Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-20 15:42:00, ended 2026-03-20 17:16:14. Sluggoman, neutral male human Wizard ## ------------- #####` |...........| ### # --|-- #|...........| ## ##-...| ##-...(........## |...| #|...........|# |...| ##|...........| -.--- # ------------- # ### # # # # # a# # @ --|--- ----.------ # -....| |..........## |..>.| |.....<...| .....| ----------- ------ Sluggoman the Thaumaturge St:15 Dx:14 Co:16 In:18 Wi:15 Ch:10 Neutral Dlvl:6 $:38 HP:0(61) Pw:81(110) AC:4 Exp:8 T:6375 Latest messages: The dwarf lord becomes a dwarf king. In what direction? h You throw 2 daggers. The 1st dagger hits the dwarf king. The 2nd dagger hits the dwarf king. In what direction? h The dagger hits the dwarf king! In what direction? h You throw 2 daggers. The 1st dagger hits the dwarf king. The 2nd dagger hits the dwarf king. In what direction? h The dagger hits the dwarf king. In what direction? h You kill the dwarf king! You can see again. v - an uncursed dagger (at the ready). There is an iguana corpse here; eat it? [ynq] (n) y Blecch! Rotten food! You feel rather light headed. There are several objects here. $ - 35 gold pieces. v - 4 uncursed daggers (at the ready). You feel less confused now. There is a doorway here. You see here 6 uncursed daggers. v - 6 uncursed daggers (at the ready). There are several objects here. The gecko bites! You kill the gecko! You descend the stairs. You hear some noises in the distance. A lit field surrounds you! The soldier ant just misses! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant's sting was poisoned! In what direction? k The spell misses the soldier ant. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! In what direction? k The spell hits the soldier ant! The soldier ant bites! The soldier ant stings! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 38 gold pieces Weapons a - a blessed +5 dagger (weapon in hand) v - 12 +0 daggers (at the ready) Armor g - an uncursed +1 dwarvish iron helm (being worn) c - an uncursed +0 pair of iron shoes (being worn) d - an uncursed +0 cloak of magic resistance (being worn) Comestibles E - an uncursed clove of garlic Potions T - a cursed potion of object detection Q - an uncursed potion of sleeping Rings B - an uncursed +1 ring of gain constitution (on left hand) R - an uncursed ring of regeneration (on right hand) Wands y - a wand of cold (0:4) P - a wand of striking (0:5) O - a wand of striking (0:3) D - a wand of undead turning (0:5) Tools z - an uncursed bag of holding containing 4 items V - a magic marker (0:46) K - an uncursed oil lamp X - an uncursed pair of lenses (being worn) k - an uncursed skeleton key I - an uncursed partly used tallow candle G - a cursed tallow candle n - an uncursed towel Gems/Stones C - an uncursed luckstone Contents of the bag of holding: 287 gold pieces 2 uncursed tins of spinach an uncursed scroll of enchant armor a blessed scroll of remove curse Sluggoman the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 6375 turns ago. There was a new moon in effect when your adventure ended. You had 2503 experience points, 57 more were needed to attain level 9. Basics: You had 0 out of 61 hit points. You had 81 out of 110 energy points (spell power). Your armor class was 4. Your wallet contained 38 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 16 (base:15, limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You regenerated. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a large mimic a small mimic a dwarf king a tengu a carnivorous ape a giant beetle a giant spider an ice vortex a black light a vampire bat a forest centaur 3 gnome kings an owlbear a lizard a dingo 2 dwarf lords a blue jelly a dust vortex 2 snakes an ape 2 soldier ants a fire ant a wood nymph a mountain nymph an orc shaman 2 rock piercers 2 rock moles 2 fog clouds 2 yellow lights a violet fungus 10 gnome lords 6 gnomish wizards a kobold mummy a red naga hatchling a gray ooze 3 ghouls 6 giant ants a little dog 2 floating eyes 16 dwarves a homunculus a kobold lord a kobold shaman 5 rothes 2 rabid rats a centipede a giant bat 4 dwarf zombies 2 wererats a werejackal 2 iguanas 3 killer bees an acid blob 2 coyotes 6 hobbits a large kobold a hobgoblin a yellow mold a green mold 54 gnomes 9 garter snakes a gnome zombie 2 geckos 4 jackals 2 foxes 3 goblins 3 sewer rats 13 grid bugs 5 lichens 5 newts 224 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A delicatessen, a fountain, a sink. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A fountain. Level 5: A delicatessen, a sink. Level 6: <- You were here. Final resting place for you, killed by a soldier ant, warrenlynch-Pri-Hum-Fem-Neu, killed by a killer bee. Level 7: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sluggoman | | 325 Au | | killed by a | | soldier ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sluggoman the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 10795 points, and 325 pieces of gold, after 6375 moves. You were level 8 with a maximum of 61 hit points when you died.