Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-20 20:24:29, ended 2026-03-21 18:14:33. Sluggoman, neutral male human Wizard $ # $ $ -.-------------- $ |..............| $ ############-..............| ------ ########### #|..............| ----- |....-#######---------- #--------------|- |...| |....| |........| # # |....####.....| ###..........## ## # |...| |.....##### |..<.....| ## # ## |..>| |....| |).......| # # * * # |...| -.---- ---------- ## # # |...| # ### ### ## ----- ## # ----|- ############################## # ###.u.`.| #--.--###[ |o@{.| $ #|....# |..._| #|...|# |.[).| |..<.# |..u(| ----- ------ Sluggoman the Thaumaturge St:15 Dx:16 Co:16 In:18 Wi:15 Ch:12 Neutral Dlvl:6 $:18 HP:0(78) Pw:8(115) AC:6 Xp:9/4851 T:8081 Overtaxed Latest messages: Your sacrifice is consumed in a burst of flame! You glimpse a four-leaf clover at your feet. Your movements are now unencumbered. What do you want to zap? [nL or ?*] * You hit the giant ant! The giant ant just misses! The giant ant misses! You hit the giant ant! The giant ant just misses! The giant ant bites! You kill the giant ant! The giant ant bites! The giant ant bites! Unknown command ' '. You hit the giant ant! The giant ant bites! You kill the giant ant! You see here a giant ant corpse. r - a giant ant corpse. What do you want to sacrifice? [r or ?*] r Your sacrifice is consumed in a burst of flame! What do you want to zap? [nL or ?*] L You hit the white unicorn! You don't have enough energy to cast that spell. You hit the white unicorn! The white unicorn butts! The white unicorn kicks! Unknown command ' '. Unknown command ' '. You hit the white unicorn! The white unicorn butts! The white unicorn kicks! Unknown command ' '. Unknown command ' '. You hit the white unicorn! The white unicorn butts! The white unicorn kicks! The white unicorn butts! The white unicorn kicks! You kill the white unicorn! You have extreme difficulty lifting a white unicorn corpse. Continue? [ynq] (q) y s - a white unicorn corpse. v - a unicorn horn. You can barely move a handspan with this load! Unknown command ' '. Unknown command ' '. The hill orc hits! The hill orc hits! The hill orc hits! The hill orc hits! Inventory: Coins $ - 18 gold pieces Amulets A - an uncursed amulet of reflection (being worn) Weapons a - a blessed +2 dagger (weapon in hand) l - a +0 dagger U - 12 +0 daggers (at the ready) Armor g - an uncursed +0 cornuthaum (being worn) h - an uncursed burnt +0 pair of gauntlets of dexterity (being worn) Z - a cursed +0 pair of kicking boots c - an uncursed +0 pair of speed boots (being worn) j - a cursed +0 cloak of invisibility f - a blessed +3 cloak of magic resistance t - a cursed +0 cloak of magic resistance p - a cursed +0 cloak of protection d - an uncursed +0 Hawaiian shirt (being worn) e - an uncursed +0 studded leather armor (being worn) Comestibles s - an uncursed white unicorn corpse Scrolls Y - an uncursed scroll of identify Potions q - an uncursed potion of extra healing Rings y - an uncursed ring of teleport control (on right hand) T - an uncursed ring of teleportation (on left hand) Wands L - a cursed wand of create monster (0:6) n - a wand of lightning (0:7) Tools z - a blessed bag of holding containing 47 items X - an uncursed blindfold k - an uncursed lock pick i - a magic marker (1:20) b - a blessed oil lamp x - an uncursed stethoscope u - a +0 unicorn horn v - a +0 unicorn horn K - a +0 unicorn horn V - a +0 unicorn horn Gems/Stones m - an uncursed luckstone Contents of the bag of holding: 3863 gold pieces an uncursed amulet of ESP 8 uncursed food rations an uncursed pear 2 uncursed sprigs of wolfsbane 2 uncursed tins of leprechaun meat an uncursed lizard corpse a cursed scroll of fire an uncursed scroll of enchant weapon 3 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed scroll of charging a cursed scroll of genocide a blessed scroll of remove curse 2 uncursed scrolls of taming a blessed scroll of teleportation 