Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-03 03:06:01, ended 2026-04-03 03:12:01. Sluggoman, neutral male human Wizard ---------- -@f......-- |.h----<...| --. ---- ... --- -- Sluggoman the Conjurer St:11 Dx:15 Co:12 In:18 Wi:11 Ch:8 Neutral Dlvl:4 $:27 HP:0(26) Pw:7(20) AC:9 Exp:3 T:1038 Latest messages: The spell hits the newt! You kill the newt! The door opens. That door is closed. The door opens. In what direction? h The spell hits the acid blob! You kill the acid blob! Unknown command ' '. In what direction? h The spell hits the red mold! You kill the red mold! Welcome to experience level 3. The door crashes open! You see here a large box. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. You see here a red mold corpse. The kitten picks up a red mold corpse. The kitten drops a red mold corpse. This door is locked. This door is locked. This door is locked. In what direction? j WHAMMM!!! This door is locked. This door is locked. In what direction? j As you kick the door, it crashes open! You see here a locked large box. You swap places with your kitten. You are beginning to feel hungry. Where do you want to travel to? (For instructions type a '?') You descend the stairs. What do you want to eat? [nrv or ?*] * This lichen corpse tastes terrible! You finish eating the lichen corpse. The dwarf thrusts her broad short sword. The dwarf hits! In what direction? j The spell misses the dwarf. The dwarf thrusts her broad short sword. The dwarf hits! In what direction? j The spell misses the dwarf. In what direction? j The spell misses the dwarf. The kitten misses the dwarf. The dwarf thrusts her broad short sword. Inventory: Coins $ - 27 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles v - an uncursed food ration r - an uncursed tin of kobold meat n - an uncursed lichen corpse Scrolls j - an uncursed scroll of charging i - a blessed scroll of identify p - an uncursed scroll of identify k - an uncursed scroll of light Spellbooks m - an uncursed spellbook of confuse monster l - a blessed spellbook of force bolt Potions f - an uncursed potion of gain level g - an uncursed potion of object detection t - an uncursed potion of restore ability h - an uncursed potion of sickness Rings e - an uncursed ring of cold resistance d - an uncursed ring of regeneration Wands c - a wand of create monster (0:15) u - a wand of create monster (0:14) s - a wand of opening (0:7) Gems/Stones q - an uncursed worthless piece of black glass Sluggoman the Wizard's attributes: Background: You were a Conjurer, a level 3 male human Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 1038 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 40 experience points, 40 more were needed to attain level 4. Basics: You had 0 out of 26 hit points. You had 7 out of 20 energy points (spell power). Your armor class was 9. Your wallet contained 27 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You had transgressed. You were magic-protected. You were warded. You were lucky. You are dead. Vanquished creatures: an acid blob a giant rat a red mold a gecko a jackal a fox a kobold a goblin 3 lichens 5 newts 16 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: Level 4: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sluggoman | | 27 Au | | killed by a | | dwarf | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sluggoman the Wizard... You died in The Gnomish Mines on dungeon level 4 with 335 points, and 27 pieces of gold, after 1038 moves. You were level 3 with a maximum of 26 hit points when you died.