Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-18 03:18:21, ended 2026-03-18 03:21:15. Sluggoman, neutral male human Wizard --- --- |.. - --- ..| |...... ---.. ..| -...........----- .. -........h@...|---.- --......#----.|-...| |.... |.|....| -.. |.....-- .. --.)...| |...<.| --...-- |...| |..-- |..| --..| |...| |...| --..| ---- Sluggoman the Evoker St:11 Dx:12 Co:13 In:17 Wi:12 Ch:10 Neutral Dlvl:3 $:25 HP:0(17) Pw:8(17) AC:9 Exp:2 T:510 Latest messages: The door opens. You see here 7 gold pieces. $ - 7 gold pieces. You see here a scroll labeled HACKEM MUCHE. r - a scroll labeled HACKEM MUCHE. The door opens. You descend the stairs. You see here a topaz ring. s - a topaz ring. A board beneath you squeaks an E flat loudly. You see here 10 gold pieces. $ - 10 gold pieces. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') You swap places with your kitten. In what direction? u The spell hits the newt! You kill the newt! There is a newt corpse here; eat it? [ynq] (n) y This newt corpse tastes okay. You finish eating the newt corpse. You feel a mild buzz. t - a scroll of enchant weapon. You swap places with your kitten. An arrow shoots out at you! You are hit by an arrow. Where do you want to travel to? (For instructions type a '?') You swap places with your kitten. You descend the stairs. In what direction? h The spell hits the gnome! You kill the gnome! Welcome to experience level 2. The kitten eats a gnome corpse. You stop. Your kitten is in the way! You swap places with your kitten. You see here a thonged club. The kitten picks up a thonged club. You hear crashing rock. The kitten drops a thonged club. The gnome hits! In what direction? h The spell hits the gnome! You kill the gnome! The dwarf swings his broad pick. The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 25 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles p - a cursed food ration Scrolls o - an uncursed scroll of enchant weapon t - an uncursed scroll of enchant weapon r - an uncursed scroll of genocide i - a blessed scroll of identify q - an uncursed scroll of light j - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions g - a blessed potion of booze f - an uncursed potion of levitation h - an uncursed potion of water Rings s - an uncursed ring of conflict e - an uncursed ring of protection from shape changers d - an uncursed ring of sustain ability Wands c - a wand of make invisible (0:8) Tools n - a magic marker (0:72) k - an uncursed skeleton key Sluggoman the Wizard's attributes: Background: You were an Evoker, a level 2 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 3. You entered the dungeon 510 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 27 experience points, 13 more were needed to attain level 3. Basics: You had 0 out of 17 hit points. You had 8 out of 17 energy points (spell power). Your armor class was 9. Your wallet contained 25 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You were warded. You are dead. Vanquished creatures: 2 gnomes 2 jackals 3 foxes a sewer rat a lichen 4 newts 13 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Some fountains. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: Level 3: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sluggoman | | 25 Au | | killed by a | | dwarf | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sluggoman the Wizard... You died in The Gnomish Mines on dungeon level 3 with 231 points, and 25 pieces of gold, after 510 moves. You were level 2 with a maximum of 17 hit points when you died.