3 uncursed scrolls of teleportation a cursed potion of gain energy a cursed potion of gain level 3 uncursed potions of object detection 3 potions of holy water a potion of unholy water an uncursed ring of polymorph control an uncursed ring of conflict an uncursed +1 ring of gain constitution an uncursed +1 ring of gain strength an uncursed +1 ring of increase damage a blessed +1 ring of protection an uncursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of see invisible a wand of cold (0:1) a wand of digging (0:6) a wand of digging (0:5) a wand of digging (0:2) a wand of digging (0:3) a wand of light (0:13) a wand of magic missile (0:1) a wand of magic missile (0:7) a wand of polymorph (0:5) a wand of secret door detection (0:9) a wand of sleep (0:6) a wand of sleep (0:5) a wand of slow monster (0:7) a wand of striking (0:1) a wand of undead turning (0:2) Sluggoman the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 8081 turns ago. There was a new moon in effect when your adventure ended. You had 4851 experience points, 269 more were needed to attain level 10. Basics: You had 0 out of 78 hit points. You had 8 out of 115 energy points (spell power). Your armor class was 6. Your wallet contained 18 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 12 (base:11, limit:18). Final Status: You were overtaxed; movement was extremely slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were clairvoyant. You could teleport. You had teleport control. You were warded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 4 ghosts a large mimic a small mimic 2 gelatinous cubes a flaming sphere a dwarf king a tengu a stone giant 2 elf mummies a red naga 2 Grey-elves a giant beetle a quivering blob a cockatrice 3 winter wolf cubs 6 leprechauns 2 orc-captains a mumak a scorpion a forest centaur a gnome king 2 dwarf mummies an ogre an owlbear a yeti 2 lizards a dog 2 housecats a jaguar a blue jelly 3 white unicorns a black unicorn a plains centaur a snake an ape 2 soldier ants 7 fire ants 4 bugbears a wood nymph a Mordor orc 2 Uruk-hai an orc shaman 2 rock piercers 2 rock moles 2 ponies 3 yellow lights a shrieker 2 violet fungi 10 gnome lords a gnomish wizard a guardian naga hatchling a gray ooze a barrow wight an elf zombie a ghoul 3 straw golems 4 paper golems 2 baby crocodiles 7 giant ants a little dog 3 floating eyes 22 dwarves 2 homunculi 2 kobold lords 9 hill orcs a rothe a rabid rat a giant bat 3 monkeys an orc zombie 5 iguanas an acid blob a gas spore 6 hobbits 7 hobgoblins a yellow mold 2 green molds 52 gnomes 5 garter snakes a gnome zombie 3 geckos 8 jackals a fox a kobold 4 goblins 4 sewer rats 6 grid bugs 3 lichens 7 newts 280 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: A general store, some fountains. Stairs down to The Gnomish Mines. Level 3: A shop. Level 4: A grave. Level 5: Many fountains. Oracle of Delphi. Level 6: "'stache" <- You were here. An altar to Thoth, a fountain. Stairs up to Sokoban, level 5. Final resting place for you, killed by a hill orc. Level 7: Some fountains. Level 8: Level 9: Level 10: Some graves. Final resting place for Yoak-Wiz-Hum-Mal-Neu, killed by a mumak. Level 11: Final resting place for merpish-Arc-Dwa-Mal-Law, killed by an elf mummy. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: An altar to Thoth, some fountains, a grave. Final resting place for mpieter-Wiz-Hum-Mal-Neu, killed by an Uruk-hai called Akhaigrisa of Uuna, while praying. Level 6: Level 7: Level 8: Level 9: Final resting place for Psychotc-Wiz-Gno-Fem-Neu, killed by a soldier ant. Level 10: Level 11: A fountain. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sluggoman | | 3881 Au | | killed by a hill | | orc | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sluggoman the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 23475 points, and 3881 pieces of gold, after 8081 moves. You were level 9 with a maximum of 78 hit points when you died.