Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-20 01:48:45, ended 2025-12-20 04:34:58. Sluggoman, neutral male human Wizard ------ |....| |GGo.| |.@%.| ---@-- Sluggoman the Conjurer St:8 Dx:16 Co:14 In:18 Wi:10 Ch:10 Neutral Dlvl:6 $:32 HP:0(28) Pw:1(28) AC:3 Exp:4 T:2276 Latest messages: You kill the werejackal! A magenta potion shatters! You smell a peculiar odor... Something seems to be holding you. The boulder falls apart. You can move again. Click! The kitten triggers something. In what direction? h The spell misses the red mold. In what direction? h The spell misses the red mold. In what direction? h The spell hits the red mold! You kill the red mold! You see here a flail. You stop. Your kitten is in the way! This door is locked. This door is locked. This door is locked. In what direction? h As you kick the door, it crashes open! A trap door opens up under you! You enter an opulent throne room! You see here a chest. In what direction? k The spell hits the bugbear! The spell hits the hobgoblin! You kill the hobgoblin! The spell hits the hobgoblin! You kill the hobgoblin! A golden potion shatters! The bugbear misses! The gnome wields a bow! The Elvenking wields a mace! The Elvenking swings his mace. The Elvenking hits! Unknown command ' '. In what direction? k The spell hits the bugbear! You kill the bugbear! The spell hits the gnome! You kill the gnome! The gnome lord wields 5 daggers! The hobgoblin picks up a bow. The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 32 gold pieces Weapons C - a +0 dart x - a +0 elven dagger n - a cursed +0 orcish dagger a - a blessed +1 quarterstaff (weapon in hands) Armor f - an uncursed +0 pair of gauntlets of dexterity (being worn) c - an uncursed +0 pair of jumping boots (being worn) e - an uncursed +1 cloak of magic resistance (being worn) d - an uncursed +0 studded leather armor (being worn) Comestibles H - an uncursed food ration Scrolls E - an uncursed scroll of create monster I - an uncursed scroll of enchant armor q - an uncursed scroll of enchant weapon F - 2 uncursed scrolls of light p - 2 uncursed scrolls of remove curse Spellbooks o - an uncursed spellbook of detect monsters G - an uncursed spellbook of light Rings t - an uncursed ring of fire resistance b - an uncursed +2 ring of increase accuracy D - a cursed ring of teleportation Wands w - a wand of undead turning (0:4) Tools y - an uncursed oil lamp (lit) Gems/Stones j - an uncursed worthless piece of red glass Sluggoman the Wizard's attributes: Background: You were a Conjurer, a level 4 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 2276 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 156 experience points, 4 more were needed to attain level 5. Basics: You had 0 out of 28 hit points. You had 1 out of 28 energy points (spell power). Your armor class was 3. Your wallet contained 32 zorkmids. Autopickup was off. Final Characteristics: Your strength was 8 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You could jump. You were warded. You are dead. Vanquished creatures: a bugbear an elf zombie a floating eye a centipede a dwarf zombie a werejackal an acid blob 3 hobgoblins 2 yellow molds a red mold 4 gnomes a garter snake a gecko 2 jackals a fox a kobold 3 goblins 8 grid bugs a bat 6 lichens 7 newts 48 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains, a grave. Level 2: An armor shop, a fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: Level 6: <- You were here. A throne. Final resting place for you, killed by an Elvenking. The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sluggoman | | 32 Au | | killed by an | | Elvenking | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sluggoman the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 903 points, and 32 pieces of gold, after 2276 moves. You were level 4 with a maximum of 28 hit points when you died.