Basics: You had 0 out of 84 hit points. You had 50 out of 85 energy points (spell power). Your armor class was 5. Your wallet contained 515 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 15 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were telepathic. You could jump. You regenerated. You had a small damage bonus (+2). You had a small defense bonus (+3). You were warded. You were fast. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a vampire 2 ghosts 2 giant mimics an earth elemental a sergeant 4 wargs a winter wolf a small mimic a glass piercer 2 ettin mummies an ogre lord a troll a sasquatch a gelatinous cube a pyrolisk a shocking sphere 4 tigers 2 tengu an ochre jelly a leocrotta an energy vortex a human mummy a red naga 2 pythons a pit viper a wraith 2 carnivorous apes 2 ettin zombies a leather golem 4 soldiers 4 chameleons a crocodile 3 giant beetles 2 quivering blobs a cockatrice 7 wolves 3 orc-captains an iron piercer 2 giant spiders a scorpion an ice vortex a vampire bat a forest centaur a gnome king 2 orc mummies an ogre 2 brown puddings an owlbear a yeti 2 werewolves 3 lizards 2 dogs 3 housecats a jaguar a dwarf lord a blue jelly a white unicorn 2 dust vortices 2 ravens a plains centaur 2 gnome mummies a snake an ape 3 human zombies 4 rope golems an imp 3 mountain nymphs 4 orc shamans a rock piercer 3 rock moles 2 ponies 2 fog clouds 7 yellow lights 2 shriekers 2 violet fungi 13 gnome lords 3 gnomish wizards 5 kobold mummies a black naga hatchling 2 golden naga hatchlings 2 gray oozes 2 elf zombies 14 giant ants 2 little dogs 4 floating eyes 2 kittens 18 dwarves 3 homunculi 2 kobold lords 2 hill orcs 6 rothes 2 rabid rats 4 giant bats 3 monkeys a wererat 3 iguanas 18 killer bees 2 coyotes 2 gas spores 4 hobbits 14 manes 3 large kobolds 3 hobgoblins 3 giant rats 7 cave spiders a brown mold 2 green molds 2 red molds 56 gnomes 6 garter snakes 2 gnome zombies 10 geckos 11 jackals a fox 2 kobolds a goblin 5 sewer rats 8 grid bugs 8 bats 8 lichens 5 kobold zombies 9 newts 426 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A delicatessen, an altar to Thoth, a fountain. Level 4: A fountain. Level 5: A fountain. Final resting place for jvanheel-Rog-Hum-Mal-Cha, killed by a rothe. Level 6: Final resting place for Technarch-Sam-Hum-Mal-Law, killed by a killer bee. Level 7: Many fountains. Oracle of Delphi. Level 8: Some fountains. Stairs up to Sokoban, level 7. Level 9: A fountain. Level 10: <- You were here. A potion shop, a fountain. Final resting place for you, killed by a troll. Level 11: A very big room. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Some shops, a temple, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: Some fountains. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sluggoman | | 1101 Au | | killed by a | | troll | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sluggoman the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 35383 points, and 1101 pieces of gold, after 15571 moves. You were level 10 with a maximum of 84 hit points when you died.